Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
 
Thor
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
FalcioValMond
Ne Zha
Level 160
God Stats
5W - 8L
1,523 SR
Queue Stats
247W - 222L
1,652 Elo+
Party 2
Hel
Hel
Moonfinne
Hel
Level 140
God Stats
9W - 3L
1,928 SR
Queue Stats
509W - 303L
1,752 Elo+
Party 2
Ullr
Ullr
SaiTheShinobi
Ullr
Level 156
God Stats
31W - 17L
1,689 SR
Queue Stats
690W - 427L
1,729 Elo+
Party 2
Team Averages
Level 129
1,628 SR
1,627 Elo+

VS

Team Averages
Level 85
1,478 SR
1,430 Elo+
Janus
Janus
 
Janus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
DESTROYERKUMO
Hou Yi
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 165L
1,372 Elo+
Solo
Neith
Neith
SchokoFlake
Neith
Level 128
God Stats
6W - 3L
1,572 SR
Queue Stats
83W - 105L
1,430 Elo+
Party 1
Nemesis
Nemesis
Syence
Nemesis
Level 48
God Stats
2W - 3L
1,337 SR
Queue Stats
39W - 41L
1,422 Elo+
Solo
Ymir
Ymir
TheRealBeastMode
Ymir
Level 47
God Stats
2W - 3L
1,479 SR
Queue Stats
40W - 53L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
8
2 / 0 / 2
5,093
728
1,234
4,662
1,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
 
Thor
8
3 / 0 / 1
4,926
704
3,308
4,986
3,519
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 0 / 3
4,677
668
1,753
5,157
2,156
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 0 / 1
4,699
671
1,983
3,191
861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

8
6 / 2 / 1
4,941
706
6,698
4,961
1,778
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 1 / 0
4,221
603
1,331
3,170
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 4 / 0
3,543
506
999
5,173
1,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

3
0 / 5 / 0
3,138
448
2,590
5,346
1,292
Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Syence
Nemesis
3
0 / 2 / 0
3,184
455
554
2,373
586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 1 / 1
3,767
538
2,117
6,060
2,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
13
Kills
0
2
Deaths
13
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
0
2
3
W
Thor
 
Thor
3
0
1
3.5
L
Janus
 
Janus
0
1
0
0
L
0
4
0
0
W
1
0
3
2.5
W
1
0
1
1.5
W
6
2
1
3.25
L
0
5
0
0
L
Nemesis
Syence
Nemesis
0
2
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,976
Damage
7,591
22,957
Taken
22,122
9,781
Mitigated
7,056
9,132
Healing
3,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
1,234
526
0
1,827
4,662
1,467
0
313
4,285
30,955
0
W
Thor
 
Thor
3,308
771
0
1,220
4,986
3,519
0
0
4,986
0
28,114
L
Janus
 
Janus
1,331
224
0
500
3,170
1,184
0
2,108
1,062
27,061
0
L
999
778
34
221
5,173
1,183
35
0
5,173
0
12,503
W
1,753
788
0
2,291
5,157
2,156
0
878
4,240
0
13,683
W
1,983
295
470
2,266
3,191
861
0
482
2,653
27,572
0
W
6,698
3,786
0
1,058
4,961
1,778
0
1,616
3,345
0
24,834
L
2,590
1,878
0
1,216
5,346
1,292
0
512
4,834
0
9,011
L
Nemesis
Syence
Nemesis
554
259
0
187
2,373
586
0
597
1,776
0
4,773
L
2,117
992
0
1,394
6,060
2,811
0
0
6,060
10,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,336
Gold Earned
17,853
230
Minions Killed
125
0
Camps Cleared
0
676,821
Distance Traveled
540,236
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,093
728
70
10
0
156,071
3
W
Thor
4,926
704
47
7
0
115,481
2
L
Janus
4,221
603
60
9
0
151,877
0
L
Hou Yi
3,543
506
20
3
0
118,691
0
W
Ne Zha
4,677
668
16
2
0
145,442
0
W
Hel
4,699
671
61
9
0
138,107
0
W
Ullr
4,941
706
36
5
0
121,720
1
L
Neith
3,138
448
14
2
0
83,762
0
L
Nemesis
3,184
455
11
2
0
58,709
0
L
Ymir
3,767
538
20
3
0
127,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role