Player Matchup

Chaac
Chaac
DarkOakPlank
Chaac
Level 127
God Stats
1W - 0L
1,720 SR
Queue Stats
49W - 39L
1,637 Elo+
Party 2
Anhur
Anhur
FroggoMode
Anhur
Level 91
God Stats
11W - 4L
1,758 SR
Queue Stats
405W - 368L
1,599 Elo+
Party 3
Zhong Kui
Zhong Kui
TheHunter0666
Zhong Kui
Level 144
God Stats
9W - 6L
1,683 SR
Queue Stats
91W - 71L
1,621 Elo+
Party 2
Ymir
Ymir
TheNoobz
Ymir
Level 137
God Stats
7W - 6L
1,546 SR
Queue Stats
444W - 367L
1,555 Elo+
Party 3
Thanatos
Thanatos
pNell
Thanatos
Level 138
God Stats
1W - 2L
1,228 SR
Queue Stats
90W - 70L
1,621 Elo+
Party 2
Team Averages
Level 127
1,587 SR
1,606 Elo+

VS

Team Averages
Level 121
1,681 SR
1,633 Elo+
Vamana
Vamana
 
Vamana
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
CheechNDong
Chiron
Level 52
God Stats
4W - 3L
1,807 SR
Queue Stats
65W - 30L
1,706 Elo+
Party 1
Cliodhna
Cliodhna
MalwareCookies_
Cliodhna
Level 119
God Stats
24W - 15L
1,698 SR
Queue Stats
170W - 146L
1,629 Elo+
Party 1
Khepri
Khepri
x ARC Fives x
Khepri
Level 160
God Stats
11W - 18L
1,610 SR
Queue Stats
129W - 173L
1,539 Elo+
Party 1
Chang'e
Chang'e
xZamia
Chang'e
Level 125
God Stats
12W - 8L
1,788 SR
Queue Stats
476W - 395L
1,791 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 5
9,736
541
12,004
22,070
19,039
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
19
2 / 1 / 0
11,201
622
7,269
11,390
4,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
TheHunter0666
Zhong Kui
16
3 / 0 / 5
10,501
583
17,904
12,378
10,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
14
2 / 0 / 5
9,601
533
6,013
10,859
9,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
pNell
Thanatos
17
7 / 1 / 2
10,568
587
10,713
15,396
8,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
1 / 5 / 0
9,255
514
3,841
17,122
8,154
Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chiron
14
0 / 1 / 1
8,580
477
4,032
6,593
1,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
14
0 / 3 / 0
8,053
447
8,768
16,802
6,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 0
7,507
417
3,525
13,459
14,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chang'e
xZamia
Chang'e
14
1 / 3 / 0
8,852
492
16,560
21,641
16,734
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
15
Kills
2
2
Deaths
15
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
5
0
0.2
L
Chiron
0
1
1
0.5
W
1
0
5
3.5
W
Anhur
2
1
0
2
L
Cliodhna
0
3
0
0
W
Zhong Kui
TheHunter0666
Zhong Kui
3
0
5
5.5
W
Ymir
2
0
5
4.5
W
Thanatos
pNell
Thanatos
7
1
2
8
L
0
3
0
0
L
Chang'e
xZamia
Chang'e
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,903
Damage
36,726
72,093
Taken
75,617
51,343
Mitigated
47,443
46,969
Healing
29,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
3,841
2,437
124
3,910
17,122
8,154
0
3,485
13,637
0
90,380
L
Chiron
4,032
877
395
1,721
6,593
1,220
558
305
6,288
0
70,720
W
12,004
3,018
0
13,808
22,070
19,039
0
10,561
11,509
0
80,627
W
Anhur
7,269
2,648
0
6,021
11,390
4,800
3,282
349
11,041
0
117,956
L
Cliodhna
8,768
749
0
6,450
16,802
6,701
0
4,802
12,000
0
81,673
W
Zhong Kui
TheHunter0666
Zhong Kui
17,904
4,833
0
6,764
12,378
10,067
2,560
3,076
9,302
82,996
10,819
W
Ymir
6,013
1,615
229
4,446
10,859
9,335
184
3,068
7,791
29,696
0
W
Thanatos
pNell
Thanatos
10,713
3,655
0
15,701
15,396
8,102
168
3,366
11,853
0
82,182
L
3,525
249
703
2,585
13,459
14,634
0
7,517
5,942
24,821
0
L
Chang'e
xZamia
Chang'e
16,560
2,135
699
12,471
21,641
16,734
0
5,955
15,686
79,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,607
Gold Earned
42,247
607
Minions Killed
587
0
Camps Cleared
0
1,820,725
Distance Traveled
1,732,585
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,255
514
143
8
0
361,145
6
L
Chiron
8,580
477
138
8
0
326,827
3
W
Chaac
9,736
541
122
7
0
365,988
5
W
Anhur
11,201
622
196
11
0
345,840
1
L
Cliodhna
8,053
447
134
7
0
410,826
2
W
Zhong Kui
10,501
583
144
8
0
338,763
6
W
Ymir
9,601
533
34
2
0
369,963
4
W
Thanatos
10,568
587
111
6
0
400,171
8
L
Khepri
7,507
417
36
2
0
326,292
0
L
Chang'e
8,852
492
136
8
0
307,495
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role