Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
FallenImmortal
Hera
Level 126
God Stats
2W - 1L
1,262 SR
Queue Stats
58W - 63L
1,477 Elo+
Party 1
Sun Wukong
Sun Wukong
Flutter1214
Sun Wukong
Level 87
God Stats
5W - 2L
1,383 SR
Queue Stats
190W - 160L
1,538 Elo+
Solo
Janus
Janus
unknownsoldier85
Janus
Level 118
God Stats
5W - 8L
1,510 SR
Queue Stats
355W - 353L
1,526 Elo+
Solo
Apollo
Apollo
venomoussin
Apollo
Level 145
God Stats
3W - 0L
1,712 SR
Queue Stats
61W - 60L
1,498 Elo+
Party 1
Team Averages
Level 116
1,474 SR
1,508 Elo+

VS

Team Averages
Level 124
1,500 SR
1,462 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
DankKazuo
Cthulhu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,539 Elo+
Party 2
Anhur
Anhur
KwwHxGhost
Anhur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 58L
1,562 Elo+
Party 2
Nemesis
Nemesis
ZeremiaH
Nemesis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 27L
1,207 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
2 / 3 / 12
9,268
843
7,675
16,979
18,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
6 / 3 / 11
9,683
880
13,053
8,220
3,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Flutter1214
Sun Wukong
15
6 / 3 / 9
9,054
823
7,925
13,902
12,036
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
3 / 0 / 10
9,045
822
16,526
3,923
2,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
16
7 / 4 / 9
10,058
914
8,445
10,453
6,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
2 / 6 / 8
7,949
723
11,328
11,009
5,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
 
Erlang Shen
12
0 / 6 / 6
7,035
640
6,160
14,801
11,215
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
DankKazuo
Cthulhu
14
1 / 4 / 10
7,556
687
7,192
15,052
16,817
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
15
5 / 4 / 4
8,782
798
8,645
11,133
5,730
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
ZeremiaH
Nemesis
15
4 / 4 / 7
8,248
750
6,627
11,429
6,466
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
47
24
Kills
12
13
Deaths
24
51
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
3
12
2.67
L
Morgan Le Fay
 
Morgan Le Fay
2
6
8
1
L
Erlang Shen
 
Erlang Shen
0
6
6
0.5
L
Cthulhu
DankKazuo
Cthulhu
1
4
10
1.5
W
6
3
11
3.83
W
Sun Wukong
Flutter1214
Sun Wukong
6
3
9
3.5
L
Anhur
5
4
4
1.75
L
Nemesis
ZeremiaH
Nemesis
4
4
7
1.88
W
3
0
10
8
W
Apollo
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,624
Damage
39,952
53,477
Taken
63,424
42,478
Mitigated
46,063
22,936
Healing
16,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
7,675
966
1,253
6,031
16,979
18,038
356
5,592
11,387
13,599
0
L
Morgan Le Fay
 
Morgan Le Fay
11,328
1,267
641
1,243
11,009
5,835
0
6,053
4,956
27,822
0
L
Erlang Shen
 
Erlang Shen
6,160
3,071
633
2,325
14,801
11,215
0
8,986
5,815
0
10,145
L
Cthulhu
DankKazuo
Cthulhu
7,192
282
2,185
2,920
15,052
16,817
0
8,278
6,774
17,398
0
W
13,053
3,602
1,454
1,048
8,220
3,908
1,867
2,358
5,862
22,090
0
W
Sun Wukong
Flutter1214
Sun Wukong
7,925
699
2,301
5,166
13,902
12,036
1,217
5,223
8,679
0
17,266
L
Anhur
8,645
3,703
452
2,280
11,133
5,730
0
7,769
3,364
0
18,908
L
Nemesis
ZeremiaH
Nemesis
6,627
2,036
1,356
2,414
11,429
6,466
0
6,168
5,261
0
11,223
W
16,526
540
1,497
603
3,923
2,145
1,200
2,129
1,794
27,987
0
W
Apollo
8,445
3,449
962
2,621
10,453
6,351
2,763
3,218
7,235
0
16,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,108
Gold Earned
39,570
94
Minions Killed
91
0
Camps Cleared
0
991,518
Distance Traveled
948,259
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,268
843
9
1
0
191,445
1
L
Morgan Le Fay
7,949
723
42
4
0
165,954
0
L
Erlang Shen
7,035
640
5
0
0
198,621
0
L
Cthulhu
7,556
687
14
1
0
191,509
1
W
Hera
9,683
880
23
2
0
174,965
1
W
Sun Wukong
9,054
823
18
2
0
195,813
1
L
Anhur
8,782
798
22
2
0
184,085
1
L
Nemesis
8,248
750
8
1
0
208,090
3
W
Janus
9,045
822
26
2
0
226,904
0
W
Apollo
10,058
914
18
2
0
202,391
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role