Player Matchup

Chaac
Chaac
Crypttid
Chaac
Level 98
God Stats
0W - 3L
1,500 SR
Queue Stats
108W - 131L
1,267 Elo+
Party 1
Raijin
Raijin
HappilyDoomed
Raijin
Level 67
God Stats
4W - 4L
1,491 SR
Queue Stats
268W - 262L
1,267 Elo+
Party 1
Atlas
Atlas
KnifweyCwimwey
Atlas
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,267 Elo+
Party 1
Lancelot
Lancelot
PayPepper
Lancelot
Level 58
God Stats
33W - 37L
1,482 SR
Queue Stats
273W - 291L
1,439 Elo+
Solo
Ishtar
Ishtar
teedotcom
Ishtar
Level 73
God Stats
4W - 5L
1,542 SR
Queue Stats
134W - 151L
1,441 Elo+
Solo
Team Averages
Level 61
1,503 SR
1,336 Elo+

VS

Team Averages
Level 107
1,461 SR
1,481 Elo+
Bacchus
Bacchus
GrayElf
Bacchus
Level 91
God Stats
16W - 10L
1,586 SR
Queue Stats
257W - 301L
1,374 Elo+
Solo
Chaac
Chaac
Myst1cMoon
Chaac
Level 100
God Stats
5W - 2L
1,254 SR
Queue Stats
175W - 179L
1,381 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Systematic8
Ah Muzen Cab
Level 157
God Stats
2W - 0L
1,745 SR
Queue Stats
4W - 1L
1,757 Elo+
Party 2
Bakasura
Bakasura
larrykoopa
Bakasura
Level 67
God Stats
10W - 4L
1,457 SR
Queue Stats
127W - 107L
1,429 Elo+
Solo
Yu Huang
Yu Huang
syn559
Yu Huang
Level 120
God Stats
1W - 1L
1,264 SR
Queue Stats
17W - 9L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Crypttid
Chaac
15
0 / 3 / 3
8,908
424
8,689
15,946
10,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
3 / 4 / 2
10,390
495
11,948
12,926
6,019
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 5 / 1
8,409
400
5,695
13,526
11,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
PayPepper
Lancelot
16
3 / 6 / 4
10,531
501
9,436
18,784
8,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
teedotcom
Ishtar
15
3 / 4 / 1
9,843
469
9,112
15,533
6,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GrayElf
Bacchus
16
3 / 2 / 8
10,963
522
7,903
15,590
19,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
17
2 / 2 / 7
11,283
537
11,802
21,779
25,069
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
Systematic8
Ah Muzen Cab
19
7 / 0 / 4
12,378
589
10,829
12,102
5,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
larrykoopa
Bakasura
20
8 / 3 / 5
12,819
610
19,514
21,041
11,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
syn559
Yu Huang
17
2 / 2 / 3
11,126
530
6,147
10,341
4,872
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
9
Kills
22
22
Deaths
9
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chaac
Crypttid
Chaac
0
3
3
0.5
W
Bacchus
GrayElf
Bacchus
3
2
8
3.5
L
3
4
2
1
L
0
5
1
0.1
W
Chaac
2
2
7
2.75
L
Lancelot
PayPepper
Lancelot
3
6
4
0.83
W
Ah Muzen Cab
Systematic8
Ah Muzen Cab
7
0
4
9
W
Bakasura
larrykoopa
Bakasura
8
3
5
3.5
W
Yu Huang
syn559
Yu Huang
2
2
3
1.75
L
Ishtar
teedotcom
Ishtar
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,880
Damage
56,195
76,715
Taken
80,853
43,606
Mitigated
65,407
16,826
Healing
28,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Crypttid
Chaac
8,689
1,603
0
5,700
15,946
10,956
984
1,633
13,546
0
57,846
W
Bacchus
GrayElf
Bacchus
7,903
1,095
0
4,158
15,590
19,051
303
5,909
9,681
28,907
0
L
11,948
1,118
0
2,737
12,926
6,019
863
3,465
8,986
83,858
0
L
5,695
1,750
0
790
13,526
11,688
946
2,548
10,731
30,548
0
W
Chaac
11,802
1,868
0
9,153
21,779
25,069
337
3,958
17,821
0
66,975
L
Lancelot
PayPepper
Lancelot
9,436
1,537
0
4,033
18,784
8,733
0
2,663
15,063
0
80,840
W
Ah Muzen Cab
Systematic8
Ah Muzen Cab
10,829
5,365
0
4,806
12,102
5,249
4,036
3,141
8,961
0
119,058
W
Bakasura
larrykoopa
Bakasura
19,514
13,858
0
6,176
21,041
11,166
905
2,924
18,117
0
113,558
W
Yu Huang
syn559
Yu Huang
6,147
681
300
3,826
10,341
4,872
972
3,074
7,267
81,702
0
L
Ishtar
teedotcom
Ishtar
9,112
5,338
0
3,566
15,533
6,210
2,780
3,741
11,092
0
71,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,081
Gold Earned
58,569
514
Minions Killed
629
0
Camps Cleared
0
1,879,503
Distance Traveled
2,078,303
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,908
424
90
4
0
387,120
3
W
Bacchus
10,963
522
33
2
0
438,324
6
L
Raijin
10,390
495
137
7
0
284,982
3
L
Atlas
8,409
400
29
1
0
398,851
5
W
Chaac
11,283
537
114
5
0
423,103
0
L
Lancelot
10,531
501
130
6
0
476,377
4
W
Ah Muzen Cab
12,378
589
165
8
0
381,261
1
W
Bakasura
12,819
610
172
8
0
457,381
1
W
Yu Huang
11,126
530
145
7
0
378,234
0
L
Ishtar
9,843
469
128
6
0
332,173
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role