Player Matchup

Scylla
Scylla
Arabellex
Scylla
Level 86
God Stats
1W - 0L
1,621 SR
Queue Stats
5W - 8L
1,392 Elo+
Party 2
Lancelot
Lancelot
FestiveGhost11
Lancelot
Level 121
God Stats
1W - 1L
1,414 SR
Queue Stats
5W - 7L
1,354 Elo+
Party 2
Mulan
Mulan
xaneth55
Mulan
Level 83
God Stats
1W - 0L
1,576 SR
Queue Stats
8W - 12L
1,275 Elo+
Party 2
Team Averages
Level 97
1,537 SR
1,340 Elo+

VS

Team Averages
Level 68
1,500 SR
1,277 Elo+
Fenrir
Fenrir
AKXC
Fenrir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,162 Elo+
Party 1
Vamana
Vamana
BBVVoman
Vamana
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 40L
1,507 Elo+
Solo
Anubis
Anubis
ToxicNachos
Anubis
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,162 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Arabellex
Scylla
13
4 / 2 / 9
8,794
733
10,934
5,845
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
14
8 / 2 / 5
9,205
767
13,912
8,862
4,087
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
xaneth55
Mulan
13
2 / 2 / 11
8,305
692
7,800
14,264
13,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AKXC
Fenrir
11
2 / 4 / 3
7,573
631
7,203
12,527
5,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vamana
BBVVoman
Vamana
11
1 / 3 / 3
7,974
665
8,236
13,916
12,835
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
13
3 / 7 / 3
8,433
703
7,299
11,187
5,677
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
14
Kills
6
6
Deaths
14
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AKXC
Fenrir
2
4
3
0.88
W
Scylla
Arabellex
Scylla
4
2
9
4.25
L
Vamana
BBVVoman
Vamana
1
3
3
0.83
W
Lancelot
8
2
5
5.25
L
Anubis
3
7
3
0.64
W
Mulan
xaneth55
Mulan
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,646
Damage
22,738
28,971
Taken
37,630
19,681
Mitigated
23,811
8,039
Healing
6,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AKXC
Fenrir
7,203
1,964
0
1,552
12,527
5,299
0
4,723
7,804
0
15,922
W
Scylla
Arabellex
Scylla
10,934
1,134
0
670
5,845
1,918
46
1,604
4,241
34,223
0
L
Vamana
BBVVoman
Vamana
8,236
3,499
217
2,562
13,916
12,835
0
3,778
10,138
0
23,605
W
Lancelot
13,912
2,343
0
2,533
8,862
4,087
0
1,928
6,934
0
28,390
L
Anubis
7,299
775
188
2,320
11,187
5,677
0
2,900
8,287
26,660
0
W
Mulan
xaneth55
Mulan
7,800
1,375
0
4,836
14,264
13,676
0
4,205
10,059
0
19,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,304
Gold Earned
23,980
126
Minions Killed
112
6
Camps Cleared
4
685,539
Distance Traveled
626,553
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,573
631
16
1
2
218,303
0
W
Scylla
8,794
733
66
6
3
216,843
3
L
Vamana
7,974
665
43
4
0
230,668
0
W
Lancelot
9,205
767
31
3
2
244,149
2
L
Anubis
8,433
703
53
4
2
177,582
0
W
Mulan
8,305
692
29
2
1
224,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role