Player Matchup

Fafnir
Fafnir
BallaWithaDolla
Fafnir
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
383W - 284L
1,537 Elo+
Party 1
Thoth
Thoth
MScott713
Thoth
Level 61
God Stats
1W - 2L
1,563 SR
Queue Stats
415W - 301L
1,540 Elo+
Party 1
Chernobog
Chernobog
inyomouf00
Chernobog
Level 28
God Stats
0W - 1L
1,303 SR
Queue Stats
125W - 64L
1,603 Elo+
Party 1
Team Averages
Level 70
1,455 SR
1,560 Elo+

VS

Team Averages
Level 39
1,427 SR
1,399 Elo+
Cthulhu
Cthulhu
IMythh
Cthulhu
Level 65
God Stats
7W - 12L
1,484 SR
Queue Stats
135W - 189L
1,347 Elo+
Solo
Neith
Neith
cgermany26
Neith
Level 37
God Stats
3W - 3L
1,580 SR
Queue Stats
20W - 25L
1,435 Elo+
Party 2
Kukulkan
Kukulkan
gago420
Kukulkan
Level 15
God Stats
14W - 12L
1,217 SR
Queue Stats
49W - 35L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 2
12,913
717
7,562
17,209
30,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thoth
MScott713
Thoth
17
3 / 3 / 3
11,495
639
13,584
13,596
5,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chernobog
inyomouf00
Chernobog
16
2 / 2 / 5
11,374
632
12,785
17,470
7,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IMythh
Cthulhu
15
1 / 3 / 3
10,392
577
9,520
12,933
11,244
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
18
4 / 3 / 2
11,968
665
19,984
17,789
7,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
gago420
Kukulkan
18
2 / 2 / 3
12,110
673
11,963
9,093
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
8
Kills
7
7
Deaths
8
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
W
Cthulhu
IMythh
Cthulhu
1
3
3
0.83
L
Thoth
MScott713
Thoth
3
3
3
1.5
W
Neith
4
3
2
1.67
W
Kukulkan
gago420
Kukulkan
2
2
3
1.75
L
Chernobog
inyomouf00
Chernobog
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,931
Damage
41,467
48,275
Taken
39,815
44,020
Mitigated
21,913
11,371
Healing
11,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,562
3,111
0
4,989
17,209
30,303
6
8,453
8,756
9,431
0
W
Cthulhu
IMythh
Cthulhu
9,520
842
0
826
12,933
11,244
576
3,784
8,838
17,241
0
L
Thoth
MScott713
Thoth
13,584
843
0
1,459
13,596
5,954
997
6,553
7,043
58,636
0
W
Neith
19,984
7,598
0
6,944
17,789
7,183
0
10,752
6,591
0
59,014
W
Kukulkan
gago420
Kukulkan
11,963
866
0
3,662
9,093
3,486
1,181
5,812
3,007
64,766
0
L
Chernobog
inyomouf00
Chernobog
12,785
7,898
0
4,923
17,470
7,763
547
6,686
10,784
0
49,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,782
Gold Earned
34,470
192
Minions Killed
223
5
Camps Cleared
11
973,702
Distance Traveled
946,251
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
12,913
717
3
0
1
340,489
0
W
Cthulhu
10,392
577
17
1
0
298,525
4
L
Thoth
11,495
639
123
7
3
310,765
0
W
Neith
11,968
665
90
5
6
311,468
3
W
Kukulkan
12,110
673
116
6
5
336,258
0
L
Chernobog
11,374
632
66
4
1
322,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role