Player Matchup

Shiva
Shiva
 
Shiva
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Sparruu
Kumbhakarna
Level 159
God Stats
1W - 1L
1,724 SR
Queue Stats
172W - 176L
1,623 Elo+
Solo
Aphrodite
Aphrodite
Vocoal
Aphrodite
Level 121
God Stats
1W - 2L
1,549 SR
Queue Stats
23W - 17L
1,633 Elo+
Party 1
Ishtar
Ishtar
achez51
Ishtar
Level 134
God Stats
2W - 2L
1,692 SR
Queue Stats
53W - 45L
1,590 Elo+
Party 1
Thoth
Thoth
zildj
Thoth
Level 143
God Stats
0W - 2L
1,526 SR
Queue Stats
42W - 31L
1,614 Elo+
Party 1
Team Averages
Level 140
1,598 SR
1,592 Elo+

VS

Team Averages
Level 129
1,667 SR
1,594 Elo+
Jormungandr
Jormungandr
Duuwi
Jormungandr
Level 160
God Stats
2W - 2L
1,583 SR
Queue Stats
63W - 54L
1,570 Elo+
Solo
Thoth
Thoth
Irishbug
Thoth
Level 128
God Stats
2W - 0L
1,553 SR
Queue Stats
93W - 74L
1,637 Elo+
Solo
Thanatos
Thanatos
LeaveBots
Thanatos
Level 160
God Stats
16W - 10L
1,992 SR
Queue Stats
860W - 577L
1,612 Elo+
Party 2
Arachne
Arachne
kawenmonster
Arachne
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,531 Elo+
Solo
Neith
Neith
natashaxs
Neith
Level 124
God Stats
13W - 10L
1,707 SR
Queue Stats
434W - 324L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
1 / 2 / 1
8,158
680
13,762
18,488
15,856
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
Sparruu
Kumbhakarna
14
0 / 3 / 1
7,830
653
6,396
17,365
16,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Aphrodite
Vocoal
Aphrodite
14
0 / 3 / 1
7,912
659
6,471
12,242
5,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
achez51
Ishtar
15
2 / 4 / 0
8,524
710
7,164
12,663
5,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
zildj
Thoth
17
0 / 2 / 1
9,075
756
8,215
7,223
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Duuwi
Jormungandr
17
3 / 0 / 8
9,849
821
15,016
15,474
19,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thoth
Irishbug
Thoth
16
1 / 1 / 6
9,122
760
9,325
7,121
3,290
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
LeaveBots
Thanatos
17
5 / 1 / 3
9,422
785
14,125
10,597
5,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
kawenmonster
Arachne
16
2 / 0 / 6
8,948
746
8,366
12,489
7,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
natashaxs
Neith
16
3 / 1 / 8
9,591
799
9,958
8,141
4,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
3
Kills
14
14
Deaths
3
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
2
1
0.75
W
Jormungandr
Duuwi
Jormungandr
3
0
8
7
W
Thoth
Irishbug
Thoth
1
1
6
4
W
Thanatos
LeaveBots
Thanatos
5
1
3
6.5
L
Kumbhakarna
Sparruu
Kumbhakarna
0
3
1
0.17
L
Aphrodite
Vocoal
Aphrodite
0
3
1
0.17
L
Ishtar
achez51
Ishtar
2
4
0
0.5
W
Arachne
kawenmonster
Arachne
2
0
6
5
W
Neith
natashaxs
Neith
3
1
8
7
L
Thoth
zildj
Thoth
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,008
Damage
56,790
67,981
Taken
53,822
45,699
Mitigated
39,566
17,713
Healing
18,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
13,762
1,143
690
1,478
18,488
15,856
0
7,057
11,356
57
35,896
W
Jormungandr
Duuwi
Jormungandr
15,016
3,737
0
3,612
15,474
19,061
0
6,284
8,878
37,141
0
W
Thoth
Irishbug
Thoth
9,325
775
0
250
7,121
3,290
2,225
3,823
3,156
43,204
0
W
Thanatos
LeaveBots
Thanatos
14,125
2,772
0
7,736
10,597
5,223
0
5,588
4,903
0
30,802
L
Kumbhakarna
Sparruu
Kumbhakarna
6,396
129
0
574
17,365
16,341
0
6,017
11,094
19,183
0
L
Aphrodite
Vocoal
Aphrodite
6,471
281
7,285
6,184
12,242
5,919
128
5,249
6,993
17,999
0
L
Ishtar
achez51
Ishtar
7,164
5,086
0
1,132
12,663
5,298
1,149
4,312
8,351
38
27,018
W
Arachne
kawenmonster
Arachne
8,366
4,907
0
4,406
12,489
7,959
3,215
3,192
9,185
0
29,073
W
Neith
natashaxs
Neith
9,958
4,394
0
2,077
8,141
4,033
1,163
1,526
6,523
33
33,834
L
Thoth
zildj
Thoth
8,215
69
0
370
7,223
2,285
553
1,410
5,813
54,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,499
Gold Earned
46,932
299
Minions Killed
258
0
Camps Cleared
0
1,236,242
Distance Traveled
1,339,520
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,158
680
51
4
0
268,489
4
W
Jormungandr
9,849
821
44
4
0
267,409
2
W
Thoth
9,122
760
82
7
0
262,791
3
W
Thanatos
9,422
785
37
3
0
286,728
0
L
Kumbhakarna
7,830
653
37
3
0
247,708
1
L
Aphrodite
7,912
659
56
5
0
240,587
0
L
Ishtar
8,524
710
44
4
0
217,680
3
W
Arachne
8,948
746
36
3
0
293,832
1
W
Neith
9,591
799
59
5
0
228,760
0
L
Thoth
9,075
756
111
9
0
261,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role