Player Matchup

Shiva
Shiva
HauntedPropaneT
Shiva
Level 155
God Stats
8W - 3L
1,485 SR
Queue Stats
197W - 184L
1,482 Elo+
Party 1
Ares
Ares
Sadman17
Ares
Level 87
God Stats
8W - 6L
1,551 SR
Queue Stats
77W - 93L
1,438 Elo+
Party 1
Discordia
Discordia
Skummies
Discordia
Level 66
God Stats
4W - 5L
1,498 SR
Queue Stats
130W - 122L
1,525 Elo+
Party 1
Team Averages
Level 103
1,511 SR
1,482 Elo+

VS

Team Averages
Level 72
1,485 SR
1,436 Elo+
Neith
Neith
HamezJr
Neith
Level 67
God Stats
34W - 34L
1,548 SR
Queue Stats
113W - 156L
1,485 Elo+
Party 2
Mulan
Mulan
XBlueKIller36X
Mulan
Level 83
God Stats
3W - 5L
1,491 SR
Queue Stats
89W - 127L
1,491 Elo+
Party 2
Baron Samedi
Baron Samedi
atomicadam1
Baron Samedi
Level 66
God Stats
1W - 3L
1,416 SR
Queue Stats
9W - 20L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 10
8,310
755
13,021
17,923
17,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
13
5 / 2 / 7
9,295
845
7,117
14,319
15,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Discordia
Skummies
Discordia
13
5 / 2 / 6
8,696
791
10,364
6,559
2,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HamezJr
Neith
11
0 / 3 / 4
6,981
635
10,423
9,185
3,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
4 / 4 / 0
8,564
779
8,208
14,262
11,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
atomicadam1
Baron Samedi
10
0 / 6 / 3
6,803
618
6,246
10,900
5,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
13
Kills
4
4
Deaths
13
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
HamezJr
Neith
0
3
4
0.67
W
3
0
10
8
W
Ares
5
2
7
4.25
W
Discordia
Skummies
Discordia
5
2
6
4
L
4
4
0
1
L
Baron Samedi
atomicadam1
Baron Samedi
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,502
Damage
24,877
38,801
Taken
34,347
35,727
Mitigated
20,246
10,734
Healing
6,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
HamezJr
Neith
10,423
4,693
0
1,642
9,185
3,549
0
3,762
4,743
0
27,697
W
13,021
2,437
401
4,596
17,923
17,112
120
3,841
13,573
0
28,533
W
Ares
7,117
286
2,274
3,193
14,319
15,857
155
3,032
11,145
13,451
0
W
Discordia
Skummies
Discordia
10,364
964
0
270
6,559
2,758
1,096
1,173
5,348
29,947
0
L
8,208
1,087
250
2,025
14,262
11,281
0
6,299
7,143
3,412
11,998
L
Baron Samedi
atomicadam1
Baron Samedi
6,246
439
495
1,705
10,900
5,416
0
6,789
3,751
17,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,301
Gold Earned
22,348
106
Minions Killed
79
5
Camps Cleared
3
661,681
Distance Traveled
532,498
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,981
635
37
3
2
172,178
0
W
Shiva
8,310
755
33
3
0
245,698
3
W
Ares
9,295
845
17
2
0
210,366
0
W
Discordia
8,696
791
56
5
5
205,617
2
L
Mulan
8,564
779
20
2
1
200,422
2
L
Baron Samedi
6,803
618
22
2
0
159,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role