Player Matchup

Hades
Hades
Diamond IV
 
Hades
Diamond IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Platinum III
 
Mercury
Platinum III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Platinum I
GOTTSAVIOR
Bellona
Platinum I
Level 160
God Stats
29W - 23L
1,640 SR
Queue Stats
225W - 223L
1,987 MMR
Solo
Guan Yu
Guan Yu
Platinum I
I-Main-Asuri
Guan Yu
Platinum I
Level 158
God Stats
3W - 4L
1,241 SR
Queue Stats
564W - 574L
1,892 MMR
Solo
Xing Tian
Xing Tian
Platinum V
Orkunhty
Xing Tian
Platinum V
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 158L
1,769 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 154
1,476 SR
1,729 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 108
1,521 SR
1,925 MMR
Janus
Janus
Diamond V
ClaudiaPalacios
Janus
Diamond V
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
470W - 457L
1,887 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
DaniParra2x2
Danzaburou
Platinum IV
Level 141
God Stats
1W - 4L
1,446 SR
Queue Stats
501W - 523L
1,746 MMR
Solo
Cliodhna
Cliodhna
Platinum I
RTG_zFlex4Pump
Cliodhna
Platinum I
Level 126
God Stats
3W - 7L
1,522 SR
Queue Stats
283W - 274L
2,004 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
camrat1273
Sun Wukong
Platinum I
Level 109
God Stats
1W - 2L
1,638 SR
Queue Stats
59W - 62L
2,010 MMR
Party 1
Terra
Terra
Platinum I
produde072
Terra
Platinum I
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 57L
1,979 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
2 / 0 / 2
7,894
564
7,041
9,055
5,910
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
 
Mercury
13
1 / 1 / 6
7,619
544
7,485
9,660
4,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
GOTTSAVIOR
Bellona
15
6 / 0 / 2
8,684
620
10,764
12,954
9,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Guan Yu
I-Main-Asuri
Guan Yu
15
2 / 0 / 0
8,682
620
6,601
11,190
12,071
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
Orkunhty
Xing Tian
12
2 / 0 / 5
7,661
547
7,682
11,484
11,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
GebYu HuangLancelotThanatos

VS

Bans
LokiBakasuraKaliAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,357
454
5,082
7,419
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
DaniParra2x2
Danzaburou
9
0 / 5 / 0
5,549
396
4,926
11,203
3,631
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
12
1 / 3 / 0
6,379
456
4,162
9,084
3,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
camrat1273
Sun Wukong
12
0 / 2 / 0
6,692
478
8,460
13,825
7,155
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Terra
9
0 / 1 / 1
6,054
432
4,560
14,419
11,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
13
Kills
1
1
Deaths
13
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
0
2
3
W
Mercury
 
Mercury
1
1
6
4
L
0
2
0
0
L
Danzaburou
DaniParra2x2
Danzaburou
0
5
0
0
W
Bellona
GOTTSAVIOR
Bellona
6
0
2
7
W
Guan Yu
I-Main-Asuri
Guan Yu
2
0
0
2
W
Xing Tian
Orkunhty
Xing Tian
2
0
5
4.5
L
Cliodhna
1
3
0
0.33
L
Sun Wukong
camrat1273
Sun Wukong
0
2
0
0
L
Terra
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,573
Damage
27,190
54,343
Taken
55,950
43,764
Mitigated
28,055
26,102
Healing
21,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
7,041
628
1,341
7,067
9,055
5,910
436
3,699
5,356
75,178
0
W
Mercury
 
Mercury
7,485
4,118
0
562
9,660
4,454
547
1,421
8,239
0
63,528
L
5,082
772
0
1,145
7,419
2,974
0
4,298
3,121
65,898
0
L
Danzaburou
DaniParra2x2
Danzaburou
4,926
2,555
0
3,431
11,203
3,631
0
1,346
9,857
0
38,916
W
Bellona
GOTTSAVIOR
Bellona
10,764
4,028
0
7,050
12,954
9,791
546
1,437
11,517
0
83,652
W
Guan Yu
I-Main-Asuri
Guan Yu
6,601
1,170
1,246
6,234
11,190
12,071
0
13
11,177
0
69,185
W
Xing Tian
Orkunhty
Xing Tian
7,682
939
0
2,602
11,484
11,538
145
3,072
8,412
26,971
0
L
Cliodhna
4,162
537
0
3,414
9,084
3,151
0
1,030
8,054
0
52,130
L
Sun Wukong
camrat1273
Sun Wukong
8,460
1,655
0
5,412
13,825
7,155
0
1,885
11,940
0
54,739
L
Terra
4,560
1,049
3,022
5,173
14,419
11,144
0
6,164
8,255
15,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,540
Gold Earned
31,031
553
Minions Killed
381
0
Camps Cleared
0
1,456,675
Distance Traveled
1,327,011
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,894
564
151
11
0
266,847
4
W
Mercury
7,619
544
108
8
0
346,334
0
L
Janus
6,357
454
110
8
0
241,408
5
L
Danzaburou
5,549
396
61
4
0
205,372
6
W
Bellona
8,684
620
138
10
0
284,412
8
W
Guan Yu
8,682
620
135
10
0
280,951
1
W
Xing Tian
7,661
547
21
2
0
278,131
2
L
Cliodhna
6,379
456
93
7
0
321,524
4
L
Sun Wukong
6,692
478
88
6
0
276,727
2
L
Terra
6,054
432
29
2
0
281,980
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role