Player Matchup

Danzaburou
Danzaburou
Faeyo
Danzaburou
Level 33
God Stats
12W - 3L
1,774 SR
Queue Stats
117W - 55L
1,661 Elo+
Party 1
Cerberus
Cerberus
Mistymarin
Cerberus
Level 40
God Stats
80W - 24L
1,815 SR
Queue Stats
117W - 56L
1,660 Elo+
Party 1
King Arthur
King Arthur
TurtleHurdle987
King Arthur
Level 57
God Stats
1W - 10L
1,110 SR
Queue Stats
166W - 120L
1,638 Elo+
Party 1
Team Averages
Level 43
1,566 SR
1,653 Elo+

VS

Team Averages
Level 108
1,444 SR
1,420 Elo+
Ah Muzen Cab
Ah Muzen Cab
BigJohnQC
Ah Muzen Cab
Level 127
God Stats
26W - 20L
1,524 SR
Queue Stats
51W - 45L
1,448 Elo+
Party 2
Bacchus
Bacchus
Lucenzo123
Bacchus
Level 107
God Stats
6W - 16L
1,309 SR
Queue Stats
69W - 119L
1,261 Elo+
Solo
Zeus
Zeus
tomtom21345
Zeus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Faeyo
Danzaburou
20
20 / 3 / 7
16,759
931
41,580
22,586
12,914
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Mistymarin
Cerberus
17
5 / 4 / 20
13,293
739
7,669
23,550
29,953
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

King Arthur
TurtleHurdle987
King Arthur
16
3 / 1 / 22
12,560
698
6,008
20,849
25,743
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigJohnQC
Ah Muzen Cab
19
6 / 7 / 2
13,935
774
29,064
19,723
5,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Lucenzo123
Bacchus
14
0 / 11 / 5
10,696
594
12,313
27,480
16,869
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 10 / 3
12,151
675
13,257
14,717
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
18
28
Kills
8
8
Deaths
28
49
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BigJohnQC
Ah Muzen Cab
6
7
2
1
W
Danzaburou
Faeyo
Danzaburou
20
3
7
7.83
L
Bacchus
Lucenzo123
Bacchus
0
11
5
0.23
W
Cerberus
Mistymarin
Cerberus
5
4
20
3.75
W
King Arthur
TurtleHurdle987
King Arthur
3
1
22
14
L
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,257
Damage
54,634
66,985
Taken
61,920
68,610
Mitigated
23,889
9,718
Healing
6,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BigJohnQC
Ah Muzen Cab
29,064
10,169
0
5,322
19,723
5,036
1,050
3,527
16,196
0
85,568
W
Danzaburou
Faeyo
Danzaburou
41,580
18,654
0
6,928
22,586
12,914
2,735
9,220
13,366
0
106,815
L
Bacchus
Lucenzo123
Bacchus
12,313
696
0
1,105
27,480
16,869
301
2,728
24,752
23,466
0
W
Cerberus
Mistymarin
Cerberus
7,669
346
693
2,097
23,550
29,953
296
8,056
15,494
28,614
0
W
King Arthur
TurtleHurdle987
King Arthur
6,008
856
0
0
20,849
25,743
200
8,930
11,919
0
19,814
L
13,257
605
0
350
14,717
1,984
171
1,712
13,005
29,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,612
Gold Earned
36,782
241
Minions Killed
203
5
Camps Cleared
8
926,455
Distance Traveled
782,748
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
13,935
774
133
7
6
326,673
0
W
Danzaburou
16,759
931
154
9
4
275,866
4
L
Bacchus
10,696
594
14
1
0
254,956
1
W
Cerberus
13,293
739
56
3
1
296,841
1
W
King Arthur
12,560
698
31
2
0
353,748
0
L
Zeus
12,151
675
56
3
2
201,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role