Player Matchup

Vamana
Vamana
CBGMunchies
Vamana
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,449 Elo+
Party 2
Charybdis
Charybdis
Nekusar42
Charybdis
Level 139
God Stats
18W - 20L
1,419 SR
Queue Stats
419W - 473L
1,509 Elo+
Party 2
Scylla
Scylla
StarlitPanda
Scylla
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,548 Elo+
Party 2
Team Averages
Level 73
1,473 SR
1,502 Elo+

VS

Team Averages
Level 52
1,560 SR
1,701 Elo+
He Bo
He Bo
KingCryspie
He Bo
Level 18
God Stats
1W - 0L
1,344 SR
Queue Stats
4W - 1L
1,823 Elo+
Party 1
Set
Set
Raykô
Set
Level 59
God Stats
6W - 1L
1,755 SR
Queue Stats
71W - 51L
1,650 Elo+
Party 1
Achilles
Achilles
Snow8779
Achilles
Level 78
God Stats
16W - 20L
1,582 SR
Queue Stats
247W - 250L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
3 / 7 / 1
11,834
657
10,084
26,255
22,924
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Nekusar42
Charybdis
15
3 / 7 / 1
10,795
600
11,620
17,094
6,569
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
14
0 / 9 / 2
10,276
571
7,235
16,529
5,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 11
13,633
757
20,352
12,603
5,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Set
Raykô
Set
17
6 / 3 / 12
12,540
697
19,328
17,953
18,526
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Snow8779
Achilles
19
8 / 1 / 14
13,337
741
16,325
22,142
31,590
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
60
6
Kills
23
23
Deaths
6
4
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Vamana
3
7
1
0.5
W
9
2
11
7.25
L
Charybdis
Nekusar42
Charybdis
3
7
1
0.5
W
Set
Raykô
Set
6
3
12
4
W
Achilles
Snow8779
Achilles
8
1
14
15
L
Scylla
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,939
Damage
56,005
59,878
Taken
52,698
35,086
Mitigated
55,319
6,351
Healing
11,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
10,084
5,358
552
4,550
26,255
22,924
0
8,835
16,902
0
20,226
W
20,352
698
16
1,190
12,603
5,203
1,030
2,679
9,924
65,039
0
L
Charybdis
Nekusar42
Charybdis
11,620
5,172
0
999
17,094
6,569
0
6,791
9,900
0
41,866
W
Set
Raykô
Set
19,328
6,454
0
3,537
17,953
18,526
630
2,698
15,255
0
62,037
W
Achilles
Snow8779
Achilles
16,325
3,120
399
6,146
22,142
31,590
395
2,372
19,770
92
38,463
L
Scylla
7,235
734
103
147
16,529
5,593
0
5,230
11,059
37,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,905
Gold Earned
39,510
165
Minions Killed
211
5
Camps Cleared
12
841,096
Distance Traveled
947,700
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,834
657
18
1
2
312,130
2
W
He Bo
13,633
757
113
6
2
321,560
0
L
Charybdis
10,795
600
70
4
2
271,075
3
W
Set
12,540
697
70
4
7
300,396
0
W
Achilles
13,337
741
28
2
3
325,744
4
L
Scylla
10,276
571
77
4
1
257,891
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role