Player Matchup

Sun Wukong
Sun Wukong
ALG Rogue
Sun Wukong
Level 120
God Stats
2W - 0L
1,715 SR
Queue Stats
144W - 114L
1,561 Elo+
Solo
Kukulkan
Kukulkan
ChaosCompany255
Kukulkan
Level 32
God Stats
1W - 0L
1,788 SR
Queue Stats
1W - 1L
1,227 Elo+
Party 2
Hun Batz
Hun Batz
SIMMER x x DOWN
Hun Batz
Level 126
God Stats
5W - 3L
1,655 SR
Queue Stats
537W - 557L
1,579 Elo+
Party 3
Atlas
Atlas
UnholyxKreation
Atlas
Level 122
God Stats
11W - 6L
1,530 SR
Queue Stats
491W - 516L
1,560 Elo+
Party 3
Aphrodite
Aphrodite
Yipy
Aphrodite
Level 115
God Stats
1W - 0L
1,315 SR
Queue Stats
1W - 1L
1,227 Elo+
Party 2
Team Averages
Level 103
1,601 SR
1,431 Elo+

VS

Team Averages
Level 78
1,520 SR
1,431 Elo+
Nox
Nox
DaTim
Nox
Level 60
God Stats
1W - 2L
1,275 SR
Queue Stats
34W - 43L
1,418 Elo+
Party 1
Amaterasu
Amaterasu
GingieBreadBoy
Amaterasu
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,429 Elo+
Party 1
Yemoja
Yemoja
Grojmeir93
Yemoja
Level 126
God Stats
1W - 1L
1,824 SR
Queue Stats
208W - 226L
1,413 Elo+
Party 4
Agni
Agni
RareDevil32
Agni
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,458 Elo+
Solo
Eset
Eset
Vorlash24
Eset
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 83L
1,437 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ALG Rogue
Sun Wukong
17
7 / 4 / 9
10,955
730
14,972
24,366
23,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
19
4 / 1 / 17
11,257
750
24,975
12,007
6,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
19
8 / 1 / 11
11,494
766
18,576
13,074
6,628
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
4 / 4 / 13
10,632
709
10,661
19,280
20,948
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Aphrodite
Yipy
Aphrodite
18
0 / 1 / 19
10,305
687
10,167
16,033
10,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
DaTim
Nox
17
2 / 3 / 5
9,677
645
13,017
13,639
7,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
GingieBreadBoy
Amaterasu
15
2 / 5 / 4
9,028
602
12,345
24,691
20,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
Grojmeir93
Yemoja
17
1 / 2 / 5
10,001
667
8,115
17,903
18,968
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 7 / 2
8,601
573
10,792
13,808
6,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
16
1 / 6 / 2
9,301
620
11,873
15,579
8,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
25
23
Kills
7
11
Deaths
23
69
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ALG Rogue
Sun Wukong
7
4
9
2.88
W
Kukulkan
4
1
17
12.5
L
Nox
DaTim
Nox
2
3
5
1.5
L
Amaterasu
GingieBreadBoy
Amaterasu
2
5
4
0.8
L
Yemoja
Grojmeir93
Yemoja
1
2
5
1.75
L
1
7
2
0.29
W
Hun Batz
8
1
11
13.5
W
4
4
13
2.63
L
Eset
1
6
2
0.33
W
Aphrodite
Yipy
Aphrodite
0
1
19
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,351
Damage
56,142
84,760
Taken
85,620
67,958
Mitigated
61,984
49,673
Healing
35,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ALG Rogue
Sun Wukong
14,972
2,098
1,539
8,161
24,366
23,305
1,621
12,965
11,305
0
24,419
W
Kukulkan
24,975
1,920
783
1,867
12,007
6,101
2,252
7,017
4,884
49,823
0
L
Nox
DaTim
Nox
13,017
535
1,396
1,475
13,639
7,265
560
6,526
7,113
23,235
0
L
Amaterasu
GingieBreadBoy
Amaterasu
12,345
4,178
1,965
7,096
24,691
20,743
710
15,308
9,383
0
15,058
L
Yemoja
Grojmeir93
Yemoja
8,115
1,349
10,728
5,661
17,903
18,968
338
8,313
9,590
16,985
0
L
10,792
295
2,010
1,265
13,808
6,493
0
6,918
6,890
29,144
0
W
Hun Batz
18,576
3,273
3,280
4,088
13,074
6,628
2,290
6,029
6,923
0
42,288
W
10,661
3,636
615
1,721
19,280
20,948
202
6,881
12,278
21,658
0
L
Eset
11,873
895
1,957
2,276
15,579
8,515
133
8,738
6,841
27,925
0
W
Aphrodite
Yipy
Aphrodite
10,167
1,967
16,424
11,195
16,033
10,976
947
10,316
5,573
25,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,643
Gold Earned
46,608
155
Minions Killed
133
0
Camps Cleared
0
1,439,715
Distance Traveled
1,296,227
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,955
730
22
1
0
275,266
0
W
Kukulkan
11,257
750
48
3
0
291,830
2
L
Nox
9,677
645
34
2
0
270,636
0
L
Amaterasu
9,028
602
1
0
0
309,093
0
L
Yemoja
10,001
667
13
1
0
288,718
0
L
Agni
8,601
573
44
3
0
202,012
3
W
Hun Batz
11,494
766
29
2
0
328,110
5
W
Atlas
10,632
709
21
1
0
241,267
3
L
Eset
9,301
620
41
3
0
225,768
0
W
Aphrodite
10,305
687
35
2
0
303,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role