Player Matchup

Sol
Sol
EODLunchbox
Sol
Level 155
God Stats
0W - 1L
1,638 SR
Queue Stats
94W - 90L
1,545 Elo+
Party 2
Ishtar
Ishtar
Kjlfhgj5ry
Ishtar
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,456 Elo+
Solo
Tyr
Tyr
McChrom_w_cheese
Tyr
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,452 Elo+
Solo
Nu Wa
Nu Wa
Nellonious
Nu Wa
Level 103
God Stats
13W - 6L
1,755 SR
Queue Stats
110W - 81L
1,565 Elo+
Party 2
Cthulhu
Cthulhu
XArbiter999X
Cthulhu
Level 160
God Stats
4W - 5L
1,599 SR
Queue Stats
91W - 59L
1,565 Elo+
Party 2
Team Averages
Level 117
1,598 SR
1,517 Elo+

VS

Team Averages
Level 88
1,594 SR
1,558 Elo+
Merlin
Merlin
Devilman_Sabbath
Merlin
Level 69
God Stats
14W - 10L
1,638 SR
Queue Stats
107W - 108L
1,462 Elo+
Solo
Achilles
Achilles
ExsertKarma6625
Achilles
Level 88
God Stats
13W - 12L
1,488 SR
Queue Stats
38W - 32L
1,551 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KoalaLegend77
Ah Muzen Cab
Level 66
God Stats
1W - 0L
1,676 SR
Queue Stats
39W - 36L
1,484 Elo+
Solo
Xbalanque
Xbalanque
iiGoodNight
Xbalanque
Level 103
God Stats
4W - 4L
1,553 SR
Queue Stats
80W - 78L
1,553 Elo+
Party 1
Terra
Terra
loo3012
Terra
Level 116
God Stats
3W - 1L
1,614 SR
Queue Stats
23W - 14L
1,741 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 0
10,179
925
17,916
16,898
8,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Kjlfhgj5ry
Ishtar
16
0 / 3 / 1
10,206
928
11,368
13,752
7,136
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 3 / 1
10,005
910
7,742
22,699
24,499
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
15
0 / 2 / 1
9,871
897
18,278
13,235
5,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
XArbiter999X
Cthulhu
15
0 / 3 / 1
10,034
912
19,343
23,137
23,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Team 1 Tickets

175

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 7
10,776
980
14,054
8,326
4,493
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
17
5 / 1 / 7
12,509
1,137
13,446
28,087
40,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
KoalaLegend77
Ah Muzen Cab
17
2 / 0 / 6
11,706
1,064
19,872
9,810
5,068
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
iiGoodNight
Xbalanque
17
5 / 0 / 6
11,980
1,089
27,514
15,953
7,962
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
loo3012
Terra
17
0 / 0 / 13
11,672
1,061
11,905
17,021
22,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
52
1
Kills
13
13
Deaths
1
4
Assists
39
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
L
1
2
0
0.5
W
Achilles
5
1
7
8.5
L
Ishtar
Kjlfhgj5ry
Ishtar
0
3
1
0.17
W
Ah Muzen Cab
KoalaLegend77
Ah Muzen Cab
2
0
6
5
L
0
3
1
0.17
L
Nu Wa
0
2
1
0.25
L
Cthulhu
XArbiter999X
Cthulhu
0
3
1
0.17
W
Xbalanque
iiGoodNight
Xbalanque
5
0
6
8
W
Terra
loo3012
Terra
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,647
Damage
86,791
89,721
Taken
79,197
69,709
Mitigated
79,736
11,053
Healing
32,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,054
823
628
1,995
8,326
4,493
0
6,461
1,865
35,836
0
L
17,916
6,560
0
3,498
16,898
8,526
0
6,263
10,635
32,747
3,223
W
Achilles
13,446
2,889
2,284
9,200
28,087
40,015
0
17,899
10,188
388
17,990
L
Ishtar
Kjlfhgj5ry
Ishtar
11,368
7,242
0
1,581
13,752
7,136
0
3,895
9,857
0
33,199
W
Ah Muzen Cab
KoalaLegend77
Ah Muzen Cab
19,872
7,798
0
5,654
9,810
5,068
0
6,134
3,676
0
61,856
L
7,742
414
0
938
22,699
24,499
0
7,448
15,251
0
22,870
L
Nu Wa
18,278
3,996
345
1,339
13,235
5,857
0
3,399
9,836
32,884
0
L
Cthulhu
XArbiter999X
Cthulhu
19,343
873
1,774
1,578
23,137
23,691
0
5,342
17,795
37,662
0
W
Xbalanque
iiGoodNight
Xbalanque
27,514
14,954
0
3,989
15,953
7,962
0
11,204
4,749
0
55,110
W
Terra
loo3012
Terra
11,905
307
4,331
4,873
17,021
22,198
0
11,950
5,071
29,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,295
Gold Earned
58,643
243
Minions Killed
250
3
Camps Cleared
11
1,082,645
Distance Traveled
1,131,139
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,776
980
48
4
1
208,999
0
L
Sol
10,179
925
48
4
1
201,053
0
W
Achilles
12,509
1,137
6
1
0
238,861
3
L
Ishtar
10,206
928
57
5
0
199,695
0
W
Ah Muzen Cab
11,706
1,064
110
10
5
232,596
0
L
Tyr
10,005
910
36
3
2
250,893
0
L
Nu Wa
9,871
897
44
4
0
190,766
0
L
Cthulhu
10,034
912
58
5
0
240,238
1
W
Xbalanque
11,980
1,089
62
6
5
214,367
0
W
Terra
11,672
1,061
24
2
0
236,316
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role