Player Matchup

Da Ji
Da Ji
Amatera5uu_KD
Da Ji
Level 94
God Stats
1W - 1L
1,332 SR
Queue Stats
57W - 42L
1,570 Elo+
Party 2
Zhong Kui
Zhong Kui
Arganodus
Zhong Kui
Level 159
God Stats
0W - 2L
1,412 SR
Queue Stats
89W - 90L
1,536 Elo+
Party 2
Ishtar
Ishtar
RiotStarter26
Ishtar
Level 34
God Stats
1W - 1L
2,020 SR
Queue Stats
23W - 16L
1,541 Elo+
Party 2
Heimdallr
Heimdallr
UnLuckiestCharm
Heimdallr
Level 38
God Stats
4W - 9L
1,334 SR
Queue Stats
74W - 91L
1,357 Elo+
Solo
Chaac
Chaac
bshot28
Chaac
Level 15
God Stats
0W - 1L
1,182 SR
Queue Stats
1W - 1L
1,675 Elo+
Party 2
Team Averages
Level 68
1,456 SR
1,536 Elo+

VS

Team Averages
Level 63
1,485 SR
1,478 Elo+
Cupid
Cupid
LegitHamm
Cupid
Level 41
God Stats
4W - 3L
1,500 SR
Queue Stats
275W - 290L
1,412 Elo+
Solo
Bakasura
Bakasura
MechanicTower
Bakasura
Level 27
God Stats
1W - 1L
1,410 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Revise nF
Morgan Le Fay
Level 119
God Stats
1W - 1L
1,510 SR
Queue Stats
40W - 42L
1,442 Elo+
Party 3
Cthulhu
Cthulhu
Ronin332040
Cthulhu
Level 99
God Stats
1W - 0L
1,476 SR
Queue Stats
51W - 49L
1,538 Elo+
Party 1
Anubis
Anubis
clapper_hard
Anubis
Level 28
God Stats
36W - 36L
1,526 SR
Queue Stats
107W - 99L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
6,436
495
4,670
12,365
4,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Arganodus
Zhong Kui
12
3 / 2 / 1
7,014
540
10,711
12,358
8,995
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 3 / 1
6,185
476
7,210
7,527
2,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
UnLuckiestCharm
Heimdallr
10
0 / 2 / 1
6,512
501
2,918
6,884
3,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
bshot28
Chaac
7
0 / 7 / 0
5,208
401
2,487
12,457
6,081
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
LegitHamm
Cupid
11
4 / 0 / 5
6,709
516
5,913
5,029
1,945
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
MechanicTower
Bakasura
11
6 / 1 / 2
7,382
568
6,851
7,824
4,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Revise nF
Morgan Le Fay
12
3 / 2 / 3
6,856
527
4,962
8,853
4,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Ronin332040
Cthulhu
11
1 / 0 / 7
6,844
526
7,732
11,301
6,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anubis
12
1 / 3 / 3
6,743
519
5,347
9,566
4,823
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
6
Kills
15
15
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
1
2
3
L
Zhong Kui
Arganodus
Zhong Kui
3
2
1
1.75
W
Cupid
LegitHamm
Cupid
4
0
5
6.5
W
Bakasura
MechanicTower
Bakasura
6
1
2
7
W
Morgan Le Fay
Revise nF
Morgan Le Fay
3
2
3
2.25
L
1
3
1
0.5
W
Cthulhu
Ronin332040
Cthulhu
1
0
7
4.5
L
Heimdallr
UnLuckiestCharm
Heimdallr
0
2
1
0.25
L
Chaac
bshot28
Chaac
0
7
0
0
W
Anubis
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,996
Damage
30,805
51,591
Taken
42,573
25,619
Mitigated
21,479
19,029
Healing
15,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,670
699
147
4,839
12,365
4,600
0
3,750
8,560
0
34,001
L
Zhong Kui
Arganodus
Zhong Kui
10,711
790
267
8,166
12,358
8,995
272
6,803
5,476
53,516
0
W
Cupid
LegitHamm
Cupid
5,913
2,479
842
2,650
5,029
1,945
649
917
4,112
0
33,121
W
Bakasura
MechanicTower
Bakasura
6,851
5,062
0
2,108
7,824
4,272
1,225
1,217
6,607
0
26,607
W
Morgan Le Fay
Revise nF
Morgan Le Fay
4,962
1,513
0
1,651
8,853
4,047
684
3,396
5,457
44,765
0
L
7,210
3,931
33
1,893
7,527
2,742
841
3,555
3,972
0
32,916
W
Cthulhu
Ronin332040
Cthulhu
7,732
600
2,155
2,605
11,301
6,392
25
1,575
9,726
28,047
0
L
Heimdallr
UnLuckiestCharm
Heimdallr
2,918
1,451
110
1,897
6,884
3,201
949
2,759
4,125
0
27,813
L
Chaac
bshot28
Chaac
2,487
817
162
1,515
12,457
6,081
317
1,174
10,685
0
17,901
W
Anubis
5,347
855
0
3,739
9,566
4,823
657
3,606
5,960
53,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,355
Gold Earned
34,534
273
Minions Killed
333
0
Camps Cleared
0
1,124,326
Distance Traveled
1,275,379
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,436
495
60
5
0
262,771
3
L
Zhong Kui
7,014
540
93
7
0
225,799
4
W
Cupid
6,709
516
65
5
0
259,284
1
W
Bakasura
7,382
568
58
4
0
290,985
0
W
Morgan Le Fay
6,856
527
80
6
0
229,572
2
L
Ishtar
6,185
476
43
3
0
207,449
3
W
Cthulhu
6,844
526
43
3
0
277,063
2
L
Heimdallr
6,512
501
49
4
0
219,423
1
L
Chaac
5,208
401
28
2
0
208,884
0
W
Anubis
6,743
519
87
7
0
218,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role