Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Dying System113
Bacchus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Mariodr70
Sun Wukong
Level 128
God Stats
6W - 2L
1,412 SR
Queue Stats
250W - 250L
1,475 Elo+
Solo
Hades
Hades
NocturnaLKnightx
Hades
Level 135
God Stats
1W - 1L
1,851 SR
Queue Stats
107W - 109L
1,507 Elo+
Party 2
Bakasura
Bakasura
SpawnxChickn
Bakasura
Level 26
God Stats
0W - 1L
1,480 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 69
1,548 SR
1,496 Elo+

VS

Team Averages
Level 97
1,497 SR
1,492 Elo+
Thor
Thor
Bionic1515
Thor
Level 104
God Stats
11W - 12L
1,499 SR
Queue Stats
235W - 257L
1,543 Elo+
Party 3
Sylvanus
Sylvanus
EGO360
Sylvanus
Level 147
God Stats
7W - 6L
1,428 SR
Queue Stats
314W - 323L
1,480 Elo+
Party 1
Kukulkan
Kukulkan
Swampblaze
Kukulkan
Level 20
God Stats
2W - 1L
1,545 SR
Queue Stats
13W - 15L
1,455 Elo+
Solo
Bakasura
Bakasura
creeeeeeemy
Bakasura
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 38L
1,528 Elo+
Party 3
Kuzenbo
Kuzenbo
xXwickedyayoXx
Kuzenbo
Level 127
God Stats
3W - 5L
1,510 SR
Queue Stats
97W - 102L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
0 / 1 / 4
7,109
711
3,996
7,753
3,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 7 / 2
6,418
642
3,483
14,157
11,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Mariodr70
Sun Wukong
14
1 / 2 / 3
7,123
712
9,714
12,646
8,233
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 1 / 2
8,013
801
10,367
8,043
6,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
SpawnxChickn
Bakasura
12
1 / 6 / 3
6,613
661
2,966
9,611
5,084
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 6
8,942
894
8,634
7,851
3,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
EGO360
Sylvanus
15
5 / 0 / 9
7,909
791
12,126
8,465
5,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
Swampblaze
Kukulkan
14
2 / 2 / 7
7,885
789
9,587
5,794
2,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
creeeeeeemy
Bakasura
13
0 / 3 / 13
7,054
705
4,140
10,254
6,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 4
7,010
701
6,043
8,776
8,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
7
Kills
17
17
Deaths
7
14
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
1
4
2
W
9
0
6
12
L
0
7
2
0.14
W
Sylvanus
EGO360
Sylvanus
5
0
9
9.5
L
Sun Wukong
Mariodr70
Sun Wukong
1
2
3
1.25
L
5
1
2
6
L
Bakasura
SpawnxChickn
Bakasura
1
6
3
0.42
W
Kukulkan
Swampblaze
Kukulkan
2
2
7
2.75
W
Bakasura
creeeeeeemy
Bakasura
0
3
13
2.17
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,526
Damage
40,530
52,210
Taken
41,140
34,876
Mitigated
27,132
10,540
Healing
9,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,996
1,039
0
1,953
7,753
3,447
193
4,420
3,165
0
24,946
W
8,634
2,053
0
482
7,851
3,878
825
3,807
4,044
0
32,504
L
3,483
442
0
583
14,157
11,324
0
7,663
6,050
7,618
0
W
Sylvanus
EGO360
Sylvanus
12,126
4,358
2,458
3,470
8,465
5,677
860
2,308
6,157
23,368
3,924
L
Sun Wukong
Mariodr70
Sun Wukong
9,714
844
0
3,409
12,646
8,233
0
6,498
5,768
0
25,916
L
10,367
793
358
3,928
8,043
6,788
0
3,252
4,467
33,782
0
L
Bakasura
SpawnxChickn
Bakasura
2,966
1,942
0
309
9,611
5,084
0
3,224
5,788
0
9,875
W
Kukulkan
Swampblaze
Kukulkan
9,587
1,048
0
100
5,794
2,723
31
2,271
3,498
31,042
0
W
Bakasura
creeeeeeemy
Bakasura
4,140
2,439
0
896
10,254
6,396
0
3,345
6,509
0
10,364
W
6,043
1,920
327
1,299
8,776
8,458
185
2,119
6,510
16,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,276
Gold Earned
38,800
182
Minions Killed
212
0
Camps Cleared
0
956,424
Distance Traveled
967,728
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,109
711
51
5
0
192,007
0
W
Thor
8,942
894
72
7
0
206,927
0
L
Bacchus
6,418
642
7
1
0
169,499
0
W
Sylvanus
7,909
791
29
3
0
164,744
3
L
Sun Wukong
7,123
712
34
3
0
215,828
1
L
Hades
8,013
801
65
7
0
200,195
2
L
Bakasura
6,613
661
25
3
0
178,895
1
W
Kukulkan
7,885
789
63
6
0
183,376
0
W
Bakasura
7,054
705
20
2
0
213,443
0
W
Kuzenbo
7,010
701
28
3
0
199,238
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role