Player Matchup

Vulcan
Vulcan
Faeyo
Vulcan
Level 33
God Stats
1W - 2L
1,381 SR
Queue Stats
117W - 55L
1,667 Elo+
Party 1
Jormungandr
Jormungandr
Mistymarin
Jormungandr
Level 40
God Stats
1W - 4L
1,500 SR
Queue Stats
117W - 56L
1,665 Elo+
Party 1
King Arthur
King Arthur
TurtleHurdle987
King Arthur
Level 57
God Stats
1W - 10L
1,245 SR
Queue Stats
166W - 120L
1,643 Elo+
Party 1
Team Averages
Level 43
1,375 SR
1,658 Elo+

VS

Team Averages
Level 110
1,624 SR
1,435 Elo+
Ne Zha
Ne Zha
CodyyAk
Ne Zha
Level 117
God Stats
3W - 1L
1,726 SR
Queue Stats
77W - 86L
1,511 Elo+
Party 2
Neith
Neith
GingaNinja7586
Neith
Level 89
God Stats
8W - 10L
1,541 SR
Queue Stats
93W - 108L
1,443 Elo+
Party 2
He Bo
He Bo
hellj7mper
He Bo
Level 124
God Stats
3W - 2L
1,604 SR
Queue Stats
191W - 239L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Faeyo
Vulcan
18
7 / 5 / 3
13,268
737
19,605
18,063
7,948
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
Mistymarin
Jormungandr
16
2 / 6 / 7
11,728
652
11,775
24,492
28,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

King Arthur
TurtleHurdle987
King Arthur
15
1 / 7 / 4
10,456
581
9,077
23,238
25,311
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CodyyAk
Ne Zha
17
5 / 4 / 10
12,830
713
21,544
22,083
12,646
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
9 / 4 / 4
13,350
742
17,145
17,618
7,762
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
17
4 / 3 / 11
12,321
685
17,747
12,270
4,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
10
Kills
18
18
Deaths
11
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
CodyyAk
Ne Zha
5
4
10
2.5
L
Vulcan
Faeyo
Vulcan
7
5
3
1.7
W
9
4
4
2.75
L
Jormungandr
Mistymarin
Jormungandr
2
6
7
0.92
L
King Arthur
TurtleHurdle987
King Arthur
1
7
4
0.43
W
He Bo
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,457
Damage
56,436
65,793
Taken
51,971
61,798
Mitigated
25,199
1,674
Healing
11,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
CodyyAk
Ne Zha
21,544
4,636
540
5,728
22,083
12,646
761
12,169
9,914
0
55,778
L
Vulcan
Faeyo
Vulcan
19,605
9,512
0
500
18,063
7,948
656
5,183
12,880
68,999
0
W
17,145
4,916
331
4,698
17,618
7,762
1,828
11,316
6,302
0
56,766
L
Jormungandr
Mistymarin
Jormungandr
11,775
4,390
317
857
24,492
28,539
428
6,639
17,853
31,717
0
L
King Arthur
TurtleHurdle987
King Arthur
9,077
1,450
0
0
23,238
25,311
60
6,170
17,068
0
20,739
W
He Bo
17,747
448
0
245
12,270
4,791
698
8,050
4,220
43,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,452
Gold Earned
38,501
158
Minions Killed
195
3
Camps Cleared
4
848,747
Distance Traveled
895,627
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,830
713
60
3
3
302,500
1
L
Vulcan
13,268
737
97
5
3
276,869
2
W
Neith
13,350
742
77
4
0
272,194
0
L
Jormungandr
11,728
652
40
2
0
272,686
0
L
King Arthur
10,456
581
21
1
0
299,192
0
W
He Bo
12,321
685
58
3
1
320,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role