Player Matchup

Fenrir
Fenrir
AgingFire7800
Fenrir
Level 99
God Stats
4W - 1L
1,603 SR
Queue Stats
30W - 34L
1,497 Elo+
Party 1
Izanami
Izanami
J3-_-C
Izanami
Level 18
God Stats
3W - 6L
1,500 SR
Queue Stats
14W - 16L
1,401 Elo+
Party 1
The Morrigan
The Morrigan
TheeBigA-_-
The Morrigan
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 25L
1,391 Elo+
Party 1
Nike
Nike
lil_yeti800
Nike
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 33L
1,395 Elo+
Party 1
Khepri
Khepri
vDawnツ
Khepri
Level 25
God Stats
1W - 3L
1,331 SR
Queue Stats
12W - 21L
1,405 Elo+
Party 1
Team Averages
Level 63
1,487 SR
1,418 Elo+

VS

Team Averages
Level 89
1,524 SR
1,431 Elo+
Nemesis
Nemesis
 
Nemesis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
 
Xbalanque
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Gods-Pimp-Hand
Sobek
Level 102
God Stats
13W - 15L
1,397 SR
Queue Stats
162W - 182L
1,396 Elo+
Party 2
Vulcan
Vulcan
Sickwarg
Vulcan
Level 62
God Stats
3W - 2L
1,617 SR
Queue Stats
52W - 75L
1,330 Elo+
Party 2
Chang'e
Chang'e
savage_boy_C
Chang'e
Level 105
God Stats
8W - 5L
1,604 SR
Queue Stats
399W - 460L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 1
5,514
613
3,759
7,255
2,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
J3-_-C
Izanami
9
2 / 1 / 2
5,467
607
4,976
5,378
1,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
TheeBigA-_-
The Morrigan
9
0 / 0 / 1
4,754
528
2,736
3,524
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 3 / 1
5,625
625
5,455
8,867
3,947
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
vDawnツ
Khepri
9
3 / 0 / 2
5,772
641
2,482
4,694
2,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
0 / 2 / 2
4,764
529
2,020
7,124
2,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
 
Xbalanque
7
1 / 2 / 0
4,587
510
5,406
6,556
1,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 2 / 0
4,359
484
971
5,806
2,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
Sickwarg
Vulcan
9
1 / 2 / 0
5,201
578
3,527
4,285
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
savage_boy_C
Chang'e
9
3 / 3 / 0
5,546
616
5,118
9,643
3,177
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
11
Kills
5
5
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
2
2
0.5
L
Xbalanque
 
Xbalanque
1
2
0
0.5
W
3
1
1
3.5
L
0
2
0
0
W
Izanami
J3-_-C
Izanami
2
1
2
3
L
Vulcan
Sickwarg
Vulcan
1
2
0
0.5
W
The Morrigan
TheeBigA-_-
The Morrigan
0
0
1
0.5
W
3
3
1
1.17
L
Chang'e
savage_boy_C
Chang'e
3
3
0
1
W
Khepri
vDawnツ
Khepri
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,408
Damage
17,042
29,718
Taken
33,414
12,416
Mitigated
10,791
8,331
Healing
9,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,020
347
0
614
7,124
2,198
0
1,085
5,931
0
25,677
L
Xbalanque
 
Xbalanque
5,406
2,848
0
1,999
6,556
1,549
0
462
6,094
0
30,122
W
3,759
900
0
2,554
7,255
2,601
0
1,323
5,932
0
27,091
L
971
29
907
1,763
5,806
2,316
0
1,049
4,757
7,265
0
W
Izanami
J3-_-C
Izanami
4,976
4,094
0
1,074
5,378
1,764
0
349
5,029
0
36,547
L
Vulcan
Sickwarg
Vulcan
3,527
1,749
0
454
4,285
1,551
136
1,584
2,553
34,574
0
W
The Morrigan
TheeBigA-_-
The Morrigan
2,736
637
0
750
3,524
1,332
82
2,335
1,189
25,095
1,529
W
5,455
1,130
0
2,530
8,867
3,947
0
4,745
4,122
0
32,817
L
Chang'e
savage_boy_C
Chang'e
5,118
703
136
3,922
9,643
3,177
47
0
9,643
33,705
0
W
Khepri
vDawnツ
Khepri
2,482
378
300
1,123
4,694
2,772
336
864
3,830
19,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,132
Gold Earned
24,457
232
Minions Killed
233
0
Camps Cleared
0
924,097
Distance Traveled
829,200
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,764
529
43
5
0
195,538
0
L
Xbalanque
4,587
510
49
5
0
149,069
1
W
Fenrir
5,514
613
46
5
0
209,550
1
L
Sobek
4,359
484
13
1
0
151,893
7
W
Izanami
5,467
607
63
7
0
169,504
1
L
Vulcan
5,201
578
69
8
0
168,657
2
W
The Morrigan
4,754
528
52
6
0
178,790
0
W
Nike
5,625
625
49
5
0
180,511
2
L
Chang'e
5,546
616
59
7
0
164,043
0
W
Khepri
5,772
641
22
2
0
185,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role