Player Matchup

Ishtar
Ishtar
Kidds2ill
Ishtar
Level 128
God Stats
5W - 6L
1,294 SR
Queue Stats
54W - 63L
1,467 Elo+
Solo
Tyr
Tyr
demonkinbelial
Tyr
Level 64
God Stats
33W - 24L
1,451 SR
Queue Stats
129W - 102L
1,526 Elo+
Party 1
Baron Samedi
Baron Samedi
getinthevan3854
Baron Samedi
Level 125
God Stats
5W - 8L
1,429 SR
Queue Stats
199W - 161L
1,529 Elo+
Party 1
Team Averages
Level 106
1,391 SR
1,507 Elo+

VS

Team Averages
Level 82
1,540 SR
1,543 Elo+
Danzaburou
Danzaburou
CowboyJunkies
Danzaburou
Level 83
God Stats
3W - 5L
1,645 SR
Queue Stats
126W - 113L
1,562 Elo+
Party 2
Amaterasu
Amaterasu
KCL wipeout73
Amaterasu
Level 85
God Stats
1W - 2L
1,516 SR
Queue Stats
60W - 57L
1,518 Elo+
Party 2
Ra
Ra
SafeBalloon63
Ra
Level 78
God Stats
2W - 4L
1,458 SR
Queue Stats
62W - 56L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Kidds2ill
Ishtar
16
6 / 4 / 17
11,234
802
15,551
13,079
6,136
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
5 / 1 / 16
10,478
748
11,140
13,884
14,025
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
getinthevan3854
Baron Samedi
17
13 / 2 / 6
12,136
867
17,345
12,791
8,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CowboyJunkies
Danzaburou
12
2 / 10 / 3
9,116
651
6,795
18,960
8,082
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
KCL wipeout73
Amaterasu
13
1 / 8 / 3
8,989
642
7,386
19,130
16,768
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 6 / 3
10,649
761
9,811
11,541
5,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
16
24
Kills
7
7
Deaths
24
39
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CowboyJunkies
Danzaburou
2
10
3
0.35
L
Amaterasu
KCL wipeout73
Amaterasu
1
8
3
0.31
W
Ishtar
Kidds2ill
Ishtar
6
4
17
3.63
L
4
6
3
0.92
W
5
1
16
13
W
Baron Samedi
getinthevan3854
Baron Samedi
13
2
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,036
Damage
23,992
39,754
Taken
49,631
28,214
Mitigated
30,320
11,171
Healing
5,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CowboyJunkies
Danzaburou
6,795
1,528
0
1,771
18,960
8,082
0
7,571
11,030
0
19,050
L
Amaterasu
KCL wipeout73
Amaterasu
7,386
3,021
0
1,519
19,130
16,768
649
5,295
13,365
0
15,068
W
Ishtar
Kidds2ill
Ishtar
15,551
9,901
0
2,009
13,079
6,136
977
3,596
9,483
0
39,748
L
9,811
0
850
1,615
11,541
5,470
455
3,509
7,784
38,699
0
W
11,140
1,104
0
2,373
13,884
14,025
342
3,051
10,833
0
24,546
W
Baron Samedi
getinthevan3854
Baron Samedi
17,345
2,744
1,967
4,822
12,791
8,053
874
3,362
9,429
50,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,848
Gold Earned
28,754
167
Minions Killed
106
8
Camps Cleared
3
752,549
Distance Traveled
741,738
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,116
651
15
1
0
221,922
3
L
Amaterasu
8,989
642
24
2
1
254,225
1
W
Ishtar
11,234
802
60
4
3
227,966
1
L
Ra
10,649
761
67
5
2
265,591
2
W
Tyr
10,478
748
35
3
3
292,213
2
W
Baron Samedi
12,136
867
72
5
2
232,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role