Player Matchup

Set
Set
Cadbane12
Set
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 154L
1,392 Elo+
Party 2
Sol
Sol
KRATOS__01
Sol
Level 76
God Stats
4W - 3L
1,918 SR
Queue Stats
178W - 174L
1,461 Elo+
Party 2
Chiron
Chiron
N0uBB__
Chiron
Level 32
God Stats
1W - 1L
1,696 SR
Queue Stats
2W - 3L
1,542 Elo+
Solo
Gilgamesh
Gilgamesh
Shai-HuludH20
Gilgamesh
Level 34
God Stats
4W - 5L
1,500 SR
Queue Stats
467W - 542L
1,428 Elo+
Solo
Baron Samedi
Baron Samedi
ZoidianKings
Baron Samedi
Level 83
God Stats
16W - 6L
1,662 SR
Queue Stats
136W - 123L
1,428 Elo+
Party 2
Team Averages
Level 53
1,655 SR
1,450 Elo+

VS

Team Averages
Level 32
1,500 SR
1,624 Elo+
Achilles
Achilles
ElNick69
Achilles
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 23L
1,800 Elo+
Party 1
Kali
Kali
FrEsH_cUt_SaLaMi
Kali
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
TampaCo
Baron Samedi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,688 Elo+
Party 1
Baba Yaga
Baba Yaga
davidsmanager
Baba Yaga
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,680 Elo+
Party 1
Artemis
Artemis
x_Anomaly723_x
Artemis
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
82W - 98L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 2
9,287
442
6,355
16,776
7,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

16
4 / 5 / 4
10,110
481
13,718
19,771
8,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
N0uBB__
Chiron
14
4 / 1 / 1
9,713
463
10,794
9,805
4,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Shai-HuludH20
Gilgamesh
15
3 / 5 / 2
9,962
474
10,051
20,463
19,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
ZoidianKings
Baron Samedi
14
2 / 5 / 3
9,226
439
9,626
14,408
10,197
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ElNick69
Achilles
18
12 / 3 / 2
11,859
565
15,826
21,853
17,552
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 2 / 10
9,754
464
5,938
19,500
9,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
TampaCo
Baron Samedi
16
3 / 1 / 10
10,730
511
10,912
15,986
18,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baba Yaga
davidsmanager
Baba Yaga
16
2 / 5 / 6
10,224
487
11,940
17,569
8,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 4 / 3
10,301
491
8,778
13,949
5,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
52
15
Kills
21
21
Deaths
15
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Achilles
ElNick69
Achilles
12
3
2
4.33
W
2
2
10
3.5
L
4
5
4
1.2
L
Chiron
N0uBB__
Chiron
4
1
1
4.5
L
Gilgamesh
Shai-HuludH20
Gilgamesh
3
5
2
0.8
W
Baron Samedi
TampaCo
Baron Samedi
3
1
10
8
L
Baron Samedi
ZoidianKings
Baron Samedi
2
5
3
0.7
W
Baba Yaga
davidsmanager
Baba Yaga
2
5
6
1
W
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,544
Damage
53,394
81,223
Taken
88,857
49,604
Mitigated
59,889
21,765
Healing
29,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,355
2,549
0
567
16,776
7,010
1,780
1,862
14,914
0
66,909
W
Achilles
ElNick69
Achilles
15,826
4,273
0
9,389
21,853
17,552
778
4,201
17,652
0
80,900
W
5,938
3,248
0
4,023
19,500
9,411
0
4,282
15,097
0
72,092
L
13,718
4,564
0
8,345
19,771
8,283
728
8,414
11,357
74,386
0
L
Chiron
N0uBB__
Chiron
10,794
4,545
552
3,288
9,805
4,175
705
1,977
7,828
0
72,326
L
Gilgamesh
Shai-HuludH20
Gilgamesh
10,051
2,580
0
3,267
20,463
19,939
66
4,519
15,944
6,731
63,528
W
Baron Samedi
TampaCo
Baron Samedi
10,912
1,621
1,137
5,790
15,986
18,621
167
4,580
11,262
58,092
0
L
Baron Samedi
ZoidianKings
Baron Samedi
9,626
1,272
1,812
3,934
14,408
10,197
70
6,080
8,328
45,499
0
W
Baba Yaga
davidsmanager
Baba Yaga
11,940
406
103
4,867
17,569
8,921
1,215
8,541
9,028
81,705
0
W
8,778
3,131
0
4,643
13,949
5,384
4,044
2,668
11,281
0
79,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,298
Gold Earned
52,868
484
Minions Killed
524
0
Camps Cleared
0
1,704,882
Distance Traveled
1,912,167
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,287
442
96
5
0
381,123
4
W
Achilles
11,859
565
107
5
0
387,404
2
W
Kali
9,754
464
105
5
0
449,256
1
L
Sol
10,110
481
94
4
0
332,103
5
L
Chiron
9,713
463
116
6
0
271,118
0
L
Gilgamesh
9,962
474
111
5
0
379,778
7
W
Baron Samedi
10,730
511
66
3
0
333,622
5
L
Baron Samedi
9,226
439
67
3
0
340,760
4
W
Baba Yaga
10,224
487
120
6
0
366,838
3
W
Artemis
10,301
491
126
6
0
375,047
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role