Player Matchup

Bacchus
Bacchus
BennyXD
Bacchus
Level 159
God Stats
5W - 5L
1,548 SR
Queue Stats
135W - 63L
1,787 Elo+
Party 1
Susano
Susano
BronxBombers
Susano
Level 144
God Stats
11W - 4L
1,742 SR
Queue Stats
104W - 38L
1,752 Elo+
Party 1
Hercules
Hercules
Cathect
Hercules
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,788 Elo+
Party 1
Kukulkan
Kukulkan
Whalrus
Kukulkan
Level 158
God Stats
3W - 1L
1,747 SR
Queue Stats
137W - 59L
1,768 Elo+
Party 1
Xbalanque
Xbalanque
Wubbn
Xbalanque
Level 158
God Stats
2W - 2L
1,736 SR
Queue Stats
97W - 47L
1,761 Elo+
Party 1
Team Averages
Level 155
1,655 SR
1,771 Elo+

VS

Team Averages
Level 147
1,577 SR
1,578 Elo+
Achilles
Achilles
ALAXMTME
Achilles
Level 159
God Stats
14W - 16L
1,505 SR
Queue Stats
448W - 432L
1,633 Elo+
Solo
Ishtar
Ishtar
Cmrnn
Ishtar
Level 160
God Stats
5W - 12L
1,657 SR
Queue Stats
159W - 180L
1,547 Elo+
Party 2
Ah Puch
Ah Puch
Jamxie
Ah Puch
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 144L
1,543 Elo+
Party 2
Geb
Geb
SAHID708
Geb
Level 141
God Stats
11W - 15L
1,631 SR
Queue Stats
366W - 356L
1,591 Elo+
Solo
Serqet
Serqet
scarlingz
Serqet
Level 148
God Stats
1W - 5L
1,591 SR
Queue Stats
497W - 475L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BennyXD
Bacchus
17
3 / 0 / 21
11,683
835
11,546
17,019
24,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
19
8 / 3 / 12
12,172
869
15,431
13,266
7,403
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Cathect
Hercules
19
8 / 1 / 17
11,650
832
18,506
21,744
29,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
Whalrus
Kukulkan
19
6 / 0 / 19
11,984
856
28,143
5,860
3,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
Wubbn
Xbalanque
19
5 / 3 / 17
11,777
841
29,576
17,319
9,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ALAXMTME
Achilles
15
0 / 6 / 3
8,996
643
11,345
27,695
25,969
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
Cmrnn
Ishtar
17
2 / 5 / 4
10,544
753
9,322
18,889
8,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
Jamxie
Ah Puch
17
5 / 7 / 2
10,496
750
16,171
24,487
11,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 7 / 4
9,284
663
6,257
22,737
23,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
scarlingz
Serqet
15
0 / 5 / 4
8,969
641
6,331
22,161
22,564
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
24
30
Kills
7
7
Deaths
30
86
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
ALAXMTME
Achilles
0
6
3
0.25
W
Bacchus
BennyXD
Bacchus
3
0
21
13.5
W
Susano
8
3
12
4.67
W
Hercules
Cathect
Hercules
8
1
17
16.5
L
Ishtar
Cmrnn
Ishtar
2
5
4
0.8
L
Ah Puch
Jamxie
Ah Puch
5
7
2
0.86
L
0
7
4
0.29
W
Kukulkan
Whalrus
Kukulkan
6
0
19
15.5
W
Xbalanque
Wubbn
Xbalanque
5
3
17
4.5
L
Serqet
scarlingz
Serqet
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,202
Damage
49,426
75,208
Taken
115,969
74,930
Mitigated
92,248
16,236
Healing
10,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ALAXMTME
Achilles
11,345
1,699
0
4,351
27,695
25,969
0
9,435
17,334
52
31,247
W
Bacchus
BennyXD
Bacchus
11,546
1,214
0
2,913
17,019
24,691
0
5,307
11,216
27,865
0
W
Susano
15,431
2,300
0
1,182
13,266
7,403
1,088
3,655
9,587
0
49,698
W
Hercules
Cathect
Hercules
18,506
5,093
0
7,770
21,744
29,874
316
7,463
13,101
0
26,209
L
Ishtar
Cmrnn
Ishtar
9,322
6,030
0
420
18,889
8,757
0
4,214
14,194
0
34,301
L
Ah Puch
Jamxie
Ah Puch
16,171
957
0
1,627
24,487
11,817
0
8,544
15,215
38,377
0
L
6,257
565
1,883
1,470
22,737
23,141
0
8,195
13,922
17,110
0
W
Kukulkan
Whalrus
Kukulkan
28,143
2,973
0
932
5,860
3,277
1,894
1,459
4,249
62,416
0
W
Xbalanque
Wubbn
Xbalanque
29,576
13,247
0
3,439
17,319
9,685
7,795
4,988
12,331
0
79,669
L
Serqet
scarlingz
Serqet
6,331
766
0
485
22,161
22,564
0
7,765
13,617
392
18,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,266
Gold Earned
48,289
311
Minions Killed
200
0
Camps Cleared
0
1,584,715
Distance Traveled
1,317,445
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,996
643
48
3
0
278,817
1
W
Bacchus
11,683
835
16
1
0
336,043
3
W
Susano
12,172
869
77
6
0
333,803
2
W
Hercules
11,650
832
13
1
0
300,738
2
L
Ishtar
10,544
753
56
4
0
248,986
1
L
Ah Puch
10,496
750
50
4
0
235,923
4
L
Geb
9,284
663
17
1
0
262,585
6
W
Kukulkan
11,984
856
90
6
0
319,009
1
W
Xbalanque
11,777
841
115
8
0
295,122
1
L
Serqet
8,969
641
29
2
0
291,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role