Player Matchup

Ishtar
Ishtar
DA4 Bacca
Ishtar
Level 68
God Stats
2W - 3L
1,353 SR
Queue Stats
191W - 209L
1,351 Elo+
Party 2
Scylla
Scylla
RiskyBizznu4265
Scylla
Level 36
God Stats
3W - 4L
1,313 SR
Queue Stats
198W - 244L
1,286 Elo+
Party 2
Shiva
Shiva
xxHunter243
Shiva
Level 41
God Stats
9W - 9L
1,881 SR
Queue Stats
254W - 316L
1,330 Elo+
Party 2
Team Averages
Level 48
1,516 SR
1,322 Elo+

VS

Team Averages
Level 89
1,553 SR
1,489 Elo+
Bellona
Bellona
Luisito24AGS
Bellona
Level 105
God Stats
6W - 2L
1,473 SR
Queue Stats
45W - 29L
1,482 Elo+
Party 1
Thanatos
Thanatos
Tj Asim
Thanatos
Level 60
God Stats
4W - 2L
1,687 SR
Queue Stats
47W - 29L
1,538 Elo+
Party 1
Anubis
Anubis
Zagreo04
Anubis
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 41L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DA4 Bacca
Ishtar
15
4 / 4 / 2
10,268
642
11,136
18,575
8,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 4 / 2
9,297
581
6,845
11,604
4,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
3 / 5 / 4
10,421
651
12,530
23,433
26,291
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Luisito24AGS
Bellona
16
6 / 1 / 7
11,573
723
18,899
17,753
20,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
Tj Asim
Thanatos
14
3 / 4 / 8
10,887
680
9,917
11,732
6,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Zagreo04
Anubis
16
4 / 3 / 7
11,457
716
17,410
14,466
7,459
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
8
Kills
13
13
Deaths
8
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ishtar
DA4 Bacca
Ishtar
4
4
2
1.25
W
Bellona
Luisito24AGS
Bellona
6
1
7
9.5
L
1
4
2
0.5
W
Thanatos
Tj Asim
Thanatos
3
4
8
1.75
W
Anubis
Zagreo04
Anubis
4
3
7
2.5
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,511
Damage
46,226
53,612
Taken
43,951
38,512
Mitigated
34,492
5,155
Healing
19,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
DA4 Bacca
Ishtar
11,136
5,520
172
842
18,575
8,164
0
5,671
12,526
0
43,636
W
Bellona
Luisito24AGS
Bellona
18,899
5,883
0
4,733
17,753
20,758
1,199
3,195
14,558
2,332
38,487
L
6,845
627
88
426
11,604
4,057
0
3,784
7,713
24,795
0
W
Thanatos
Tj Asim
Thanatos
9,917
1,381
0
7,963
11,732
6,275
766
1,730
10,002
0
28,999
W
Anubis
Zagreo04
Anubis
17,410
1,230
0
6,608
14,466
7,459
569
2,319
12,147
53,849
0
L
12,530
1,906
1,470
2,157
23,433
26,291
0
9,497
13,301
0
36,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,986
Gold Earned
33,917
147
Minions Killed
137
6
Camps Cleared
7
783,063
Distance Traveled
843,739
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,268
642
70
4
4
261,438
1
W
Bellona
11,573
723
52
3
0
307,109
1
L
Scylla
9,297
581
36
2
1
222,885
0
W
Thanatos
10,887
680
30
2
2
289,581
1
W
Anubis
11,457
716
55
3
5
247,049
2
L
Shiva
10,421
651
41
3
1
298,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role