Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
SignetCoyote
Achilles
Level 157
God Stats
3W - 0L
1,754 SR
Queue Stats
198W - 95L
1,772 Elo+
Solo
Persephone
Persephone
Soulaco1
Persephone
Level 159
God Stats
2W - 4L
1,287 SR
Queue Stats
648W - 627L
1,506 Elo+
Solo
Nu Wa
Nu Wa
reddragonman87
Nu Wa
Level 160
God Stats
34W - 25L
1,525 SR
Queue Stats
271W - 271L
1,504 Elo+
Solo
Team Averages
Level 144
1,513 SR
1,556 Elo+

VS

Team Averages
Level 118
1,550 SR
1,581 Elo+
Ishtar
Ishtar
 
Ishtar
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BMagneticFluid
Sun Wukong
Level 109
God Stats
1W - 1L
1,611 SR
Queue Stats
35W - 26L
1,645 Elo+
Party 1
Kukulkan
Kukulkan
Jellow
Kukulkan
Level 138
God Stats
1W - 3L
1,500 SR
Queue Stats
106W - 78L
1,661 Elo+
Party 1
Gilgamesh
Gilgamesh
LokiAtomic
Gilgamesh
Level 72
God Stats
68W - 62L
1,591 SR
Queue Stats
144W - 150L
1,556 Elo+
Solo
Hades
Hades
pieceofpeace
Hades
Level 159
God Stats
8W - 5L
1,550 SR
Queue Stats
215W - 185L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
2 / 1 / 2
7,811
710
7,647
7,152
3,320
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cernunnos
 
Cernunnos
14
1 / 1 / 4
7,623
693
8,224
10,237
4,678
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
SignetCoyote
Achilles
14
2 / 0 / 5
7,729
703
8,349
7,956
9,147
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Persephone
Soulaco1
Persephone
16
5 / 0 / 3
9,011
819
9,556
6,730
2,818
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 0 / 4
8,186
744
9,288
2,919
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
0 / 3 / 1
6,906
628
3,117
10,123
4,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
BMagneticFluid
Sun Wukong
14
0 / 1 / 1
7,099
645
4,375
9,735
9,244
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Jellow
Kukulkan
15
1 / 2 / 1
7,699
700
7,970
7,000
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
LokiAtomic
Gilgamesh
12
0 / 2 / 0
6,816
620
3,255
7,372
3,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 4 / 0
7,711
701
6,084
14,816
8,084
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
12
Kills
2
2
Deaths
12
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
1
2
3
W
Cernunnos
 
Cernunnos
1
1
4
3
L
Ishtar
 
Ishtar
0
3
1
0.17
L
Sun Wukong
BMagneticFluid
Sun Wukong
0
1
1
0.5
L
Kukulkan
Jellow
Kukulkan
1
2
1
0.75
L
Gilgamesh
LokiAtomic
Gilgamesh
0
2
0
0
W
Achilles
SignetCoyote
Achilles
2
0
5
4.5
W
Persephone
Soulaco1
Persephone
5
0
3
6.5
L
1
4
0
0.25
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,064
Damage
24,801
34,994
Taken
49,046
21,204
Mitigated
28,320
7,403
Healing
9,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
7,647
427
0
634
7,152
3,320
0
2,368
4,784
0
29,480
W
Cernunnos
 
Cernunnos
8,224
3,997
0
3,240
10,237
4,678
821
4,322
5,915
0
30,251
L
Ishtar
 
Ishtar
3,117
1,597
0
1,579
10,123
4,365
0
4,656
5,467
0
21,554
L
Sun Wukong
BMagneticFluid
Sun Wukong
4,375
255
192
1,583
9,735
9,244
0
4,289
5,446
0
23,513
L
Kukulkan
Jellow
Kukulkan
7,970
432
0
400
7,000
2,894
0
2,005
4,995
47,314
0
L
Gilgamesh
LokiAtomic
Gilgamesh
3,255
602
0
755
7,372
3,733
0
3,440
3,932
0
12,815
W
Achilles
SignetCoyote
Achilles
8,349
2,643
0
1,906
7,956
9,147
0
3,151
4,805
0
17,350
W
Persephone
Soulaco1
Persephone
9,556
1,123
0
1,243
6,730
2,818
31
3,075
3,655
33,076
0
L
6,084
408
116
4,954
14,816
8,084
0
4,454
10,362
35,803
0
W
9,288
5,210
0
380
2,919
1,241
1,542
1,138
1,781
30,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,360
Gold Earned
36,231
223
Minions Killed
244
0
Camps Cleared
0
1,168,876
Distance Traveled
1,022,022
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,811
710
37
3
0
268,370
3
W
Cernunnos
7,623
693
58
5
0
208,350
3
L
Ishtar
6,906
628
29
3
0
192,431
1
L
Sun Wukong
7,099
645
24
2
0
248,101
1
L
Kukulkan
7,699
700
92
8
0
212,633
2
L
Gilgamesh
6,816
620
31
3
0
172,019
3
W
Achilles
7,729
703
16
1
0
251,735
1
W
Persephone
9,011
819
66
6
0
224,416
3
L
Hades
7,711
701
68
6
0
196,838
4
W
Nu Wa
8,186
744
46
4
0
216,005
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role