Player Matchup

Hades
Hades
BOB_BARKER_704
Hades
Level 119
God Stats
15W - 4L
1,510 SR
Queue Stats
495W - 434L
1,467 Elo+
Party 1
Cthulhu
Cthulhu
BurningRifles
Cthulhu
Level 149
God Stats
5W - 6L
1,439 SR
Queue Stats
14W - 12L
1,423 Elo+
Solo
Ishtar
Ishtar
Dklarz18
Ishtar
Level 130
God Stats
7W - 5L
1,537 SR
Queue Stats
214W - 255L
1,415 Elo+
Party 1
Zhong Kui
Zhong Kui
Kwiznohs
Zhong Kui
Level 72
God Stats
8W - 7L
1,544 SR
Queue Stats
138W - 136L
1,480 Elo+
Solo
Arachne
Arachne
Returbi1055
Arachne
Level 88
God Stats
2W - 3L
1,417 SR
Queue Stats
255W - 251L
1,403 Elo+
Solo
Team Averages
Level 112
1,489 SR
1,438 Elo+

VS

Team Averages
Level 83
1,498 SR
1,461 Elo+
Ishtar
Ishtar
ItsJohnOfGod
Ishtar
Level 109
God Stats
17W - 23L
1,631 SR
Queue Stats
182W - 211L
1,443 Elo+
Solo
Discordia
Discordia
Kintet
Discordia
Level 48
God Stats
25W - 42L
1,482 SR
Queue Stats
258W - 311L
1,433 Elo+
Party 2
King Arthur
King Arthur
o BumpyTooth o
King Arthur
Level 142
God Stats
16W - 20L
1,484 SR
Queue Stats
109W - 129L
1,503 Elo+
Party 3
Arachne
Arachne
o El Mayo o
Arachne
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,646 Elo+
Party 3
Atlas
Atlas
rumple4skin66
Atlas
Level 15
God Stats
2W - 3L
1,393 SR
Queue Stats
3W - 6L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
6,107
611
3,823
6,080
2,480
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
10
4 / 0 / 2
6,023
602
5,610
5,875
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
Dklarz18
Ishtar
9
1 / 0 / 5
5,534
553
4,228
5,107
1,593
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Kwiznohs
Zhong Kui
10
1 / 0 / 1
5,973
597
2,101
4,578
3,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
Returbi1055
Arachne
9
2 / 1 / 2
5,490
549
2,868
6,805
2,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
7
0 / 3 / 0
4,440
444
2,850
7,586
2,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Kintet
Discordia
10
0 / 1 / 0
5,213
521
3,027
4,734
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
o BumpyTooth o
King Arthur
10
0 / 1 / 1
5,191
519
3,952
6,798
3,669
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
o El Mayo o
Arachne
8
1 / 1 / 0
4,906
491
2,078
7,298
2,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
0 / 3 / 0
4,540
454
1,504
9,197
5,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
9
Kills
1
2
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
W
Cthulhu
4
0
2
5
W
Ishtar
Dklarz18
Ishtar
1
0
5
3.5
L
Ishtar
0
3
0
0
L
Discordia
Kintet
Discordia
0
1
0
0
W
Zhong Kui
Kwiznohs
Zhong Kui
1
0
1
1.5
W
Arachne
Returbi1055
Arachne
2
1
2
3
L
King Arthur
o BumpyTooth o
King Arthur
0
1
1
0.5
L
Arachne
o El Mayo o
Arachne
1
1
0
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,630
Damage
13,411
28,445
Taken
35,613
12,159
Mitigated
15,442
11,443
Healing
10,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,823
695
0
4,135
6,080
2,480
0
0
6,080
41,850
0
W
Cthulhu
5,610
521
239
488
5,875
2,527
0
969
4,906
38,301
0
W
Ishtar
Dklarz18
Ishtar
4,228
2,811
0
1,700
5,107
1,593
216
535
4,572
0
33,767
L
Ishtar
2,850
1,534
0
2,261
7,586
2,463
0
1,724
5,862
0
29,804
L
Discordia
Kintet
Discordia
3,027
374
0
1,500
4,734
1,428
0
1,268
3,234
39,789
0
W
Zhong Kui
Kwiznohs
Zhong Kui
2,101
58
0
3,040
4,578
3,396
0
2,584
1,994
35,758
0
W
Arachne
Returbi1055
Arachne
2,868
2,657
0
1,841
6,805
2,163
306
443
6,362
0
29,883
L
King Arthur
o BumpyTooth o
King Arthur
3,952
854
0
660
6,798
3,669
0
3,646
3,152
0
33,978
L
Arachne
o El Mayo o
Arachne
2,078
1,820
0
3,826
7,298
2,363
0
648
6,520
0
21,999
L
1,504
725
101
2,054
9,197
5,519
0
3,886
5,311
16,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,127
Gold Earned
24,290
355
Minions Killed
261
0
Camps Cleared
0
998,507
Distance Traveled
925,428
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,107
611
89
9
0
175,408
0
W
Cthulhu
6,023
602
63
6
0
226,848
0
W
Ishtar
5,534
553
59
6
0
185,857
1
L
Ishtar
4,440
444
45
5
0
175,398
4
L
Discordia
5,213
521
80
8
0
184,690
0
W
Zhong Kui
5,973
597
80
8
0
192,275
1
W
Arachne
5,490
549
64
6
0
218,119
2
L
King Arthur
5,191
519
56
6
0
195,253
2
L
Arachne
4,906
491
54
5
0
202,533
0
L
Atlas
4,540
454
26
3
0
167,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role