Player Matchup

Da Ji
Da Ji
DannyEnes
Da Ji
Level 139
God Stats
11W - 8L
1,819 SR
Queue Stats
162W - 83L
1,716 Elo+
Party 3
Jormungandr
Jormungandr
Drewski69
Jormungandr
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
113W - 27L
1,878 Elo+
Party 3
Olorun
Olorun
NayteGee
Olorun
Level 122
God Stats
4W - 1L
1,445 SR
Queue Stats
226W - 151L
1,626 Elo+
Party 3
Bellona
Bellona
Scupie
Bellona
Level 88
God Stats
17W - 8L
1,800 SR
Queue Stats
118W - 81L
1,660 Elo+
Party 3
Neith
Neith
bruisrkillr
Neith
Level 95
God Stats
43W - 35L
1,611 SR
Queue Stats
112W - 92L
1,563 Elo+
Party 3
Team Averages
Level 95
1,635 SR
1,689 Elo+

VS

Team Averages
Level 64
1,575 SR
1,577 Elo+
Bacchus
Bacchus
DiaperPlanetX
Bacchus
Level 28
God Stats
4W - 1L
1,589 SR
Queue Stats
53W - 27L
1,668 Elo+
Party 2
Awilix
Awilix
The_Big_Bonanza
Awilix
Level 109
God Stats
8W - 10L
1,556 SR
Queue Stats
146W - 119L
1,668 Elo+
Party 2
Cu Chulainn
Cu Chulainn
True_Prince_Ali
Cu Chulainn
Level 29
God Stats
1W - 2L
1,616 SR
Queue Stats
5W - 7L
1,514 Elo+
Party 1
Charybdis
Charybdis
godlysavageooome
Charybdis
Level 31
God Stats
2W - 8L
1,246 SR
Queue Stats
28W - 31L
1,441 Elo+
Solo
Chang'e
Chang'e
xMicahTrash
Chang'e
Level 124
God Stats
0W - 1L
1,867 SR
Queue Stats
44W - 40L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DannyEnes
Da Ji
12
5 / 2 / 4
6,759
676
8,942
7,573
3,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Drewski69
Jormungandr
9
1 / 2 / 2
5,895
590
4,695
8,530
5,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
NayteGee
Olorun
11
3 / 1 / 0
6,502
650
5,979
6,643
2,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
Scupie
Bellona
11
3 / 0 / 2
6,826
683
4,804
8,756
7,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 1 / 4
5,854
585
2,137
5,716
2,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
8
2 / 1 / 1
5,590
559
4,927
9,140
8,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 2 / 0
5,667
567
1,910
7,705
2,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
True_Prince_Ali
Cu Chulainn
9
0 / 4 / 0
5,471
547
5,292
8,288
5,614
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
9
1 / 2 / 2
4,986
499
3,801
7,281
2,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
xMicahTrash
Chang'e
10
2 / 3 / 1
6,022
602
5,086
7,571
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
12
Kills
6
6
Deaths
12
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
DannyEnes
Da Ji
5
2
4
3.5
L
Bacchus
2
1
1
2.5
W
Jormungandr
Drewski69
Jormungandr
1
2
2
1
W
Olorun
NayteGee
Olorun
3
1
0
3
W
Bellona
Scupie
Bellona
3
0
2
4
L
1
2
0
0.5
L
Cu Chulainn
True_Prince_Ali
Cu Chulainn
0
4
0
0
W
0
1
4
2
L
Charybdis
1
2
2
1
L
Chang'e
xMicahTrash
Chang'e
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,557
Damage
21,016
37,218
Taken
39,985
21,698
Mitigated
22,464
13,998
Healing
12,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
DannyEnes
Da Ji
8,942
2,621
0
2,631
7,573
3,034
0
1,949
5,624
0
39,107
L
Bacchus
4,927
629
0
3,349
9,140
8,784
0
3,208
5,932
21,101
0
W
Jormungandr
Drewski69
Jormungandr
4,695
933
139
1,760
8,530
5,758
126
2,895
5,635
27,334
0
W
Olorun
NayteGee
Olorun
5,979
3,584
127
3,587
6,643
2,409
1,597
979
5,664
51,867
0
W
Bellona
Scupie
Bellona
4,804
2,718
0
3,484
8,756
7,918
0
118
8,638
0
44,163
L
1,910
909
0
3,315
7,705
2,677
0
479
7,226
32
34,200
L
Cu Chulainn
True_Prince_Ali
Cu Chulainn
5,292
1,402
0
555
8,288
5,614
318
763
7,525
0
32,885
W
2,137
977
0
2,270
5,716
2,579
260
4,104
1,612
0
31,957
L
Charybdis
3,801
1,469
89
2,921
7,281
2,926
0
6,112
1,169
0
26,402
L
Chang'e
xMicahTrash
Chang'e
5,086
345
82
1,950
7,571
2,463
0
112
7,459
36,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,836
Gold Earned
27,736
353
Minions Killed
273
0
Camps Cleared
0
1,047,651
Distance Traveled
997,809
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,759
676
60
6
0
228,155
1
L
Bacchus
5,590
559
20
2
0
224,750
6
W
Jormungandr
5,895
590
39
4
0
219,735
4
W
Olorun
6,502
650
91
9
0
188,794
2
W
Bellona
6,826
683
91
9
0
223,303
1
L
Awilix
5,667
567
75
8
0
232,761
1
L
Cu Chulainn
5,471
547
59
6
0
185,066
0
W
Neith
5,854
585
72
7
0
187,664
3
L
Charybdis
4,986
499
45
5
0
166,826
0
L
Chang'e
6,022
602
74
7
0
188,406
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role