Player Matchup

Cthulhu
Cthulhu
Fake lIlIlIl
Cthulhu
Level 15
God Stats
6W - 8L
1,435 SR
Queue Stats
7W - 8L
1,350 Elo+
Party 1
Hachiman
Hachiman
Gameboy718
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,290 Elo+
Party 1
Discordia
Discordia
dogtag575
Discordia
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 45L
1,353 Elo+
Party 1
Team Averages
Level 33
1,478 SR
1,331 Elo+

VS

Team Averages
Level 36
1,681 SR
1,392 Elo+
Da Ji
Da Ji
Alejo00700
Da Ji
Level 43
God Stats
12W - 14L
1,838 SR
Queue Stats
171W - 182L
1,434 Elo+
Solo
Zhong Kui
Zhong Kui
C0iffee
Zhong Kui
Level 44
God Stats
6W - 2L
1,707 SR
Queue Stats
86W - 88L
1,436 Elo+
Party 2
Anhur
Anhur
XBOX APP 505
Anhur
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fake lIlIlIl
Cthulhu
11
0 / 4 / 1
7,762
554
7,405
15,745
13,966
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
Gameboy718
Hachiman
11
1 / 9 / 1
8,134
581
7,548
17,065
4,795
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
dogtag575
Discordia
13
2 / 5 / 0
8,806
629
8,902
8,573
3,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
17
11 / 0 / 4
11,517
823
14,353
10,816
5,836
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
C0iffee
Zhong Kui
16
4 / 1 / 13
10,948
782
17,422
15,032
12,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 2 / 9
10,045
718
5,388
10,926
4,783
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
3
Kills
18
18
Deaths
3
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Da Ji
11
0
4
13
W
Zhong Kui
C0iffee
Zhong Kui
4
1
13
10.5
L
Cthulhu
Fake lIlIlIl
Cthulhu
0
4
1
0.13
L
Hachiman
Gameboy718
Hachiman
1
9
1
0.17
W
3
2
9
3.75
L
Discordia
dogtag575
Discordia
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,855
Damage
37,163
41,383
Taken
36,774
22,160
Mitigated
22,633
1,139
Healing
14,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
14,353
2,876
0
2,327
10,816
5,836
802
5,225
5,591
0
60,981
W
Zhong Kui
C0iffee
Zhong Kui
17,422
1,651
119
8,984
15,032
12,014
931
5,632
9,400
42,216
0
L
Cthulhu
Fake lIlIlIl
Cthulhu
7,405
424
123
0
15,745
13,966
0
4,161
11,322
20,866
0
L
Hachiman
Gameboy718
Hachiman
7,548
5,259
0
486
17,065
4,795
0
6,380
10,183
0
20,863
W
5,388
1,741
0
2,585
10,926
4,783
987
6,411
4,515
0
25,781
L
Discordia
dogtag575
Discordia
8,902
250
0
530
8,573
3,399
0
5,793
2,456
25,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,702
Gold Earned
32,510
121
Minions Killed
185
0
Camps Cleared
13
703,197
Distance Traveled
754,205
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,517
823
70
5
9
271,568
3
W
Zhong Kui
10,948
782
71
5
3
247,775
2
L
Cthulhu
7,762
554
20
1
0
255,437
0
L
Hachiman
8,134
581
33
2
0
209,055
0
W
Anhur
10,045
718
44
3
1
234,862
1
L
Discordia
8,806
629
68
5
0
238,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role