Player Matchup

Hercules
Hercules
CowboyJunkies
Hercules
Level 83
God Stats
27W - 21L
1,559 SR
Queue Stats
126W - 113L
1,542 Elo+
Party 2
Chaac
Chaac
KCL wipeout73
Chaac
Level 85
God Stats
8W - 3L
1,503 SR
Queue Stats
60W - 57L
1,496 Elo+
Party 2
Kukulkan
Kukulkan
SafeBalloon63
Kukulkan
Level 78
God Stats
5W - 0L
1,929 SR
Queue Stats
62W - 56L
1,528 Elo+
Party 2
Team Averages
Level 82
1,664 SR
1,522 Elo+

VS

Team Averages
Level 40
1,559 SR
1,571 Elo+
Chaac
Chaac
FLC55
Chaac
Level 58
God Stats
21W - 14L
1,557 SR
Queue Stats
91W - 67L
1,601 Elo+
Party 1
Danzaburou
Danzaburou
K1NGC55
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
tHICKdICCfLEX
Scylla
Level 59
God Stats
10W - 5L
1,618 SR
Queue Stats
51W - 36L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CowboyJunkies
Hercules
20
9 / 0 / 7
19,181
685
25,074
40,693
63,633
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 4 / 9
18,691
668
22,021
39,182
26,993
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
SafeBalloon63
Kukulkan
19
4 / 13 / 8
16,562
592
25,850
29,985
6,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FLC55
Chaac
20
13 / 3 / 3
18,425
658
53,624
37,056
33,695
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
K1NGC55
Danzaburou
17
0 / 8 / 6
14,946
534
7,316
21,846
10,408
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
4 / 6 / 9
17,754
634
34,287
26,403
12,696
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
35
17
Kills
17
17
Deaths
17
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hercules
CowboyJunkies
Hercules
9
0
7
12.5
L
Chaac
FLC55
Chaac
13
3
3
4.83
L
Danzaburou
K1NGC55
Danzaburou
0
8
6
0.38
W
4
4
9
2.13
W
Kukulkan
SafeBalloon63
Kukulkan
4
13
8
0.62
L
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,945
Damage
95,227
109,860
Taken
85,305
97,524
Mitigated
56,799
37,614
Healing
21,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CowboyJunkies
Hercules
25,074
4,656
702
19,891
40,693
63,633
300
12,867
27,826
0
63,118
L
Chaac
FLC55
Chaac
53,624
9,437
0
14,598
37,056
33,695
117
12,371
24,685
0
97,692
L
Danzaburou
K1NGC55
Danzaburou
7,316
2,267
0
1,642
21,846
10,408
399
6,632
15,214
0
29,769
W
22,021
7,328
0
15,625
39,182
26,993
2,839
15,042
24,140
0
92,656
W
Kukulkan
SafeBalloon63
Kukulkan
25,850
708
0
1,396
29,985
6,898
0
7,568
22,417
82,895
0
L
34,287
4,220
474
4,755
26,403
12,696
511
7,088
19,315
89,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,434
Gold Earned
51,125
263
Minions Killed
236
12
Camps Cleared
6
1,529,489
Distance Traveled
1,416,675
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
19,181
685
58
2
2
559,100
3
L
Chaac
18,425
658
92
3
2
515,533
4
L
Danzaburou
14,946
534
45
2
0
428,679
0
W
Chaac
18,691
668
92
3
4
537,478
2
W
Kukulkan
16,562
592
113
4
6
432,911
7
L
Scylla
17,754
634
99
4
4
472,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role