Player Matchup

Athena
Athena
HunnyMoonie
Athena
Level 149
God Stats
14W - 19L
1,545 SR
Queue Stats
375W - 339L
1,555 Elo+
Party 4
Thanatos
Thanatos
ReformedGuy
Thanatos
Level 69
God Stats
19W - 1L
2,084 SR
Queue Stats
311W - 34L
1,995 Elo+
Party 2
Hou Yi
Hou Yi
anaphalaqticCoq
Hou Yi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 6L
1,845 Elo+
Party 2
Vulcan
Vulcan
soloplayer100
Vulcan
Level 98
God Stats
1W - 4L
1,500 SR
Queue Stats
139W - 146L
1,537 Elo+
Party 4
Tyr
Tyr
toestrangler12
Tyr
Level 28
God Stats
1W - 0L
1,808 SR
Queue Stats
59W - 6L
1,923 Elo+
Party 2
Team Averages
Level 74
1,687 SR
1,771 Elo+

VS

Team Averages
Level 63
1,562 SR
1,570 Elo+
Sylvanus
Sylvanus
Aeroveau
Sylvanus
Level 149
God Stats
18W - 22L
1,539 SR
Queue Stats
176W - 145L
1,571 Elo+
Solo
Ratatoskr
Ratatoskr
Cherts
Ratatoskr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 41L
1,541 Elo+
Party 3
Da Ji
Da Ji
HelpStepDog
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 30L
1,568 Elo+
Party 1
Medusa
Medusa
ISukAtApex
Medusa
Level 30
God Stats
1W - 1L
1,821 SR
Queue Stats
135W - 58L
1,723 Elo+
Party 1
Janus
Janus
Whitelizard269
Janus
Level 84
God Stats
5W - 11L
1,451 SR
Queue Stats
176W - 176L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
2 / 1 / 3
5,559
556
3,022
6,650
4,495
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
ReformedGuy
Thanatos
9
3 / 2 / 1
5,847
585
5,388
7,291
3,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 0 / 1
5,442
544
2,981
5,825
1,940
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 1 / 3
5,953
595
4,985
3,639
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
2 / 0 / 0
6,861
686
2,612
4,375
3,352
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Aeroveau
Sylvanus
8
0 / 0 / 0
4,387
439
3,518
6,153
3,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ratatoskr
Cherts
Ratatoskr
7
0 / 6 / 0
4,201
420
992
9,526
3,084
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
2 / 1 / 0
4,985
499
2,812
6,700
2,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
ISukAtApex
Medusa
9
1 / 2 / 0
5,229
523
4,260
6,405
1,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 2 / 0
4,921
492
2,535
3,932
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
11
Kills
4
4
Deaths
11
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Aeroveau
Sylvanus
0
0
0
0
L
Ratatoskr
Cherts
Ratatoskr
0
6
0
0
L
2
1
0
2
W
Athena
2
1
3
3.5
L
Medusa
ISukAtApex
Medusa
1
2
0
0.5
W
Thanatos
ReformedGuy
Thanatos
3
2
1
1.75
L
1
2
0
0.5
W
1
0
1
1.5
W
3
1
3
4.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,988
Damage
14,117
27,780
Taken
32,716
14,834
Mitigated
11,746
13,104
Healing
10,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Aeroveau
Sylvanus
3,518
1,214
309
2,725
6,153
3,349
0
1,644
4,481
17,148
7,129
L
Ratatoskr
Cherts
Ratatoskr
992
242
0
1,404
9,526
3,084
0
2,924
6,514
0
17,955
L
2,812
880
0
2,586
6,700
2,257
0
1,250
5,398
0
24,272
W
Athena
3,022
1,332
345
1,561
6,650
4,495
0
2,185
4,327
13,823
0
L
Medusa
ISukAtApex
Medusa
4,260
2,225
0
2,423
6,405
1,967
26
553
5,852
0
36,047
W
Thanatos
ReformedGuy
Thanatos
5,388
2,390
0
6,676
7,291
3,645
0
424
6,861
0
38,229
L
2,535
76
0
1,125
3,932
1,089
0
1,368
2,464
29,493
0
W
2,981
2,100
0
1,921
5,825
1,940
0
839
4,986
0
35,498
W
4,985
1,530
0
250
3,639
1,402
0
1,864
1,661
39,293
0
W
2,612
426
0
2,351
4,375
3,352
0
0
4,375
0
51,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,662
Gold Earned
23,723
343
Minions Killed
244
0
Camps Cleared
0
1,002,386
Distance Traveled
862,622
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,387
439
43
4
0
180,305
4
L
Ratatoskr
4,201
420
26
3
0
164,776
2
L
Da Ji
4,985
499
49
5
0
157,929
4
W
Athena
5,559
556
24
2
0
197,051
3
L
Medusa
5,229
523
56
6
0
161,516
1
W
Thanatos
5,847
585
67
7
0
212,825
4
L
Janus
4,921
492
70
7
0
198,096
3
W
Hou Yi
5,442
544
68
7
0
181,342
1
W
Vulcan
5,953
595
66
7
0
190,584
1
W
Tyr
6,861
686
118
12
0
220,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role