Player Matchup

Ymir
Ymir
Imcomin4u6163
Ymir
Level 117
God Stats
3W - 3L
1,618 SR
Queue Stats
63W - 77L
1,450 Elo+
Party 1
Yu Huang
Yu Huang
KissingMen
Yu Huang
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,794 Elo+
Party 3
Medusa
Medusa
ManOfTheYear091
Medusa
Level 77
God Stats
4W - 5L
1,682 SR
Queue Stats
58W - 73L
1,449 Elo+
Party 1
Baron Samedi
Baron Samedi
NotShedew
Baron Samedi
Level 120
God Stats
5W - 5L
1,567 SR
Queue Stats
161W - 142L
1,532 Elo+
Party 3
Kali
Kali
eternalRA
Kali
Level 152
God Stats
4W - 4L
1,684 SR
Queue Stats
76W - 85L
1,493 Elo+
Party 1
Team Averages
Level 106
1,610 SR
1,544 Elo+

VS

Team Averages
Level 122
1,488 SR
1,540 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Destroyerr165
Sobek
Level 108
God Stats
9W - 12L
1,610 SR
Queue Stats
183W - 168L
1,537 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Macypro32
Cu Chulainn
Level 108
God Stats
8W - 13L
1,520 SR
Queue Stats
415W - 382L
1,539 Elo+
Party 2
Ishtar
Ishtar
Pineappleracer69
Ishtar
Level 125
God Stats
5W - 5L
1,496 SR
Queue Stats
611W - 561L
1,593 Elo+
Party 2
Ymir
Ymir
XxKaosPhoenix
Ymir
Level 121
God Stats
0W - 2L
1,313 SR
Queue Stats
388W - 345L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 10
8,480
565
11,257
10,049
5,101
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yu Huang
KissingMen
Yu Huang
13
1 / 4 / 4
8,118
541
9,256
10,306
7,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 4
8,452
563
5,791
7,916
3,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
NotShedew
Baron Samedi
10
2 / 4 / 4
7,173
478
8,495
12,279
9,731
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kali
16
9 / 1 / 6
10,210
681
13,786
14,590
9,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
1 / 5 / 0
7,747
516
5,336
10,246
4,166
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
0 / 3 / 5
6,930
462
5,989
16,519
16,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Macypro32
Cu Chulainn
13
3 / 4 / 3
8,143
543
7,764
15,014
7,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 2
7,935
529
6,918
12,913
6,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 5 / 4
7,325
488
10,591
16,643
8,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
19
Kills
9
10
Deaths
19
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
5
0
0.2
L
0
3
5
0.83
W
5
0
10
10
W
Yu Huang
KissingMen
Yu Huang
1
4
4
0.75
L
Cu Chulainn
Macypro32
Cu Chulainn
3
4
3
1.13
W
2
1
4
4
W
Baron Samedi
NotShedew
Baron Samedi
2
4
4
1
L
3
2
2
2
L
2
5
4
0.8
W
Kali
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,585
Damage
36,598
55,140
Taken
71,335
34,255
Mitigated
41,827
18,981
Healing
14,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
5,336
2,753
0
3,462
10,246
4,166
325
2,161
8,085
0
70,130
L
5,989
643
447
6,252
16,519
16,392
0
7,485
9,034
24,853
0
W
11,257
2,605
0
2,112
10,049
5,101
548
5,294
4,755
46,127
0
W
Yu Huang
KissingMen
Yu Huang
9,256
1,283
0
2,105
10,306
7,172
0
2,936
7,370
53,975
6,400
L
Cu Chulainn
Macypro32
Cu Chulainn
7,764
2,791
0
1,115
15,014
7,196
34
5,622
9,392
0
58,127
W
5,791
3,109
0
1,990
7,916
3,102
1,146
1,193
6,723
0
68,706
W
Baron Samedi
NotShedew
Baron Samedi
8,495
1,819
1,170
3,592
12,279
9,731
0
2,508
9,771
36,283
0
L
6,918
2,734
0
3,384
12,913
6,004
1,406
7,752
5,161
0
54,419
L
10,591
3,084
0
280
16,643
8,069
0
5,463
11,180
45,985
0
W
Kali
13,786
7,629
0
8,012
14,590
9,149
229
4,809
9,781
0
94,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,433
Gold Earned
38,080
522
Minions Killed
446
0
Camps Cleared
0
1,425,760
Distance Traveled
1,428,612
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,747
516
120
8
0
294,606
3
L
Sobek
6,930
462
39
3
0
291,558
3
W
Ymir
8,480
565
71
5
0
283,500
1
W
Yu Huang
8,118
541
105
7
0
236,650
6
L
Cu Chulainn
8,143
543
95
6
0
299,849
2
W
Medusa
8,452
563
136
9
0
292,018
2
W
Baron Samedi
7,173
478
61
4
0
269,358
0
L
Ishtar
7,935
529
109
7
0
266,753
1
L
Ymir
7,325
488
83
6
0
275,846
2
W
Kali
10,210
681
149
10
0
344,234
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role