Player Matchup

Apollo
Apollo
Flesto
Apollo
Level 47
God Stats
1W - 0L
1,564 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Zakarta42
Bellona
Level 129
God Stats
3W - 1L
1,597 SR
Queue Stats
5W - 3L
1,458 Elo+
Party 2
Sol
Sol
xzapsxhd
Sol
Level 108
God Stats
1W - 0L
1,732 SR
Queue Stats
5W - 4L
1,527 Elo+
Party 2
Team Averages
Level 95
1,631 SR
1,495 Elo+

VS

Team Averages
Level 34
1,423 SR
1,267 Elo+
Kuzenbo
Kuzenbo
jay6inn
Kuzenbo
Level 27
God Stats
2W - 2L
1,269 SR
Queue Stats
49W - 98L
1,194 Elo+
Party 1
Nu Wa
Nu Wa
neyupe
Nu Wa
Level 28
God Stats
2W - 3L
1,501 SR
Queue Stats
67W - 105L
1,307 Elo+
Party 1
Hercules
Hercules
ryd6rr
Hercules
Level 47
God Stats
4W - 9L
1,500 SR
Queue Stats
76W - 118L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Flesto
Apollo
13
5 / 1 / 15
9,007
819
13,205
7,973
3,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Zakarta42
Bellona
12
7 / 1 / 6
9,089
826
11,276
15,323
15,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
14 / 3 / 8
10,510
955
25,040
14,686
6,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
jay6inn
Kuzenbo
9
0 / 10 / 3
7,139
649
2,989
20,695
16,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
neyupe
Nu Wa
13
5 / 8 / 0
9,448
859
10,887
14,072
5,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
ryd6rr
Hercules
11
0 / 8 / 3
7,122
647
9,119
23,520
17,939
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
26
Kills
5
5
Deaths
26
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
Flesto
Apollo
5
1
15
12.5
W
Bellona
Zakarta42
Bellona
7
1
6
10
L
Kuzenbo
jay6inn
Kuzenbo
0
10
3
0.15
L
Nu Wa
neyupe
Nu Wa
5
8
0
0.63
L
Hercules
ryd6rr
Hercules
0
8
3
0.19
W
14
3
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,521
Damage
22,995
37,982
Taken
58,287
25,193
Mitigated
40,103
14,690
Healing
4,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Flesto
Apollo
13,205
10,262
0
1,205
7,973
3,597
1,376
3,203
4,504
0
32,366
W
Bellona
Zakarta42
Bellona
11,276
4,612
0
3,794
15,323
15,126
150
3,795
11,199
0
33,560
L
Kuzenbo
jay6inn
Kuzenbo
2,989
1,347
0
399
20,695
16,509
0
8,611
12,084
6,325
0
L
Nu Wa
neyupe
Nu Wa
10,887
2,357
0
200
14,072
5,655
0
5,251
8,821
31,022
0
L
Hercules
ryd6rr
Hercules
9,119
4,091
0
3,489
23,520
17,939
0
8,289
15,231
0
20,646
W
25,040
12,582
0
9,691
14,686
6,470
1,373
6,516
7,866
53,937
5,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,606
Gold Earned
23,709
146
Minions Killed
69
8
Camps Cleared
1
547,118
Distance Traveled
481,704
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,007
819
41
4
3
179,689
3
W
Bellona
9,089
826
36
3
3
208,838
1
L
Kuzenbo
7,139
649
3
0
0
165,795
2
L
Nu Wa
9,448
859
37
3
0
143,613
1
L
Hercules
7,122
647
29
3
1
172,296
0
W
Sol
10,510
955
69
6
2
158,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role