Player Matchup

Neith
Neith
Gold III
 
Neith
Gold III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver I
 
Merlin
Silver I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Terra
Terra
Gold III
 
Terra
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Platinum V
Noobsher
Nike
Platinum V
Level 155
God Stats
4W - 3L
1,745 SR
Queue Stats
117W - 117L
1,655 MMR
Solo
Nemesis
Nemesis
Silver IV
StormBreaks
Nemesis
Silver IV
Level 149
God Stats
1W - 3L
1,712 SR
Queue Stats
11W - 20L
1,342 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,591 SR
1,499 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,590 SR
1,514 MMR
Artemis
Artemis
Gold I
Arimatham
Artemis
Gold I
Level 126
God Stats
1W - 0L
1,688 SR
Queue Stats
87W - 81L
1,758 MMR
Party 1
Hades
Hades
Gold IV
ChameiNoGrau
Hades
Gold IV
Level 149
God Stats
3W - 2L
1,836 SR
Queue Stats
143W - 143L
1,251 MMR
Party 3
Poseidon
Poseidon
Silver I
Hadzovic
Poseidon
Silver I
Level 155
God Stats
1W - 1L
1,344 SR
Queue Stats
14W - 10L
1,565 MMR
Party 3
Ganesha
Ganesha
Gold IV
YøuFallen
Ganesha
Gold IV
Level 157
God Stats
8W - 6L
1,579 SR
Queue Stats
77W - 77L
1,493 MMR
Party 1
Pele
Pele
Silver II
sofia2309
Pele
Silver II
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 13L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
1 / 6 / 4
10,839
493
9,149
16,753
8,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
 
Merlin
18
3 / 6 / 4
10,738
488
11,430
15,697
5,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
 
Terra
15
3 / 3 / 3
9,533
433
5,654
18,660
22,259
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nike
18
1 / 4 / 2
11,855
539
15,907
31,633
24,621
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
StormBreaks
Nemesis
13
2 / 7 / 2
8,661
394
7,157
22,140
8,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
JanusTsukuyomiAthenaKing Arthur

VS

Bans
LancelotYu HuangBastetMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Arimatham
Artemis
18
1 / 4 / 15
11,910
541
15,466
16,134
6,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
2 / 0 / 8
13,512
614
22,561
22,536
12,886
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Poseidon
Hadzovic
Poseidon
20
9 / 4 / 9
13,221
601
19,524
15,436
7,110
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
YøuFallen
Ganesha
17
0 / 1 / 18
11,762
535
3,210
19,510
27,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
20
14 / 2 / 7
14,070
640
18,770
22,488
10,856
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
83
10
Kills
26
26
Deaths
11
15
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
6
4
0.5
L
Merlin
 
Merlin
3
6
4
0.83
L
Terra
 
Terra
3
3
3
1.5
W
Artemis
Arimatham
Artemis
1
4
15
2.13
W
2
0
8
6
W
Poseidon
Hadzovic
Poseidon
9
4
9
3.38
L
Nike
1
4
2
0.5
L
Nemesis
StormBreaks
Nemesis
2
7
2
0.43
W
Ganesha
YøuFallen
Ganesha
0
1
18
9
W
Pele
14
2
7
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,297
Damage
79,531
104,883
Taken
96,104
69,236
Mitigated
65,006
31,333
Healing
51,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,149
3,796
0
4,642
16,753
8,119
3,135
6,063
10,690
0
106,240
L
Merlin
 
Merlin
11,430
636
0
2,487
15,697
5,883
0
5,234
10,463
84,444
0
L
Terra
 
Terra
5,654
491
834
2,272
18,660
22,259
0
5,575
12,948
41,982
0
W
Artemis
Arimatham
Artemis
15,466
7,394
0
6,213
16,134
6,886
5,661
5,401
10,575
0
103,281
W
22,561
5,838
766
18,195
22,536
12,886
469
1,909
20,479
116,921
0
W
Poseidon
Hadzovic
Poseidon
19,524
3,477
0
5,882
15,436
7,110
2,664
4,740
10,474
134,421
0
L
Nike
15,907
6,134
0
14,001
31,633
24,621
0
23,212
8,421
0
109,640
L
Nemesis
StormBreaks
Nemesis
7,157
2,941
0
7,097
22,140
8,354
0
5,597
16,473
0
46,878
W
Ganesha
YøuFallen
Ganesha
3,210
220
1,150
7,742
19,510
27,268
461
3,500
15,826
31,261
0
W
Pele
18,770
5,943
0
11,892
22,488
10,856
3,377
4,145
18,163
0
128,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,626
Gold Earned
64,475
642
Minions Killed
707
0
Camps Cleared
0
2,016,282
Distance Traveled
2,198,563
28
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,839
493
163
7
0
367,579
4
L
Merlin
10,738
488
145
7
0
396,523
5
L
Terra
9,533
433
57
3
0
427,772
5
W
Artemis
11,910
541
177
8
0
409,843
6
W
Hades
13,512
614
199
9
0
415,014
4
W
Poseidon
13,221
601
163
7
0
457,442
8
L
Nike
11,855
539
194
9
0
388,896
8
L
Nemesis
8,661
394
83
4
0
435,512
6
W
Ganesha
11,762
535
17
1
0
429,879
7
W
Pele
14,070
640
151
7
0
486,385
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role