Player Matchup

Gilgamesh
Gilgamesh
Dan137
Gilgamesh
Level 153
God Stats
1W - 4L
1,359 SR
Queue Stats
287W - 240L
1,708 Elo+
Solo
Thanatos
Thanatos
Goku-SSJ-9
Thanatos
Level 83
God Stats
1W - 9L
1,430 SR
Queue Stats
74W - 94L
1,358 Elo+
Party 1
Nu Wa
Nu Wa
ShiningZealot
Nu Wa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,337 Elo+
Party 1
Team Averages
Level 83
1,430 SR
1,468 Elo+

VS

Team Averages
Level 44
1,630 SR
1,528 Elo+
Hou Yi
Hou Yi
Butterbalzs
Hou Yi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,462 Elo+
Party 2
Cerberus
Cerberus
EnchantedNug202
Cerberus
Level 76
God Stats
3W - 0L
1,557 SR
Queue Stats
17W - 20L
1,440 Elo+
Party 2
Sol
Sol
MrSuperCheese
Sol
Level 48
God Stats
9W - 4L
1,833 SR
Queue Stats
128W - 72L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dan137
Gilgamesh
11
0 / 1 / 0
6,093
609
5,272
11,016
8,960
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
Goku-SSJ-9
Thanatos
10
0 / 2 / 0
5,929
593
2,936
8,156
3,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 4 / 0
5,984
598
4,331
5,829
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
2 / 0 / 4
7,255
726
3,748
1,620
664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
12
1 / 0 / 6
7,925
793
3,856
8,198
5,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 0 / 3
8,001
800
13,681
9,236
3,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
7
7
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
2
0
4
4
L
Gilgamesh
Dan137
Gilgamesh
0
1
0
0
W
Cerberus
1
0
6
4
L
Thanatos
Goku-SSJ-9
Thanatos
0
2
0
0
W
4
0
3
5.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,539
Damage
21,285
25,001
Taken
19,054
14,272
Mitigated
9,605
6,197
Healing
11,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
3,748
1,048
0
668
1,620
664
316
670
950
0
18,984
L
Gilgamesh
Dan137
Gilgamesh
5,272
1,097
45
2,578
11,016
8,960
0
6,989
4,027
0
23,223
W
Cerberus
3,856
177
0
5,607
8,198
5,265
0
2,753
5,445
14,881
0
L
Thanatos
Goku-SSJ-9
Thanatos
2,936
255
0
3,571
8,156
3,426
0
6,764
1,392
0
11,748
W
13,681
7,071
0
5,526
9,236
3,676
905
1,269
7,967
50,042
0
L
4,331
1,596
0
3
5,829
1,886
0
4,212
1,617
11,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,006
Gold Earned
23,181
70
Minions Killed
163
3
Camps Cleared
6
586,987
Distance Traveled
573,182
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,255
726
34
3
1
186,585
3
L
Gilgamesh
6,093
609
21
2
1
213,120
5
W
Cerberus
7,925
793
48
5
0
197,699
0
L
Thanatos
5,929
593
27
3
2
201,287
1
W
Sol
8,001
800
81
8
5
188,898
5
L
Nu Wa
5,984
598
22
2
0
172,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role