Player Matchup

Anhur
Anhur
Gold I
 
Anhur
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Platinum V
SeissL
Osiris
Platinum V
Level 155
God Stats
6W - 8L
1,646 SR
Queue Stats
303W - 292L
1,729 MMR
Party 2
Hercules
Hercules
Platinum IV
SpongyJesus
Hercules
Platinum IV
Level 160
God Stats
0W - 4L
1,202 SR
Queue Stats
146W - 151L
1,804 MMR
Solo
Merlin
Merlin
Platinum II
deathmente
Merlin
Platinum II
Level 128
God Stats
29W - 26L
1,630 SR
Queue Stats
107W - 99L
1,892 MMR
Party 2
Ares
Ares
Platinum I
princeofzen
Ares
Platinum I
Level 109
God Stats
1W - 3L
1,403 SR
Queue Stats
375W - 371L
1,823 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,476 SR
1,750 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 123
1,560 SR
1,810 MMR
Achilles
Achilles
Platinum II
BümberGloomis
Achilles
Platinum II
Level 126
God Stats
13W - 17L
1,622 SR
Queue Stats
208W - 207L
1,847 MMR
Party 1
Hou Yi
Hou Yi
Platinum III
NandoGamgee
Hou Yi
Platinum III
Level 159
God Stats
9W - 3L
1,672 SR
Queue Stats
257W - 245L
1,799 MMR
Solo
Athena
Athena
Platinum III
SquallFx
Athena
Platinum III
Level 68
God Stats
12W - 8L
1,508 SR
Queue Stats
167W - 165L
1,789 MMR
Solo
Ravana
Ravana
Platinum III
WhackdotExE
Ravana
Platinum III
Level 142
God Stats
13W - 14L
1,677 SR
Queue Stats
178W - 178L
1,817 MMR
Party 1
Janus
Janus
Platinum IV
ZeldaWelda
Janus
Platinum IV
Level 119
God Stats
2W - 2L
1,319 SR
Queue Stats
170W - 171L
1,801 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 2 / 0
5,181
518
3,246
5,796
1,475
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
SeissL
Osiris
9
0 / 2 / 0
5,051
505
2,110
8,624
5,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
SpongyJesus
Hercules
10
1 / 3 / 0
5,621
562
5,004
10,571
6,225
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
deathmente
Merlin
9
0 / 1 / 0
5,330
533
664
2,804
1,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 3 / 1
4,851
485
3,478
8,889
4,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
Ah Muzen CabVamanaNemesisCupid

VS

Bans
RatatoskrKaliKhepriKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
6 / 0 / 1
6,913
691
10,452
9,784
4,912
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hou Yi
10
4 / 0 / 0
5,791
579
6,559
6,461
2,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
SquallFx
Athena
8
0 / 1 / 4
5,265
527
1,772
6,310
3,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
9
1 / 0 / 7
5,743
574
2,487
3,349
1,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Janus
11
0 / 1 / 2
5,774
577
3,755
2,849
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
11
11
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
0
0
W
Achilles
6
0
1
6.5
W
Hou Yi
4
0
0
4
L
Osiris
SeissL
Osiris
0
2
0
0
L
Hercules
SpongyJesus
Hercules
1
3
0
0.33
W
Athena
SquallFx
Athena
0
1
4
2
W
Ravana
1
0
7
4.5
W
Janus
0
1
2
1
L
Merlin
deathmente
Merlin
0
1
0
0
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,502
Damage
25,025
36,684
Taken
28,753
18,233
Mitigated
12,791
11,872
Healing
13,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,246
2,012
0
2,000
5,796
1,475
0
791
5,005
0
34,755
W
Achilles
10,452
2,739
0
6,567
9,784
4,912
0
1,307
8,477
0
48,797
W
Hou Yi
6,559
3,900
0
2,906
6,461
2,035
0
1,029
5,432
0
43,526
L
Osiris
SeissL
Osiris
2,110
918
0
3,441
8,624
5,229
0
857
7,696
0
41,222
L
Hercules
SpongyJesus
Hercules
5,004
1,285
0
3,631
10,571
6,225
0
850
9,651
0
41,311
W
Athena
SquallFx
Athena
1,772
550
0
2,224
6,310
3,517
0
1,204
5,106
12,739
0
W
Ravana
2,487
512
0
1,512
3,349
1,254
0
177
3,172
0
28,146
W
Janus
3,755
221
0
440
2,849
1,073
0
425
2,424
45,735
0
L
Merlin
deathmente
Merlin
664
59
0
204
2,804
1,036
0
733
2,011
34,881
0
L
3,478
212
0
2,596
8,889
4,268
0
1,981
6,794
14,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,034
Gold Earned
29,486
330
Minions Killed
334
0
Camps Cleared
0
907,739
Distance Traveled
1,039,350
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,181
518
72
7
0
165,790
2
W
Achilles
6,913
691
84
8
0
214,780
6
W
Hou Yi
5,791
579
72
7
0
171,162
1
L
Osiris
5,051
505
74
7
0
200,881
3
L
Hercules
5,621
562
79
8
0
187,517
0
W
Athena
5,265
527
22
2
0
213,077
0
W
Ravana
5,743
574
69
7
0
228,975
4
W
Janus
5,774
577
87
9
0
211,356
1
L
Merlin
5,330
533
89
9
0
169,944
3
L
Ares
4,851
485
16
2
0
183,607
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role