Player Matchup

Artio
Artio
CavemanTurtle78
Artio
Level 104
God Stats
19W - 22L
1,527 SR
Queue Stats
305W - 301L
1,304 Elo+
Party 1
Neith
Neith
DarkLuna2046
Neith
Level 69
God Stats
52W - 66L
1,423 SR
Queue Stats
192W - 235L
1,298 Elo+
Party 1
Arachne
Arachne
Gukoskii
Arachne
Level 72
God Stats
19W - 18L
1,475 SR
Queue Stats
126W - 123L
1,422 Elo+
Solo
Freya
Freya
ffsantanna123
Freya
Level 125
God Stats
2W - 5L
1,362 SR
Queue Stats
246W - 257L
1,301 Elo+
Solo
Hades
Hades
lx Burgxr
Hades
Level 20
God Stats
2W - 5L
1,298 SR
Queue Stats
15W - 25L
1,157 Elo+
Party 1
Team Averages
Level 78
1,417 SR
1,296 Elo+

VS

Team Averages
Level 71
1,455 SR
1,343 Elo+
Discordia
Discordia
 
Discordia
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
PsychoExBF
Ishtar
Level 69
God Stats
7W - 7L
1,451 SR
Queue Stats
424W - 484L
1,303 Elo+
Solo
Athena
Athena
Ronin I PRL
Athena
Level 32
God Stats
1W - 1L
1,281 SR
Queue Stats
26W - 49L
1,217 Elo+
Solo
Arachne
Arachne
WITE GENERATION
Arachne
Level 63
God Stats
27W - 13L
1,494 SR
Queue Stats
63W - 57L
1,325 Elo+
Solo
Izanami
Izanami
vlmitchell
Izanami
Level 126
God Stats
141W - 116L
1,552 SR
Queue Stats
222W - 227L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 6
7,716
482
6,221
19,484
22,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 3 / 2
9,006
563
8,089
9,082
3,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Gukoskii
Arachne
5
0 / 1 / 0
5,445
340
886
4,230
1,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
3 / 4 / 0
8,364
523
5,571
14,959
6,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hades
lx Burgxr
Hades
12
2 / 5 / 2
7,734
483
11,096
16,195
9,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 2 / 7
7,694
481
8,774
9,722
3,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
PsychoExBF
Ishtar
16
7 / 2 / 3
9,636
602
11,689
11,765
9,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
12
1 / 3 / 7
7,716
482
2,611
10,871
8,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
6 / 2 / 5
8,844
553
14,637
14,895
6,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
vlmitchell
Izanami
14
2 / 2 / 4
8,581
536
6,056
9,823
3,451
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
11
Kills
17
17
Deaths
11
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
2
7
2.25
L
2
4
6
1.25
L
4
3
2
1.67
L
Arachne
Gukoskii
Arachne
0
1
0
0
W
Ishtar
PsychoExBF
Ishtar
7
2
3
4.25
W
Athena
1
3
7
1.5
W
6
2
5
4.25
L
3
4
0
0.75
L
Hades
lx Burgxr
Hades
2
5
2
0.6
W
Izanami
vlmitchell
Izanami
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,863
Damage
43,767
63,950
Taken
57,076
42,455
Mitigated
31,126
22,866
Healing
17,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,774
985
0
2,104
9,722
3,830
147
5,241
4,481
57,380
0
L
6,221
969
1,091
6,782
19,484
22,581
120
4,772
14,712
24,324
0
L
8,089
3,820
0
3,274
9,082
3,476
1,267
953
8,129
0
70,238
L
Arachne
Gukoskii
Arachne
886
753
0
1,387
4,230
1,196
0
180
4,050
0
8,355
W
Ishtar
PsychoExBF
Ishtar
11,689
6,755
0
2,885
11,765
9,387
658
5,970
5,795
0
64,548
W
Athena
2,611
590
0
2,726
10,871
8,168
290
2,708
8,163
21,566
0
W
14,637
10,732
0
5,034
14,895
6,290
931
8,254
6,641
0
57,397
L
5,571
2,166
0
4,638
14,959
6,136
301
779
14,180
49,164
0
L
Hades
lx Burgxr
Hades
11,096
1,284
921
4,773
16,195
9,066
804
4,701
11,494
57,333
0
W
Izanami
vlmitchell
Izanami
6,056
3,743
217
4,911
9,823
3,451
1,060
1,093
8,526
0
76,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,265
Gold Earned
42,471
363
Minions Killed
425
0
Camps Cleared
0
1,246,264
Distance Traveled
1,539,246
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,694
481
78
5
0
255,225
3
L
Artio
7,716
482
36
2
0
305,579
2
L
Neith
9,006
563
119
7
0
263,581
0
L
Arachne
5,445
340
24
2
0
146,767
2
W
Ishtar
9,636
602
108
7
0
298,706
3
W
Athena
7,716
482
34
2
0
318,313
0
W
Arachne
8,844
553
81
5
0
333,380
0
L
Freya
8,364
523
84
5
0
263,098
0
L
Hades
7,734
483
100
6
0
267,239
1
W
Izanami
8,581
536
124
8
0
333,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role