Player Matchup

Fenrir
Fenrir
Doviak22
Fenrir
Level 69
God Stats
5W - 0L
1,866 SR
Queue Stats
79W - 84L
1,420 Elo+
Party 1
Ishtar
Ishtar
McCarthy78601
Ishtar
Level 73
God Stats
2W - 1L
1,458 SR
Queue Stats
64W - 74L
1,425 Elo+
Party 1
Gilgamesh
Gilgamesh
PixieLit
Gilgamesh
Level 105
God Stats
4W - 4L
1,482 SR
Queue Stats
124W - 119L
1,400 Elo+
Party 3
Tyr
Tyr
T0xi3_B3ast
Tyr
Level 59
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 96L
1,323 Elo+
Party 3
Chang'e
Chang'e
Xx AGEOLL xX
Chang'e
Level 60
God Stats
23W - 30L
1,477 SR
Queue Stats
141W - 151L
1,482 Elo+
Solo
Team Averages
Level 73
1,557 SR
1,410 Elo+

VS

Team Averages
Level 97
1,539 SR
1,362 Elo+
Ishtar
Ishtar
Assist Bean
Ishtar
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 114L
1,376 Elo+
Party 2
Odin
Odin
Chase Feathers
Odin
Level 101
God Stats
0W - 1L
1,275 SR
Queue Stats
24W - 36L
1,378 Elo+
Party 2
Serqet
Serqet
Le Celtic Pixel
Serqet
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,305 Elo+
Party 2
Kukulkan
Kukulkan
TiKi7
Kukulkan
Level 102
God Stats
1W - 1L
1,790 SR
Queue Stats
33W - 52L
1,322 Elo+
Party 2
Ullr
Ullr
WonkiestRoom88
Ullr
Level 66
God Stats
9W - 12L
1,632 SR
Queue Stats
210W - 250L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Doviak22
Fenrir
13
2 / 2 / 3
7,386
528
5,928
12,721
5,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
2 / 1 / 2
7,425
530
5,673
5,743
2,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
PixieLit
Gilgamesh
13
4 / 1 / 1
8,136
581
10,800
13,833
10,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 1 / 6
7,608
543
1,939
7,829
5,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Xx AGEOLL xX
Chang'e
14
2 / 1 / 1
8,032
574
4,517
9,496
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
10
1 / 4 / 0
6,157
440
6,002
11,667
4,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 1 / 1
6,815
487
6,086
8,188
7,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 2 / 1
6,440
460
753
7,369
3,314
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
TiKi7
Kukulkan
12
1 / 2 / 3
6,911
494
4,025
5,037
2,418
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 2 / 0
6,707
479
6,684
10,215
4,491
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
11
Kills
5
6
Deaths
11
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ishtar
1
4
0
0.25
L
1
1
1
1.5
W
Fenrir
Doviak22
Fenrir
2
2
3
1.75
L
1
2
1
0.75
W
2
1
2
3
W
Gilgamesh
PixieLit
Gilgamesh
4
1
1
4.5
W
1
1
6
4
L
Kukulkan
TiKi7
Kukulkan
1
2
3
1.25
L
1
2
0
0.5
W
Chang'e
Xx AGEOLL xX
Chang'e
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,857
Damage
23,550
49,622
Taken
42,476
28,178
Mitigated
22,160
24,075
Healing
6,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
6,002
4,448
0
519
11,667
4,809
0
2,455
9,212
0
40,991
L
6,086
1,264
0
1,744
8,188
7,128
0
1,434
6,754
0
34,046
W
Fenrir
Doviak22
Fenrir
5,928
814
0
6,146
12,721
5,433
0
1,909
10,812
0
53,091
L
753
60
0
1,345
7,369
3,314
0
0
7,369
0
20,209
W
5,673
2,699
0
1,622
5,743
2,344
630
0
5,653
0
51,101
W
Gilgamesh
PixieLit
Gilgamesh
10,800
3,243
0
5,050
13,833
10,969
1,358
0
13,833
11,759
45,916
W
1,939
400
2,110
1,912
7,829
5,978
262
654
7,175
0
24,143
L
Kukulkan
TiKi7
Kukulkan
4,025
285
0
0
5,037
2,418
123
1,256
3,781
52,118
0
L
6,684
1,908
0
2,500
10,215
4,491
354
904
9,311
0
44,102
W
Chang'e
Xx AGEOLL xX
Chang'e
4,517
526
1,091
6,144
9,496
3,454
0
1,462
8,034
59,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,587
Gold Earned
33,030
425
Minions Killed
330
0
Camps Cleared
0
1,376,635
Distance Traveled
1,250,543
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,157
440
77
6
0
232,325
0
L
Odin
6,815
487
69
5
0
282,354
1
W
Fenrir
7,386
528
97
7
0
322,179
2
L
Serqet
6,440
460
39
3
0
233,862
3
W
Ishtar
7,425
530
99
7
0
241,647
2
W
Gilgamesh
8,136
581
86
6
0
283,236
3
W
Tyr
7,608
543
33
2
0
282,608
1
L
Kukulkan
6,911
494
73
5
0
264,767
0
L
Ullr
6,707
479
72
5
0
237,235
0
W
Chang'e
8,032
574
110
8
0
246,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role