Player Matchup

Ymir
Ymir
BLACC_CEASAR
Ymir
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 60L
1,310 Elo+
Party 1
Fenrir
Fenrir
BLK_KNOCKOUT
Fenrir
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 146L
1,396 Elo+
Party 1
Izanami
Izanami
JayMoneyKD
Izanami
Level 27
God Stats
8W - 13L
1,511 SR
Queue Stats
24W - 27L
1,414 Elo+
Party 1
Kukulkan
Kukulkan
Nick_Nasty__
Kukulkan
Level 8
God Stats
1W - 1L
1,260 SR
Queue Stats
4W - 8L
1,288 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Rigg-A-Mortiss
Ah Muzen Cab
Level 146
God Stats
1W - 1L
1,862 SR
Queue Stats
52W - 48L
1,366 Elo+
Party 1
Team Averages
Level 81
1,527 SR
1,355 Elo+

VS

Team Averages
Level 97
1,472 SR
1,400 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Lil_Zaddy_P
Zeus
Level 119
God Stats
1W - 1L
1,425 SR
Queue Stats
36W - 25L
1,460 Elo+
Solo
Horus
Horus
OfeeliaBusch
Horus
Level 47
God Stats
3W - 3L
1,794 SR
Queue Stats
121W - 150L
1,393 Elo+
Party 2
Ishtar
Ishtar
TAMEPANTERA09
Ishtar
Level 41
God Stats
4W - 8L
1,335 SR
Queue Stats
82W - 111L
1,245 Elo+
Solo
Da Ji
Da Ji
WesternQuestion
Da Ji
Level 117
God Stats
3W - 5L
1,303 SR
Queue Stats
148W - 168L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
8,341
439
4,985
18,187
14,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
16
4 / 3 / 1
9,508
500
5,590
17,443
8,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
JayMoneyKD
Izanami
13
1 / 2 / 1
8,070
425
11,740
11,995
3,773
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Nick_Nasty__
Kukulkan
16
0 / 0 / 0
9,192
484
3,168
3,587
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Rigg-A-Mortiss
Ah Muzen Cab
16
2 / 3 / 2
10,184
536
9,672
13,368
5,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
0 / 0 / 3
10,287
541
8,518
6,450
2,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

8
0 / 6 / 0
6,122
322
1,827
7,536
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 1 / 4
8,750
461
7,285
14,929
12,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
4 / 1 / 1
8,563
451
11,695
11,203
5,176
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 1 / 0
10,973
578
12,259
15,829
7,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
8
Kills
10
11
Deaths
9
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
3
1.5
W
1
3
1
0.5
W
Fenrir
4
3
1
1.5
W
Izanami
JayMoneyKD
Izanami
1
2
1
0.75
L
0
6
0
0
W
Kukulkan
Nick_Nasty__
Kukulkan
0
0
0
0
L
1
1
4
3
W
Ah Muzen Cab
Rigg-A-Mortiss
Ah Muzen Cab
2
3
2
1
L
4
1
1
4.5
L
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,155
Damage
41,584
64,580
Taken
55,947
33,757
Mitigated
30,054
20,668
Healing
17,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,518
1,360
0
0
6,450
2,870
96
3,078
3,372
99,174
0
W
4,985
550
0
3,440
18,187
14,746
62
773
17,414
23,249
0
W
Fenrir
5,590
1,502
0
7,626
17,443
8,046
0
2,150
15,293
0
80,776
W
Izanami
JayMoneyKD
Izanami
11,740
8,381
0
5,298
11,995
3,773
1,092
2,126
9,869
0
65,159
L
1,827
486
0
140
7,536
1,370
0
0
7,536
15,759
0
W
Kukulkan
Nick_Nasty__
Kukulkan
3,168
0
0
34
3,587
1,552
0
3,350
237
65,357
0
L
7,285
3,769
2,624
8,445
14,929
12,803
0
2,555
12,374
0
42,453
W
Ah Muzen Cab
Rigg-A-Mortiss
Ah Muzen Cab
9,672
2,256
0
4,270
13,368
5,640
3,522
1,946
11,422
0
77,319
L
11,695
8,632
0
2,650
11,203
5,176
562
2,430
8,773
0
59,835
L
12,259
2,788
0
3,191
15,829
7,835
0
90
15,739
0
95,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,295
Gold Earned
44,695
484
Minions Killed
558
0
Camps Cleared
0
1,758,009
Distance Traveled
1,536,515
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,287
541
178
9
0
310,280
0
W
Ymir
8,341
439
26
1
0
328,585
1
W
Fenrir
9,508
500
115
6
0
388,952
1
W
Izanami
8,070
425
106
6
0
313,674
2
L
Zeus
6,122
322
23
1
0
247,914
1
W
Kukulkan
9,192
484
112
6
0
375,931
0
L
Horus
8,750
461
61
3
0
317,893
5
W
Ah Muzen Cab
10,184
536
125
7
0
350,867
6
L
Ishtar
8,563
451
92
5
0
305,356
0
L
Da Ji
10,973
578
204
11
0
355,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role