Player Matchup

Ishtar
Ishtar
DatNiftyBoi
Ishtar
Level 125
God Stats
24W - 34L
1,354 SR
Queue Stats
162W - 198L
1,411 Elo+
Party 1
Mulan
Mulan
HuntMan12345
Mulan
Level 109
God Stats
2W - 3L
1,195 SR
Queue Stats
121W - 139L
1,418 Elo+
Party 1
Nu Wa
Nu Wa
unknown-_4ngeI
Nu Wa
Level 5
God Stats
21W - 8L
1,665 SR
Queue Stats
64W - 62L
1,514 Elo+
Party 1
Team Averages
Level 80
1,405 SR
1,448 Elo+

VS

Team Averages
Level 121
1,465 SR
1,363 Elo+
Sun Wukong
Sun Wukong
AROD-2-NICE
Sun Wukong
Level 108
God Stats
40W - 52L
1,435 SR
Queue Stats
111W - 179L
1,308 Elo+
Solo
Ishtar
Ishtar
LonkDonk87
Ishtar
Level 120
God Stats
1W - 2L
1,327 SR
Queue Stats
109W - 124L
1,412 Elo+
Party 2
Cthulhu
Cthulhu
Mr partyman216
Cthulhu
Level 134
God Stats
2W - 2L
1,632 SR
Queue Stats
148W - 193L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
17
10 / 1 / 7
11,774
785
21,059
12,765
6,424
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

16
6 / 4 / 7
10,771
718
10,342
18,586
16,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 2 / 13
10,552
703
16,430
14,288
5,061
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AROD-2-NICE
Sun Wukong
14
3 / 4 / 1
10,425
695
14,509
17,928
17,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ishtar
LonkDonk87
Ishtar
11
0 / 9 / 3
8,582
572
6,630
17,084
6,709
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
4 / 5 / 2
10,784
719
12,465
19,475
23,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
18
Kills
7
7
Deaths
18
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AROD-2-NICE
Sun Wukong
3
4
1
0.88
W
Ishtar
10
1
7
13.5
W
6
4
7
2.38
L
Ishtar
LonkDonk87
Ishtar
0
9
3
0.17
L
4
5
2
1
W
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,831
Damage
33,604
45,639
Taken
54,487
27,614
Mitigated
47,794
16,141
Healing
9,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AROD-2-NICE
Sun Wukong
14,509
1,820
0
5,439
17,928
17,760
0
4,445
12,841
0
35,831
W
Ishtar
21,059
13,148
0
4,275
12,765
6,424
1,860
3,956
8,669
0
60,976
W
10,342
1,282
1,049
6,456
18,586
16,129
486
4,817
13,184
0
31,742
L
Ishtar
LonkDonk87
Ishtar
6,630
2,669
600
1,977
17,084
6,709
294
5,099
11,465
0
27,605
L
12,465
1,303
217
1,709
19,475
23,325
0
6,290
12,456
40,343
0
W
16,430
6,170
582
3,779
14,288
5,061
250
4,183
9,842
35,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,097
Gold Earned
29,791
172
Minions Killed
143
9
Camps Cleared
3
736,302
Distance Traveled
781,729
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,425
695
50
3
1
276,018
4
W
Ishtar
11,774
785
91
6
4
254,297
1
W
Mulan
10,771
718
35
2
3
264,299
1
L
Ishtar
8,582
572
41
3
2
231,872
3
L
Cthulhu
10,784
719
52
3
0
273,839
2
W
Nu Wa
10,552
703
46
3
2
217,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role