Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
AngelGloria15
Athena
Level 107
God Stats
8W - 6L
1,438 SR
Queue Stats
320W - 330L
1,373 Elo+
Solo
Hades
Hades
Scuttlebottom
Hades
Level 131
God Stats
14W - 11L
1,513 SR
Queue Stats
145W - 160L
1,348 Elo+
Solo
Thanatos
Thanatos
Swampstalker50
Thanatos
Level 126
God Stats
5W - 6L
1,443 SR
Queue Stats
233W - 237L
1,382 Elo+
Solo
Geb
Geb
panguru
Geb
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 81L
1,183 Elo+
Party 2
Team Averages
Level 124
1,479 SR
1,357 Elo+

VS

Team Averages
Level 76
1,464 SR
1,378 Elo+
Agni
Agni
Isoxdakobe05
Agni
Level 108
God Stats
0W - 2L
1,282 SR
Queue Stats
51W - 50L
1,334 Elo+
Solo
Horus
Horus
KSZ_Nando
Horus
Level 56
God Stats
82W - 64L
1,488 SR
Queue Stats
133W - 138L
1,375 Elo+
Party 1
Chiron
Chiron
KSZ_PQDTASSIS
Chiron
Level 27
God Stats
19W - 24L
1,473 SR
Queue Stats
47W - 82L
1,347 Elo+
Party 1
Pele
Pele
guerongas
Pele
Level 113
God Stats
1W - 4L
1,482 SR
Queue Stats
162W - 124L
1,496 Elo+
Solo
Chang'e
Chang'e
pablobais
Chang'e
Level 76
God Stats
20W - 24L
1,595 SR
Queue Stats
504W - 568L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
1 / 0 / 0
7,329
458
2,468
5,326
1,303
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
0 / 1 / 1
8,669
542
6,243
14,405
7,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
9 / 0 / 3
10,075
630
14,251
12,716
6,800
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
13
4 / 3 / 1
8,226
514
4,600
11,272
4,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Geb
12
0 / 0 / 2
6,663
416
3,370
10,606
7,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 1
6,366
398
1,283
12,551
5,969
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Horus
KSZ_Nando
Horus
11
1 / 0 / 0
7,438
465
4,315
7,458
5,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
0 / 1 / 1
6,797
425
4,346
6,650
2,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pele
13
2 / 4 / 0
7,709
482
8,139
14,528
5,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
pablobais
Chang'e
14
1 / 0 / 0
8,153
510
7,869
11,581
5,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
14
Kills
4
4
Deaths
14
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
0
0
1
W
0
1
1
0.5
L
0
9
1
0.06
L
Horus
KSZ_Nando
Horus
1
0
0
1
L
0
1
1
0.5
W
9
0
3
10.5
W
Thanatos
4
3
1
1.5
L
Pele
2
4
0
0.5
L
Chang'e
pablobais
Chang'e
1
0
0
1
W
Geb
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,932
Damage
25,952
54,325
Taken
52,768
27,955
Mitigated
25,062
29,182
Healing
15,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
2,468
1,469
0
2,290
5,326
1,303
707
0
5,326
0
38,446
W
6,243
2,032
0
4,535
14,405
7,723
1,194
6,331
7,588
61,111
8,081
L
1,283
597
0
110
12,551
5,969
210
7,335
5,216
27,365
0
L
Horus
KSZ_Nando
Horus
4,315
1,407
744
3,858
7,458
5,668
0
2,397
5,061
0
22,535
L
4,346
943
492
1,746
6,650
2,407
0
2,860
3,790
0
47,898
W
14,251
2,646
390
8,232
12,716
6,800
1,235
906
11,766
89,189
0
W
Thanatos
4,600
1,826
84
10,598
11,272
4,264
36
1,339
9,887
0
49,337
L
Pele
8,139
2,601
0
2,323
14,528
5,993
0
5,205
9,323
0
72,316
L
Chang'e
pablobais
Chang'e
7,869
735
252
6,196
11,581
5,025
0
5,356
6,225
59,696
0
W
Geb
3,370
435
0
3,053
10,606
7,865
0
0
10,606
35,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,962
Gold Earned
36,463
486
Minions Killed
358
0
Camps Cleared
0
1,616,889
Distance Traveled
1,398,106
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,329
458
83
5
0
298,837
1
W
Athena
8,669
542
129
8
0
332,846
3
L
Agni
6,366
398
30
2
0
253,858
2
L
Horus
7,438
465
25
2
0
334,411
0
L
Chiron
6,797
425
89
6
0
249,394
1
W
Hades
10,075
630
155
10
0
287,561
1
W
Thanatos
8,226
514
86
5
0
362,969
2
L
Pele
7,709
482
86
5
0
261,789
1
L
Chang'e
8,153
510
128
8
0
298,654
3
W
Geb
6,663
416
33
2
0
334,676
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role