Player Matchup

Merlin
Merlin
Broogy3066
Merlin
Level 35
God Stats
7W - 1L
1,810 SR
Queue Stats
176W - 146L
1,560 Elo+
Party 1
Tyr
Tyr
CannedCooch
Tyr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
NotFoolzGold
Danzaburou
Level 104
God Stats
4W - 1L
1,539 SR
Queue Stats
21W - 15L
1,603 Elo+
Party 3
Hun Batz
Hun Batz
Tapp Water2915
Hun Batz
Level 119
God Stats
2W - 2L
1,821 SR
Queue Stats
321W - 284L
1,600 Elo+
Party 1
Atlas
Atlas
random1039
Atlas
Level 80
God Stats
6W - 4L
1,391 SR
Queue Stats
18W - 22L
1,530 Elo+
Party 3
Team Averages
Level 72
1,612 SR
1,559 Elo+

VS

Team Averages
Level 86
1,597 SR
1,628 Elo+
Fenrir
Fenrir
ChiWin101
Fenrir
Level 146
God Stats
11W - 11L
1,684 SR
Queue Stats
401W - 290L
1,597 Elo+
Party 2
Ishtar
Ishtar
JimothyV97
Ishtar
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
494W - 336L
1,626 Elo+
Party 2
Atlas
Atlas
MiniDiablo3362
Atlas
Level 37
God Stats
20W - 12L
1,544 SR
Queue Stats
29W - 25L
1,524 Elo+
Solo
Guan Yu
Guan Yu
SpekSwitch
Guan Yu
Level 16
God Stats
11W - 4L
1,755 SR
Queue Stats
19W - 7L
1,731 Elo+
Party 2
Raijin
Raijin
chunkybuttmama
Raijin
Level 153
God Stats
1W - 2L
1,504 SR
Queue Stats
568W - 420L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Broogy3066
Merlin
14
1 / 3 / 1
8,146
509
3,237
8,486
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 0 / 1
8,730
546
3,559
7,577
6,055
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
NotFoolzGold
Danzaburou
14
8 / 4 / 2
8,941
559
8,521
9,709
3,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hun Batz
13
0 / 3 / 5
7,611
476
7,642
13,637
5,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Atlas
12
0 / 3 / 7
7,689
481
5,323
14,113
12,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ChiWin101
Fenrir
13
2 / 3 / 6
7,787
487
7,297
13,848
5,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
JimothyV97
Ishtar
12
5 / 5 / 2
7,801
488
12,665
12,286
5,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 2 / 6
7,196
450
6,199
13,412
14,194
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
SpekSwitch
Guan Yu
1
0 / 0 / 0
3,008
188
0
0
0
16
4 / 1 / 1
9,214
576
6,762
7,001
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
28
11
Kills
13
13
Deaths
11
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
Broogy3066
Merlin
1
3
1
0.5
W
2
0
1
2.5
L
Fenrir
ChiWin101
Fenrir
2
3
6
1.67
L
Ishtar
JimothyV97
Ishtar
5
5
2
1.2
L
2
2
6
2.5
W
Danzaburou
NotFoolzGold
Danzaburou
8
4
2
2.25
L
Guan Yu
SpekSwitch
Guan Yu
0
0
0
0
W
Hun Batz
0
3
5
0.83
L
4
1
1
4.5
W
Atlas
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,282
Damage
32,923
53,522
Taken
46,547
31,566
Mitigated
28,073
14,966
Healing
9,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Broogy3066
Merlin
3,237
108
0
1,224
8,486
3,295
0
3,633
4,853
56,458
0
W
3,559
630
0
2,814
7,577
6,055
2,000
362
7,215
0
60,231
L
Fenrir
ChiWin101
Fenrir
7,297
1,030
0
4,880
13,848
5,725
0
1,305
12,543
0
53,705
L
Ishtar
JimothyV97
Ishtar
12,665
8,664
0
2,008
12,286
5,190
670
2,053
10,233
0
60,609
L
6,199
1,893
684
1,817
13,412
14,194
743
3,586
9,826
19,754
0
W
Danzaburou
NotFoolzGold
Danzaburou
8,521
3,801
0
2,934
9,709
3,918
0
1,907
7,802
0
58,753
L
Guan Yu
SpekSwitch
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
Hun Batz
7,642
3,111
0
4,962
13,637
5,443
0
3,249
10,388
0
67,141
L
6,762
1,005
0
400
7,001
2,964
0
1,616
5,385
87,962
0
W
Atlas
5,323
2,161
462
2,570
14,113
12,855
0
3,810
10,303
25,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,117
Gold Earned
35,006
453
Minions Killed
383
0
Camps Cleared
0
1,455,209
Distance Traveled
1,167,791
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,146
509
111
7
0
282,799
0
W
Tyr
8,730
546
122
8
0
282,874
0
L
Fenrir
7,787
487
97
6
0
332,208
2
L
Ishtar
7,801
488
93
6
0
262,037
2
L
Atlas
7,196
450
29
2
0
291,871
3
W
Danzaburou
8,941
559
87
5
0
274,281
1
L
Guan Yu
3,008
188
0
0
0
0
0
W
Hun Batz
7,611
476
101
6
0
329,201
4
L
Raijin
9,214
576
164
10
0
281,675
8
W
Atlas
7,689
481
32
2
0
286,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role