Player Matchup

Baron Samedi
Baron Samedi
Diamond V
NotFatty
Baron Samedi
Diamond V
Level 160
God Stats
1W - 1L
1,841 SR
Queue Stats
30W - 4L
2,437 MMR
Party 1
Medusa
Medusa
Diamond I
StonedKorean
Medusa
Diamond I
Level 160
God Stats
4W - 0L
2,019 SR
Queue Stats
40W - 5L
2,917 MMR
Party 1
Thor
Thor
Platinum I
Westbrookx0
Thor
Platinum I
Level 160
God Stats
18W - 5L
1,803 SR
Queue Stats
32W - 9L
2,377 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 160
1,888 SR
2,577 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 109
1,802 SR
2,313 MMR
Agni
Agni
Masters
AsM
Agni
Masters
Level 126
God Stats
190W - 162L
1,684 SR
Queue Stats
589W - 615L
2,169 MMR
Solo
Hun Batz
Hun Batz
Platinum I
EnformedeBEIGNE-
Hun Batz
Platinum I
Level 41
God Stats
7W - 6L
1,874 SR
Queue Stats
38W - 40L
2,228 MMR
Solo
Xing Tian
Xing Tian
Diamond III
elmdrmike
Xing Tian
Diamond III
Level 160
God Stats
6W - 8L
1,847 SR
Queue Stats
54W - 45L
2,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NotFatty
Baron Samedi
14
3 / 2 / 5
10,587
814
5,855
12,228
11,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
15
1 / 1 / 8
9,514
732
15,884
8,875
4,227
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 0 / 3
10,264
790
12,190
13,423
12,227
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
CabrakanAh Muzen CabAchillesAtlasThoth

VS

Bans
AresAphroditeBacchusChang'eShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
AsM
Agni
12
0 / 7 / 1
7,965
613
5,535
11,718
4,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 3
8,046
619
6,674
11,356
8,090
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
elmdrmike
Xing Tian
13
3 / 1 / 0
9,675
744
7,154
17,916
20,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
10
Kills
3
3
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Agni
AsM
Agni
0
7
1
0.07
L
0
2
3
0.75
W
Baron Samedi
NotFatty
Baron Samedi
3
2
5
2.75
W
Medusa
1
1
8
5
W
6
0
3
7.5
L
Xing Tian
elmdrmike
Xing Tian
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,929
Damage
19,363
34,526
Taken
40,990
28,408
Mitigated
32,881
11,594
Healing
5,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
AsM
Agni
5,535
188
0
1,290
11,718
4,610
0
2,124
9,594
27,860
0
L
6,674
390
0
709
11,356
8,090
0
1,432
9,924
0
27,129
W
Baron Samedi
NotFatty
Baron Samedi
5,855
818
1,174
4,321
12,228
11,954
518
4,485
5,922
17,703
0
W
Medusa
15,884
6,826
0
1,836
8,875
4,227
1,590
3,861
4,782
39
54,746
W
12,190
2,154
0
4,263
13,423
12,227
685
4,165
9,015
0
51,528
L
Xing Tian
elmdrmike
Xing Tian
7,154
420
195
3,169
17,916
20,181
0
2,441
15,475
20,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,365
Gold Earned
25,686
184
Minions Killed
115
12
Camps Cleared
1
755,996
Distance Traveled
678,929
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,965
613
50
4
1
209,454
5
L
Hun Batz
8,046
619
38
3
0
213,139
2
W
Baron Samedi
10,587
814
19
1
1
232,860
0
W
Medusa
9,514
732
92
7
2
257,562
4
W
Thor
10,264
790
73
6
9
265,574
1
L
Xing Tian
9,675
744
27
2
0
256,336
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role