Player Matchup

Zhong Kui
Zhong Kui
HoaqinArie
Zhong Kui
Level 160
God Stats
2W - 0L
1,696 SR
Queue Stats
211W - 93L
1,755 Elo+
Party 1
Rama
Rama
Percdye7
Rama
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,649 Elo+
Party 1
Cabrakan
Cabrakan
Xaramyth
Cabrakan
Level 160
God Stats
2W - 0L
1,552 SR
Queue Stats
466W - 293L
1,633 Elo+
Party 1
Team Averages
Level 112
1,583 SR
1,679 Elo+

VS

Team Averages
Level 61
1,443 SR
1,449 Elo+
Bacchus
Bacchus
FO0KIEBO0KIE
Bacchus
Level 15
God Stats
4W - 4L
1,539 SR
Queue Stats
5W - 8L
1,455 Elo+
Party 2
Discordia
Discordia
Jakasdasd
Discordia
Level 28
God Stats
0W - 3L
1,195 SR
Queue Stats
18W - 23L
1,451 Elo+
Party 2
Fenrir
Fenrir
spoooooky
Fenrir
Level 139
God Stats
4W - 5L
1,594 SR
Queue Stats
50W - 64L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HoaqinArie
Zhong Kui
14
8 / 4 / 3
9,118
829
13,362
10,426
8,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Rama
12
2 / 4 / 9
8,623
784
9,110
8,838
3,797
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Xaramyth
Cabrakan
14
3 / 1 / 7
9,381
853
5,980
11,085
14,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FO0KIEBO0KIE
Bacchus
12
1 / 3 / 6
8,338
758
3,878
12,393
15,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
Jakasdasd
Discordia
12
4 / 5 / 4
8,151
741
10,689
9,542
4,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
spoooooky
Fenrir
12
4 / 5 / 3
8,221
747
5,135
13,150
5,744
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
13
Kills
9
9
Deaths
13
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
FO0KIEBO0KIE
Bacchus
1
3
6
1.33
W
Zhong Kui
HoaqinArie
Zhong Kui
8
4
3
2.38
L
Discordia
Jakasdasd
Discordia
4
5
4
1.2
W
Rama
2
4
9
1.63
W
Cabrakan
Xaramyth
Cabrakan
3
1
7
6.5
L
Fenrir
spoooooky
Fenrir
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,452
Damage
19,702
30,349
Taken
35,085
26,669
Mitigated
25,652
5,564
Healing
1,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
FO0KIEBO0KIE
Bacchus
3,878
513
0
648
12,393
15,715
372
6,083
6,021
12,825
0
W
Zhong Kui
HoaqinArie
Zhong Kui
13,362
1,461
0
2,135
10,426
8,238
904
5,343
5,083
28,837
0
L
Discordia
Jakasdasd
Discordia
10,689
1,113
0
640
9,542
4,193
0
5,739
3,521
31,595
0
W
Rama
9,110
7,881
0
1,082
8,838
3,797
1,656
4,505
4,333
0
36,464
W
Cabrakan
Xaramyth
Cabrakan
5,980
996
0
2,347
11,085
14,634
140
5,176
5,909
19,285
0
L
Fenrir
spoooooky
Fenrir
5,135
855
0
309
13,150
5,744
1,061
6,760
6,078
0
12,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,122
Gold Earned
24,710
126
Minions Killed
84
7
Camps Cleared
2
528,558
Distance Traveled
570,847
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,338
758
26
2
1
186,405
0
W
Zhong Kui
9,118
829
46
4
3
165,174
0
L
Discordia
8,151
741
44
4
0
188,687
1
W
Rama
8,623
784
46
4
2
182,934
0
W
Cabrakan
9,381
853
34
3
2
180,450
2
L
Fenrir
8,221
747
14
1
1
195,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role