Player Matchup

Hades
Hades
BoneBrothKing
Hades
Level 112
God Stats
15W - 13L
1,787 SR
Queue Stats
267W - 343L
1,465 Elo+
Party 2
Ratatoskr
Ratatoskr
Cafjones
Ratatoskr
Level 145
God Stats
67W - 65L
1,549 SR
Queue Stats
246W - 281L
1,432 Elo+
Party 2
Shiva
Shiva
Lαωx
Shiva
Level 149
God Stats
25W - 7L
1,810 SR
Queue Stats
496W - 240L
1,803 Elo+
Party 1
Hel
Hel
Tharkuz
Hel
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 62L
1,681 Elo+
Party 1
Horus
Horus
XFlamerPro
Horus
Level 135
God Stats
32W - 16L
1,751 SR
Queue Stats
245W - 183L
1,719 Elo+
Party 1
Team Averages
Level 140
1,679 SR
1,620 Elo+

VS

Team Averages
Level 112
1,548 SR
1,529 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Nash--61
Merlin
Level 133
God Stats
3W - 3L
1,708 SR
Queue Stats
13W - 20L
1,503 Elo+
Solo
Gilgamesh
Gilgamesh
Textual64
Gilgamesh
Level 105
God Stats
0W - 3L
1,408 SR
Queue Stats
294W - 274L
1,582 Elo+
Solo
Pele
Pele
cliffduggo
Pele
Level 107
God Stats
0W - 4L
1,626 SR
Queue Stats
178W - 173L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
6,496
650
4,799
9,393
5,398
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Cafjones
Ratatoskr
15
2 / 0 / 2
7,577
758
4,530
11,559
6,450
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shiva
Lαωx
Shiva
15
6 / 1 / 3
8,053
805
13,611
13,704
9,191
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
15
2 / 2 / 7
7,795
780
8,758
10,446
4,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
12
1 / 1 / 5
7,220
722
6,483
11,617
10,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 2 / 5
6,921
692
7,315
9,218
9,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
 
Ishtar
12
0 / 2 / 4
6,371
637
7,493
7,011
3,154
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
Nash--61
Merlin
14
3 / 2 / 2
7,541
754
8,980
6,829
2,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
Textual64
Gilgamesh
13
2 / 3 / 3
6,957
696
8,176
13,011
7,375
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 2 / 4
7,503
750
9,467
9,578
5,440
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
24
11
Kills
6
6
Deaths
11
20
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
5
1.25
L
Ishtar
 
Ishtar
0
2
4
1
W
0
2
3
0.75
W
Ratatoskr
Cafjones
Ratatoskr
2
0
2
3
W
Shiva
Lαωx
Shiva
6
1
3
7.5
L
Merlin
Nash--61
Merlin
3
2
2
2
L
Gilgamesh
Textual64
Gilgamesh
2
3
3
1.17
W
Hel
2
2
7
2.75
W
Horus
1
1
5
3.5
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,181
Damage
41,431
56,719
Taken
45,647
36,591
Mitigated
28,558
26,341
Healing
7,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,315
1,077
317
521
9,218
9,645
0
2,683
6,535
15,900
0
L
Ishtar
 
Ishtar
7,493
4,631
0
797
7,011
3,154
0
1,387
5,624
0
19,998
W
4,799
325
361
2,501
9,393
5,398
888
1,473
7,854
12,249
0
W
Ratatoskr
Cafjones
Ratatoskr
4,530
73
0
3,076
11,559
6,450
55
2,718
8,733
45
29,674
W
Shiva
Lαωx
Shiva
13,611
2,343
269
3,720
13,704
9,191
287
3,784
9,666
0
30,499
L
Merlin
Nash--61
Merlin
8,980
522
0
557
6,829
2,944
0
3,478
3,351
32,554
0
L
Gilgamesh
Textual64
Gilgamesh
8,176
1,289
335
3,192
13,011
7,375
0
3,402
9,609
0
19,397
W
Hel
8,758
304
4,326
4,068
10,446
4,850
335
3,719
6,507
27,340
0
W
Horus
6,483
2,512
2,795
5,225
11,617
10,702
162
3,765
7,664
0
8,322
L
9,467
1,708
0
1,705
9,578
5,440
0
2,652
6,926
0
37,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,141
Gold Earned
35,293
179
Minions Killed
197
0
Camps Cleared
0
1,134,911
Distance Traveled
1,006,070
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,921
692
20
2
0
208,211
2
L
Ishtar
6,371
637
23
2
0
194,866
1
W
Hades
6,496
650
19
2
0
214,722
0
W
Ratatoskr
7,577
758
62
6
0
245,719
6
W
Shiva
8,053
805
43
4
0
253,541
2
L
Merlin
7,541
754
53
5
0
176,093
0
L
Gilgamesh
6,957
696
34
3
0
211,160
2
W
Hel
7,795
780
49
5
0
202,208
0
W
Horus
7,220
722
6
1
0
218,721
1
L
Pele
7,503
750
67
7
0
215,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role