Player Matchup

Baron Samedi
Baron Samedi
DExABLO
Baron Samedi
Level 18
God Stats
13W - 24L
1,397 SR
Queue Stats
20W - 28L
1,292 Elo+
Party 1
Danzaburou
Danzaburou
RIP Legends650
Danzaburou
Level 29
God Stats
15W - 7L
1,458 SR
Queue Stats
147W - 136L
1,435 Elo+
Party 2
Freya
Freya
SM GottenGrain
Freya
Level 65
God Stats
12W - 9L
1,601 SR
Queue Stats
316W - 338L
1,500 Elo+
Party 1
Bacchus
Bacchus
Shreveport217
Bacchus
Level 97
God Stats
5W - 2L
1,404 SR
Queue Stats
259W - 254L
1,462 Elo+
Party 2
Arachne
Arachne
csasfadefqagweae
Arachne
Level 64
God Stats
4W - 2L
1,774 SR
Queue Stats
172W - 203L
1,403 Elo+
Party 1
Team Averages
Level 55
1,527 SR
1,419 Elo+

VS

Team Averages
Level 49
1,405 SR
1,310 Elo+
Artio
Artio
Kittygodex
Artio
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 233L
1,373 Elo+
Solo
Kukulkan
Kukulkan
Syn Javelin
Kukulkan
Level 8
God Stats
0W - 1L
1,238 SR
Queue Stats
0W - 2L
1,222 Elo+
Party 3
Amaterasu
Amaterasu
Syn Jewolski
Amaterasu
Level 55
God Stats
12W - 14L
1,507 SR
Queue Stats
17W - 27L
1,334 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Syn Psychedelic
Tsukuyomi
Level 24
God Stats
9W - 12L
1,330 SR
Queue Stats
10W - 20L
1,301 Elo+
Party 3
Danzaburou
Danzaburou
Syn Shanks
Danzaburou
Level 48
God Stats
31W - 28L
1,448 SR
Queue Stats
57W - 53L
1,322 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DExABLO
Baron Samedi
17
1 / 4 / 7
10,909
474
10,547
14,840
13,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
RIP Legends650
Danzaburou
18
9 / 3 / 5
12,343
537
16,564
18,748
9,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
8 / 1 / 11
12,435
541
27,412
21,272
11,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
15
1 / 1 / 15
10,861
472
10,856
23,228
35,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
12 / 1 / 3
12,812
557
16,261
22,251
12,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
2 / 6 / 3
9,489
413
10,774
30,892
36,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
Syn Javelin
Kukulkan
15
2 / 9 / 6
10,020
436
14,903
17,821
9,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Syn Jewolski
Amaterasu
16
4 / 2 / 1
9,824
427
10,406
19,225
16,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Syn Psychedelic
Tsukuyomi
15
1 / 4 / 4
9,480
412
7,312
19,366
10,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
Syn Shanks
Danzaburou
13
1 / 10 / 3
8,942
389
17,672
20,628
9,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
27
31
Kills
10
10
Deaths
31
41
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DExABLO
Baron Samedi
1
4
7
1.13
L
Artio
2
6
3
0.58
W
Danzaburou
RIP Legends650
Danzaburou
9
3
5
3.83
W
8
1
11
13.5
W
Bacchus
1
1
15
8.5
L
Kukulkan
Syn Javelin
Kukulkan
2
9
6
0.56
L
Amaterasu
Syn Jewolski
Amaterasu
4
2
1
2.25
L
Tsukuyomi
Syn Psychedelic
Tsukuyomi
1
4
4
0.75
L
Danzaburou
Syn Shanks
Danzaburou
1
10
3
0.25
W
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,640
Damage
61,067
100,339
Taken
107,932
82,196
Mitigated
81,244
35,585
Healing
24,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DExABLO
Baron Samedi
10,547
1,664
769
3,407
14,840
13,715
1,711
1,066
13,774
60,847
0
L
Artio
10,774
742
548
5,356
30,892
36,770
0
12,994
17,898
34,074
0
W
Danzaburou
RIP Legends650
Danzaburou
16,564
7,070
337
7,947
18,748
9,286
3,465
6,704
12,044
0
107,181
W
27,412
11,068
0
13,215
21,272
11,776
3,133
7,759
13,513
94,587
0
W
Bacchus
10,856
1,299
0
4,239
23,228
35,182
0
4,689
18,539
30,560
0
L
Kukulkan
Syn Javelin
Kukulkan
14,903
2,413
0
276
17,821
9,181
935
7,659
10,162
75,558
0
L
Amaterasu
Syn Jewolski
Amaterasu
10,406
2,622
0
5,698
19,225
16,089
0
10,738
8,487
0
50,774
L
Tsukuyomi
Syn Psychedelic
Tsukuyomi
7,312
929
0
7,650
19,366
10,031
0
6,194
13,172
1,248
68,331
L
Danzaburou
Syn Shanks
Danzaburou
17,672
7,756
0
4,925
20,628
9,173
0
11,230
9,398
0
63,492
W
16,261
11,407
0
5,671
22,251
12,237
1,639
6,219
16,032
0
113,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,360
Gold Earned
47,755
541
Minions Killed
417
0
Camps Cleared
0
2,202,228
Distance Traveled
2,022,146
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,909
474
91
4
0
394,130
2
L
Artio
9,489
413
35
2
0
409,686
0
W
Danzaburou
12,343
537
164
7
0
401,236
2
W
Freya
12,435
541
113
5
0
435,537
0
W
Bacchus
10,861
472
24
1
0
442,034
1
L
Kukulkan
10,020
436
109
5
0
387,704
3
L
Amaterasu
9,824
427
79
3
0
461,913
3
L
Tsukuyomi
9,480
412
102
4
0
393,806
0
L
Danzaburou
8,942
389
92
4
0
369,037
0
W
Arachne
12,812
557
149
6
0
529,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role