Player Matchup

Gilgamesh
Gilgamesh
Captain Kxsh
Gilgamesh
Level 121
God Stats
2W - 2L
1,649 SR
Queue Stats
218W - 207L
1,523 Elo+
Party 2
Zhong Kui
Zhong Kui
KATOA-P4
Zhong Kui
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 42L
1,594 Elo+
Party 3
Athena
Athena
Meat0Spanker
Athena
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
273W - 246L
1,565 Elo+
Party 2
Fenrir
Fenrir
Sarkasitc-Menace
Fenrir
Level 148
God Stats
3W - 4L
1,679 SR
Queue Stats
88W - 119L
1,529 Elo+
Party 3
Ishtar
Ishtar
ThatsChildish_
Ishtar
Level 160
God Stats
10W - 7L
1,683 SR
Queue Stats
261W - 249L
1,515 Elo+
Solo
Team Averages
Level 142
1,602 SR
1,545 Elo+

VS

Team Averages
Level 151
1,601 SR
1,517 Elo+
Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ah Puch
Ah Puch
FearmeFOOL
Ah Puch
Level 160
God Stats
5W - 3L
1,770 SR
Queue Stats
96W - 93L
1,505 Elo+
Party 1
Ishtar
Ishtar
Krispy Ice101
Ishtar
Level 160
God Stats
9W - 5L
1,690 SR
Queue Stats
269W - 248L
1,554 Elo+
Party 1
Kumbhakarna
Kumbhakarna
urboyfuller
Kumbhakarna
Level 149
God Stats
4W - 2L
1,545 SR
Queue Stats
125W - 105L
1,525 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Captain Kxsh
Gilgamesh
13
3 / 3 / 1
7,415
570
9,187
12,184
9,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
KATOA-P4
Zhong Kui
9
0 / 3 / 0
5,538
426
2,190
8,183
5,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Athena
10
2 / 1 / 2
6,809
524
5,077
10,546
8,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 0
5,602
431
5,784
12,022
4,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
0 / 1 / 0
6,910
532
5,036
8,217
3,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
3 / 1 / 3
6,637
511
5,513
13,174
6,046
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
 
Horus
10
1 / 0 / 4
6,529
502
4,960
9,371
6,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Puch
FearmeFOOL
Ah Puch
13
3 / 0 / 3
7,378
568
8,813
7,466
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 0 / 0
6,227
479
1,892
6,308
2,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
urboyfuller
Kumbhakarna
12
3 / 4 / 0
7,573
583
7,239
12,260
8,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
5
Kills
10
11
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
1
3
4.5
W
Horus
 
Horus
1
0
4
3
L
Gilgamesh
Captain Kxsh
Gilgamesh
3
3
1
1.17
W
Ah Puch
FearmeFOOL
Ah Puch
3
0
3
4.5
L
Zhong Kui
KATOA-P4
Zhong Kui
0
3
0
0
W
0
0
0
0
L
Athena
2
1
2
3
L
0
3
0
0
L
0
1
0
0
W
Kumbhakarna
urboyfuller
Kumbhakarna
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,274
Damage
28,417
51,152
Taken
48,579
32,041
Mitigated
26,082
12,997
Healing
22,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,513
1,057
0
4,379
13,174
6,046
0
1,164
12,010
0
40,237
W
Horus
 
Horus
4,960
2,978
2,615
4,725
9,371
6,001
78
2,021
7,350
0
13,384
L
Gilgamesh
Captain Kxsh
Gilgamesh
9,187
3,017
0
4,226
12,184
9,577
34
5,623
6,233
0
53,086
W
Ah Puch
FearmeFOOL
Ah Puch
8,813
1,138
0
5,256
7,466
3,106
102
2,368
5,098
60,775
0
L
Zhong Kui
KATOA-P4
Zhong Kui
2,190
279
0
1,355
8,183
5,943
0
5,183
3,000
23,840
0
W
1,892
799
0
2,761
6,308
2,812
0
588
5,720
0
46,239
L
Athena
5,077
1,489
0
2,968
10,546
8,480
0
1,611
8,841
27,199
0
L
5,784
1,362
0
2,400
12,022
4,670
0
2,084
9,890
0
38,850
L
5,036
3,751
0
2,048
8,217
3,371
0
1,081
7,136
0
66,015
W
Kumbhakarna
urboyfuller
Kumbhakarna
7,239
1,757
0
2,925
12,260
8,117
0
1,126
11,134
47,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,274
Gold Earned
34,344
346
Minions Killed
344
0
Camps Cleared
0
1,179,416
Distance Traveled
1,238,680
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,637
511
61
5
0
273,999
4
W
Horus
6,529
502
18
1
0
275,779
6
L
Gilgamesh
7,415
570
94
7
0
226,616
3
W
Ah Puch
7,378
568
97
7
0
241,648
6
L
Zhong Kui
5,538
426
51
4
0
179,312
0
W
Ishtar
6,227
479
73
6
0
223,042
3
L
Athena
6,809
524
31
2
0
281,848
3
L
Fenrir
5,602
431
59
5
0
266,214
3
L
Ishtar
6,910
532
111
9
0
225,426
5
W
Kumbhakarna
7,573
583
95
7
0
224,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role