Player Matchup

Yemoja
Yemoja
Acheionas
Yemoja
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 143L
1,566 Elo+
Party 2
Hachiman
Hachiman
ArcticNewb
Hachiman
Level 64
God Stats
2W - 4L
1,745 SR
Queue Stats
162W - 177L
1,553 Elo+
Party 3
Izanami
Izanami
CoVeRteR
Izanami
Level 107
God Stats
5W - 5L
1,458 SR
Queue Stats
207W - 228L
1,540 Elo+
Party 3
Athena
Athena
XDrDirtNastyX
Athena
Level 158
God Stats
6W - 3L
1,708 SR
Queue Stats
303W - 325L
1,527 Elo+
Party 2
Nike
Nike
switchplayerlol
Nike
Level 160
God Stats
19W - 6L
1,787 SR
Queue Stats
330W - 344L
1,534 Elo+
Party 2
Team Averages
Level 119
1,640 SR
1,544 Elo+

VS

Team Averages
Level 129
1,582 SR
1,583 Elo+
Mulan
Mulan
Bugz7935
Mulan
Level 135
God Stats
11W - 16L
1,548 SR
Queue Stats
429W - 424L
1,580 Elo+
Solo
Xbalanque
Xbalanque
On Fuego
Xbalanque
Level 159
God Stats
2W - 3L
1,633 SR
Queue Stats
180W - 196L
1,523 Elo+
Party 1
Merlin
Merlin
TJ115
Merlin
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 37L
1,791 Elo+
Party 1
Hera
Hera
l Ikonyk z
Hera
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 94L
1,503 Elo+
Party 4
Aphrodite
Aphrodite
l lMagick z
Aphrodite
Level 107
God Stats
1W - 1L
1,731 SR
Queue Stats
130W - 137L
1,516 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Acheionas
Yemoja
18
0 / 2 / 15
11,276
564
1,751
12,724
9,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hachiman
ArcticNewb
Hachiman
20
9 / 5 / 9
13,813
691
28,585
26,680
13,531
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Izanami
CoVeRteR
Izanami
20
8 / 4 / 12
14,521
726
25,985
23,166
12,377
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
3 / 3 / 17
12,572
629
20,681
23,660
18,132
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
2 / 2 / 12
11,905
595
9,937
25,674
35,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bugz7935
Mulan
18
3 / 6 / 6
11,844
592
14,359
26,227
32,354
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
On Fuego
Xbalanque
20
6 / 4 / 7
12,707
635
23,721
19,043
10,134
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
TJ115
Merlin
19
0 / 4 / 6
11,482
574
17,807
12,451
6,741
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 5 / 5
12,793
640
24,285
16,063
7,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
l lMagick z
Aphrodite
20
3 / 3 / 10
13,972
699
8,800
21,344
29,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
50
22
Kills
16
16
Deaths
22
65
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Acheionas
Yemoja
0
2
15
3.75
W
Hachiman
ArcticNewb
Hachiman
9
5
9
2.7
L
Mulan
Bugz7935
Mulan
3
6
6
1
W
Izanami
CoVeRteR
Izanami
8
4
12
3.5
L
Xbalanque
On Fuego
Xbalanque
6
4
7
2.38
L
Merlin
TJ115
Merlin
0
4
6
0.75
W
3
3
17
3.83
L
4
5
5
1.3
L
Aphrodite
l lMagick z
Aphrodite
3
3
10
2.67
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,939
Damage
88,972
111,904
Taken
95,128
88,906
Mitigated
86,056
60,559
Healing
45,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Acheionas
Yemoja
1,751
698
35,498
4,577
12,724
9,821
746
7,845
4,879
8,768
0
W
Hachiman
ArcticNewb
Hachiman
28,585
15,026
1,159
4,270
26,680
13,531
3,281
12,616
14,064
120
55,766
L
Mulan
Bugz7935
Mulan
14,359
1,217
2,603
4,443
26,227
32,354
196
6,463
19,764
0
23,117
W
Izanami
CoVeRteR
Izanami
25,985
12,910
3,150
4,096
23,166
12,377
3,413
10,410
12,756
0
86,583
L
Xbalanque
On Fuego
Xbalanque
23,721
14,150
3,438
4,697
19,043
10,134
1,247
3,284
15,759
0
35,643
L
Merlin
TJ115
Merlin
17,807
798
1,767
977
12,451
6,741
280
1,348
11,103
49,705
0
W
20,681
4,244
776
836
23,660
18,132
431
9,587
14,073
36,044
0
L
24,285
4,434
2,074
1,715
16,063
7,708
487
5,387
10,676
48,284
0
L
Aphrodite
l lMagick z
Aphrodite
8,800
1,043
12,549
11,136
21,344
29,119
0
6,552
14,792
29,284
0
W
9,937
512
1,776
4,421
25,674
35,045
555
10,434
15,240
482
23,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,087
Gold Earned
62,798
225
Minions Killed
217
0
Camps Cleared
0
1,756,325
Distance Traveled
1,729,103
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,276
564
15
1
0
299,112
0
W
Hachiman
13,813
691
50
3
0
296,020
0
L
Mulan
11,844
592
12
1
0
354,440
0
W
Izanami
14,521
726
115
6
0
344,835
0
L
Xbalanque
12,707
635
33
2
0
318,326
0
L
Merlin
11,482
574
66
3
0
354,199
2
W
Athena
12,572
629
24
1
0
394,709
0
L
Hera
12,793
640
57
3
0
333,597
3
L
Aphrodite
13,972
699
49
2
0
368,541
5
W
Nike
11,905
595
21
1
0
421,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role