Player Matchup

Guan Yu
Guan Yu
GateKeeper156
Guan Yu
Level 17
God Stats
0W - 4L
1,147 SR
Queue Stats
2W - 9L
1,089 Elo+
Party 2
Bakasura
Bakasura
Lunar_Light2
Bakasura
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 27L
1,004 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
x-ElNinja
Morgan Le Fay
Level 64
God Stats
2W - 3L
1,412 SR
Queue Stats
6W - 10L
1,088 Elo+
Solo
Team Averages
Level 56
1,353 SR
1,060 Elo+

VS

Team Averages
Level 119
1,331 SR
1,235 Elo+
Ishtar
Ishtar
FiredSweetA33
Ishtar
Level 127
God Stats
22W - 61L
1,170 SR
Queue Stats
225W - 523L
1,123 Elo+
Party 1
Merlin
Merlin
azriel88
Merlin
Level 122
God Stats
123W - 239L
1,317 SR
Queue Stats
253W - 560L
1,177 Elo+
Party 1
Chaac
Chaac
kaledraZ
Chaac
Level 109
God Stats
56W - 54L
1,506 SR
Queue Stats
528W - 619L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
15
1 / 5 / 8
10,758
633
8,914
20,571
23,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bakasura
Lunar_Light2
Bakasura
17
6 / 4 / 4
12,309
724
11,852
22,924
11,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
x-ElNinja
Morgan Le Fay
15
3 / 5 / 4
11,115
654
12,586
17,807
6,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 8
10,632
625
9,012
11,864
3,978
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
azriel88
Merlin
18
5 / 4 / 7
12,370
728
18,318
10,740
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chaac
kaledraZ
Chaac
18
9 / 2 / 5
13,217
777
23,628
22,279
18,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
34
10
Kills
14
14
Deaths
10
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
4
8
1
L
Guan Yu
1
5
8
1
L
Bakasura
Lunar_Light2
Bakasura
6
4
4
2
W
Merlin
azriel88
Merlin
5
4
7
2.13
W
Chaac
kaledraZ
Chaac
9
2
5
5.75
L
Morgan Le Fay
x-ElNinja
Morgan Le Fay
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,352
Damage
50,958
61,302
Taken
44,883
41,836
Mitigated
26,536
16,573
Healing
11,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,012
4,318
0
0
11,864
3,978
579
3,850
7,698
0
25,562
L
Guan Yu
8,914
313
1,540
4,976
20,571
23,151
27
9,209
10,898
3,562
19,005
L
Bakasura
Lunar_Light2
Bakasura
11,852
7,925
0
4,704
22,924
11,923
2,056
2,883
19,453
0
44,129
W
Merlin
azriel88
Merlin
18,318
1,410
363
1,606
10,740
3,806
979
3,402
6,973
61,251
0
W
Chaac
kaledraZ
Chaac
23,628
3,109
0
9,577
22,279
18,752
401
7,648
13,600
0
58,610
L
Morgan Le Fay
x-ElNinja
Morgan Le Fay
12,586
715
183
5,170
17,807
6,762
51
6,941
10,242
38,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,182
Gold Earned
36,219
164
Minions Killed
188
9
Camps Cleared
6
958,268
Distance Traveled
907,722
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,632
625
32
2
0
275,641
0
L
Guan Yu
10,758
633
26
2
2
318,352
0
L
Bakasura
12,309
724
82
5
6
348,744
1
W
Merlin
12,370
728
76
4
4
286,358
3
W
Chaac
13,217
777
80
5
2
345,723
3
L
Morgan Le Fay
11,115
654
56
3
1
291,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role