Player Matchup

Awilix
Awilix
 
Awilix
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
RancidDischarge
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,778 Elo+
Party 1
Erlang Shen
Erlang Shen
UnYielDingLiFe
Erlang Shen
Level 107
God Stats
2W - 1L
1,490 SR
Queue Stats
100W - 108L
1,516 Elo+
Solo
Team Averages
Level 111
1,498 SR
1,559 Elo+

VS

Team Averages
Level 104
1,485 SR
1,546 Elo+
Cthulhu
Cthulhu
RJ4910
Cthulhu
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,504 Elo+
Party 2
Tiamat
Tiamat
Rouissupercool
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,704 Elo+
Solo
Anubis
Anubis
Sayonions
Anubis
Level 63
God Stats
1W - 1L
1,458 SR
Queue Stats
17W - 11L
1,572 Elo+
Party 2
Gilgamesh
Gilgamesh
Tisaso
Gilgamesh
Level 139
God Stats
1W - 1L
1,557 SR
Queue Stats
64W - 56L
1,472 Elo+
Party 2
Yemoja
Yemoja
Wazcash
Yemoja
Level 155
God Stats
0W - 2L
1,411 SR
Queue Stats
14W - 17L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
13 / 6 / 8
11,011
918
24,360
17,796
17,794
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
 
Hera
18
5 / 1 / 18
10,294
858
15,919
6,518
3,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
 
Ullr
17
6 / 3 / 17
10,040
837
21,843
15,823
8,154
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 1 / 16
9,376
781
4,098
6,769
6,594
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
UnYielDingLiFe
Erlang Shen
14
0 / 3 / 19
8,526
711
12,543
17,722
16,702
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RJ4910
Cthulhu
16
4 / 5 / 5
9,073
756
16,545
18,952
14,415
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
0 / 5 / 5
7,110
593
1,655
10,451
6,884
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anubis
Sayonions
Anubis
14
3 / 6 / 3
8,225
685
6,167
16,388
11,109
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Tisaso
Gilgamesh
13
1 / 6 / 5
8,112
676
9,056
20,789
16,533
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
Wazcash
Yemoja
17
4 / 3 / 7
9,093
758
7,724
16,115
18,755
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
37
25
Kills
12
14
Deaths
25
78
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
13
6
8
2.83
W
Hera
 
Hera
5
1
18
14
W
Ullr
 
Ullr
6
3
17
4.83
L
Cthulhu
RJ4910
Cthulhu
4
5
5
1.3
W
1
1
16
9
L
0
5
5
0.5
L
Anubis
Sayonions
Anubis
3
6
3
0.75
L
Gilgamesh
Tisaso
Gilgamesh
1
6
5
0.58
W
Erlang Shen
UnYielDingLiFe
Erlang Shen
0
3
19
3.17
L
Yemoja
Wazcash
Yemoja
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,763
Damage
41,147
64,628
Taken
82,695
52,817
Mitigated
67,696
32,282
Healing
23,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
24,360
12,443
222
3,228
17,796
17,794
386
8,094
9,702
0
31,326
W
Hera
 
Hera
15,919
2,892
674
470
6,518
3,573
2,019
3,380
3,138
34,214
0
W
Ullr
 
Ullr
21,843
11,798
1,024
3,737
15,823
8,154
1,714
8,769
7,054
0
37,478
L
Cthulhu
RJ4910
Cthulhu
16,545
1,703
1,651
920
18,952
14,415
0
5,801
13,151
34,111
0
W
4,098
1,932
15,325
2,359
6,769
6,594
958
2,634
4,135
9,670
0
L
1,655
589
531
658
10,451
6,884
0
2,644
7,807
4,672
0
L
Anubis
Sayonions
Anubis
6,167
1,210
685
3,060
16,388
11,109
0
2,800
13,588
15,966
0
L
Gilgamesh
Tisaso
Gilgamesh
9,056
2,131
2,689
3,070
20,789
16,533
0
4,117
16,672
494
15,350
W
Erlang Shen
UnYielDingLiFe
Erlang Shen
12,543
4,671
783
4,460
17,722
16,702
2,497
9,583
7,625
0
18,849
L
Yemoja
Wazcash
Yemoja
7,724
1,651
7,457
2,459
16,115
18,755
0
4,655
11,460
17,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,247
Gold Earned
41,613
120
Minions Killed
107
0
Camps Cleared
0
1,087,957
Distance Traveled
917,729
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,011
918
14
1
0
207,882
0
W
Hera
10,294
858
50
4
0
221,237
0
W
Ullr
10,040
837
28
2
0
235,103
3
L
Cthulhu
9,073
756
49
4
0
200,027
1
W
Yemoja
9,376
781
12
1
0
185,977
0
L
Tiamat
7,110
593
8
1
0
157,079
0
L
Anubis
8,225
685
20
2
0
159,333
0
L
Gilgamesh
8,112
676
9
1
0
204,844
0
W
Erlang Shen
8,526
711
16
1
0
237,758
2
L
Yemoja
9,093
758
21
2
0
196,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role