Player Matchup

Sol
Sol
Platinum II
ChipViking
Sol
Platinum II
Level 155
God Stats
16W - 22L
1,530 SR
Queue Stats
174W - 196L
1,912 MMR
Party 1
Medusa
Medusa
Gold I
FudgeDeacon
Medusa
Gold I
Level 123
God Stats
27W - 33L
1,567 SR
Queue Stats
206W - 241L
1,671 MMR
Party 1
Hercules
Hercules
Gold V
Maesh
Hercules
Gold V
Level 129
God Stats
18W - 18L
1,616 SR
Queue Stats
228W - 250L
1,457 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 136
1,571 SR
1,680 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 113
1,494 SR
1,933 MMR
Hou Yi
Hou Yi
Diamond IV
DaBootyholeTroll
Hou Yi
Diamond IV
Level 133
God Stats
0W - 1L
1,503 SR
Queue Stats
84W - 66L
2,300 MMR
Party 2
Anubis
Anubis
Silver IV
Katakioka
Anubis
Silver IV
Level 83
God Stats
5W - 9L
1,650 SR
Queue Stats
57W - 95L
1,206 MMR
Solo
Cthulhu
Cthulhu
Diamond IV
SoggyBeefFlaps
Cthulhu
Diamond IV
Level 122
God Stats
0W - 1L
1,330 SR
Queue Stats
83W - 62L
2,293 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 4
10,686
712
12,580
12,932
5,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
16
3 / 2 / 5
10,670
711
13,922
10,677
5,731
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
Maesh
Hercules
15
2 / 1 / 7
11,199
747
8,098
15,342
17,868
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThothAresAh Muzen CabAtlasPersephone

VS

Bans
Baron SamediZeusHorusEsetAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 2
9,656
644
12,647
11,450
5,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
Katakioka
Anubis
14
1 / 6 / 2
9,409
627
9,600
14,119
9,699
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 1 / 3
10,557
704
9,505
14,226
21,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
9
Kills
4
4
Deaths
9
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
L
2
2
2
1.5
W
Medusa
3
2
5
2.75
L
Anubis
Katakioka
Anubis
1
6
2
0.33
W
Hercules
Maesh
Hercules
2
1
7
5.5
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,600
Damage
31,752
38,951
Taken
39,795
29,144
Mitigated
36,963
13,896
Healing
8,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,580
3,044
0
6,667
12,932
5,545
2,048
5,754
7,178
46,792
0
L
12,647
4,838
0
2,901
11,450
5,951
0
2,611
8,603
0
44,469
W
Medusa
13,922
5,978
0
2,247
10,677
5,731
849
5,456
5,221
0
58,398
L
Anubis
Katakioka
Anubis
9,600
302
0
3,166
14,119
9,699
0
5,305
8,518
31,131
0
W
Hercules
Maesh
Hercules
8,098
1,432
0
4,982
15,342
17,868
168
8,130
7,212
0
15,136
L
9,505
209
647
1,819
14,226
21,313
0
4,230
9,736
30,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,555
Gold Earned
29,622
188
Minions Killed
185
8
Camps Cleared
7
865,040
Distance Traveled
816,296
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,686
712
81
5
7
281,251
3
L
Hou Yi
9,656
644
89
6
5
272,100
1
W
Medusa
10,670
711
95
6
0
290,754
5
L
Anubis
9,409
627
55
4
1
242,340
4
W
Hercules
11,199
747
12
1
1
293,035
6
L
Cthulhu
10,557
704
41
3
1
301,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role