Player Matchup

Thoth
Thoth
 
Thoth
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Barriers
Nike
Level 152
God Stats
2W - 0L
1,610 SR
Queue Stats
59W - 3L
2,251 Elo+
Party 1
Osiris
Osiris
Yengar
Osiris
Level 158
God Stats
101W - 9L
1,997 SR
Queue Stats
1,263W - 108L
2,229 Elo+
Party 1
Team Averages
Level 154
1,702 SR
1,993 Elo+

VS

Team Averages
Level 85
1,710 SR
1,625 Elo+
Thor
Thor
 
Thor
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Decimaul
Discordia
Level 64
God Stats
6W - 5L
1,920 SR
Queue Stats
291W - 224L
1,664 Elo+
Party 2
Xing Tian
Xing Tian
XPeasoupX
Xing Tian
Level 106
God Stats
15W - 12L
1,711 SR
Queue Stats
468W - 346L
1,712 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
6 / 1 / 13
8,943
894
15,089
5,713
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
12
3 / 4 / 10
8,363
836
5,978
12,846
11,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
Yengar
Osiris
14
11 / 2 / 8
9,358
936
11,369
16,804
17,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
3 / 9 / 3
7,536
754
3,674
13,835
4,704
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Decimaul
Discordia
10
2 / 7 / 4
7,027
703
7,240
8,613
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
XPeasoupX
Xing Tian
10
2 / 4 / 5
7,642
764
6,151
14,211
11,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
20
Kills
7
7
Deaths
20
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
1
13
12.5
L
Thor
 
Thor
3
9
3
0.5
W
Nike
3
4
10
2
L
Discordia
Decimaul
Discordia
2
7
4
0.57
L
Xing Tian
XPeasoupX
Xing Tian
2
4
5
1.13
W
Osiris
Yengar
Osiris
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,436
Damage
17,065
35,363
Taken
36,659
31,211
Mitigated
19,284
7,744
Healing
3,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
15,089
1,117
0
1,474
5,713
2,042
879
2,412
3,301
43,286
0
L
Thor
 
Thor
3,674
976
0
290
13,835
4,704
0
5,185
8,589
0
8,140
W
Nike
5,978
428
69
2,398
12,846
11,562
271
4,667
8,179
0
16,328
L
Discordia
Decimaul
Discordia
7,240
507
343
653
8,613
2,607
0
4,655
3,958
24,613
0
L
Xing Tian
XPeasoupX
Xing Tian
6,151
804
0
2,040
14,211
11,973
0
5,849
8,362
15,660
0
W
Osiris
Yengar
Osiris
11,369
4,249
0
3,803
16,804
17,607
249
6,796
10,008
206
25,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,664
Gold Earned
22,205
111
Minions Killed
60
6
Camps Cleared
3
607,708
Distance Traveled
512,618
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,943
894
65
7
4
204,549
2
L
Thor
7,536
754
8
1
0
147,628
1
W
Nike
8,363
836
17
2
1
201,475
5
L
Discordia
7,027
703
39
4
3
177,279
4
L
Xing Tian
7,642
764
13
1
0
187,711
1
W
Osiris
9,358
936
29
3
1
201,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role