Player Matchup

Hercules
Hercules
 
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ChillDude64
Zhong Kui
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
GOW3Hero
Discordia
Level 129
God Stats
1W - 1L
1,552 SR
Queue Stats
42W - 42L
1,518 Elo+
Party 2
Cliodhna
Cliodhna
Kayyristin
Cliodhna
Level 122
God Stats
3W - 3L
1,898 SR
Queue Stats
168W - 163L
1,601 Elo+
Solo
Chaac
Chaac
xELiT3xReFLeXx
Chaac
Level 128
God Stats
1W - 2L
1,488 SR
Queue Stats
21W - 16L
1,580 Elo+
Party 2
Team Averages
Level 129
1,588 SR
1,540 Elo+

VS

Team Averages
Level 118
1,631 SR
1,572 Elo+
Baba Yaga
Baba Yaga
AmbuElit
Baba Yaga
Level 146
God Stats
5W - 3L
1,568 SR
Queue Stats
232W - 233L
1,540 Elo+
Solo
Chiron
Chiron
GeNeRalBuLLzEyE
Chiron
Level 109
God Stats
5W - 4L
1,642 SR
Queue Stats
100W - 103L
1,557 Elo+
Solo
Nox
Nox
Readifdadgay
Nox
Level 110
God Stats
2W - 1L
1,517 SR
Queue Stats
52W - 63L
1,534 Elo+
Solo
Ymir
Ymir
ShepherdofBlood
Ymir
Level 96
God Stats
7W - 1L
1,819 SR
Queue Stats
218W - 183L
1,617 Elo+
Party 1
Ares
Ares
zeonlygreatone
Ares
Level 127
God Stats
16W - 9L
1,608 SR
Queue Stats
304W - 289L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
2 / 2 / 4
8,658
722
6,455
19,667
15,628
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
ChillDude64
Zhong Kui
14
1 / 5 / 5
7,916
660
7,874
13,519
9,988
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
GOW3Hero
Discordia
15
1 / 3 / 6
8,205
684
10,671
8,191
3,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
Kayyristin
Cliodhna
14
1 / 2 / 5
7,846
654
9,786
8,296
4,350
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
3 / 2 / 5
8,544
712
17,691
18,216
17,266
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AmbuElit
Baba Yaga
15
2 / 2 / 7
8,645
720
12,669
7,056
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
8 / 1 / 5
9,999
833
19,279
12,945
7,011
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 1 / 11
8,292
691
5,818
8,832
9,823
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 2 / 9
8,951
746
6,944
15,552
18,830
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
3 / 3 / 7
9,318
777
12,006
15,456
16,781
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
53
8
Kills
14
14
Deaths
9
25
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
2
4
2
W
Baba Yaga
AmbuElit
Baba Yaga
2
2
7
2.75
L
Zhong Kui
ChillDude64
Zhong Kui
1
5
5
0.7
L
Discordia
GOW3Hero
Discordia
1
3
6
1.33
W
8
1
5
10.5
L
Cliodhna
Kayyristin
Cliodhna
1
2
5
1.75
W
0
1
11
5.5
W
1
2
9
2.75
L
3
2
5
2.75
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,477
Damage
56,716
67,889
Taken
59,841
51,165
Mitigated
56,057
34,046
Healing
28,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,455
1,541
4,732
9,792
19,667
15,628
0
10,571
9,096
0
9,869
W
Baba Yaga
AmbuElit
Baba Yaga
12,669
106
1,145
1,992
7,056
3,612
110
1,855
5,201
29,010
0
L
Zhong Kui
ChillDude64
Zhong Kui
7,874
1,695
474
3,074
13,519
9,988
854
7,680
5,839
21,552
0
L
Discordia
GOW3Hero
Discordia
10,671
104
1,916
2,480
8,191
3,933
0
4,916
3,275
25,927
0
W
19,279
5,643
2,491
4,743
12,945
7,011
627
3,168
9,762
0
37,945
L
Cliodhna
Kayyristin
Cliodhna
9,786
502
1,056
1,390
8,296
4,350
0
5,237
3,059
0
17,091
W
5,818
531
3,029
3,348
8,832
9,823
380
3,242
5,590
17,681
0
W
6,944
447
1,625
4,247
15,552
18,830
551
5,409
10,143
13,627
0
L
17,691
2,082
1,636
7,496
18,216
17,266
11
9,033
9,183
0
30,872
W
12,006
189
2,722
3,313
15,456
16,781
292
4,871
10,585
12,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,169
Gold Earned
45,205
121
Minions Killed
126
0
Camps Cleared
0
1,113,105
Distance Traveled
1,211,381
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,658
722
16
1
0
202,414
0
W
Baba Yaga
8,645
720
41
3
0
262,583
0
L
Zhong Kui
7,916
660
45
4
0
204,404
2
L
Discordia
8,205
684
25
2
0
238,489
2
W
Chiron
9,999
833
47
4
0
236,040
0
L
Cliodhna
7,846
654
11
1
0
232,177
4
W
Nox
8,292
691
21
2
0
233,288
6
W
Ymir
8,951
746
16
1
0
217,609
3
L
Chaac
8,544
712
24
2
0
235,621
3
W
Ares
9,318
777
1
0
0
261,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role