Player Matchup

Nu Wa
Nu Wa
KittyAmewzing
Nu Wa
Level 85
God Stats
10W - 5L
1,600 SR
Queue Stats
278W - 295L
1,445 Elo+
Solo
Horus
Horus
SMiTH JHONSON
Horus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 30L
1,332 Elo+
Solo
Xbalanque
Xbalanque
Smokin_Loud42
Xbalanque
Level 129
God Stats
4W - 1L
1,605 SR
Queue Stats
172W - 154L
1,449 Elo+
Party 2
Achilles
Achilles
Whomoney3
Achilles
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
178W - 188L
1,431 Elo+
Party 2
Geb
Geb
Yuhngmunck
Geb
Level 33
God Stats
1W - 4L
1,182 SR
Queue Stats
287W - 347L
1,345 Elo+
Solo
Team Averages
Level 66
1,477 SR
1,400 Elo+

VS

Team Averages
Level 106
1,457 SR
1,429 Elo+
Guan Yu
Guan Yu
Kronikus
Guan Yu
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 10L
1,612 Elo+
Party 1
He Bo
He Bo
Miralax
He Bo
Level 159
God Stats
0W - 2L
1,396 SR
Queue Stats
112W - 109L
1,441 Elo+
Party 1
Serqet
Serqet
OniRakshasa
Serqet
Level 90
God Stats
2W - 3L
1,574 SR
Queue Stats
198W - 192L
1,494 Elo+
Party 1
The Morrigan
The Morrigan
SuperSleeper337
The Morrigan
Level 146
God Stats
2W - 3L
1,511 SR
Queue Stats
258W - 256L
1,421 Elo+
Party 1
Skadi
Skadi
coleofduty
Skadi
Level 22
God Stats
0W - 1L
1,303 SR
Queue Stats
9W - 24L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 6 / 17
13,238
883
30,235
15,601
7,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

19
4 / 4 / 23
12,553
837
8,823
25,298
35,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
Smokin_Loud42
Xbalanque
20
11 / 4 / 19
13,517
901
30,191
20,972
10,506
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Achilles
Whomoney3
Achilles
20
10 / 5 / 21
12,440
829
19,431
25,332
33,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
1 / 5 / 26
10,597
706
11,187
23,786
29,692
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Kronikus
Guan Yu
19
7 / 9 / 5
12,662
844
14,110
28,000
23,714
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

He Bo
Miralax
He Bo
19
2 / 7 / 12
10,972
731
9,379
17,543
13,183
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Serqet
18
5 / 6 / 13
11,427
762
11,016
25,624
42,504
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
SuperSleeper337
The Morrigan
17
4 / 10 / 8
11,040
736
12,517
18,244
8,366
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
16
3 / 10 / 10
9,966
664
12,308
20,503
8,691
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
69
42
Kills
21
24
Deaths
42
106
Assists
48
Player
Kills
Deaths
Assists
KDA
W
16
6
17
4.08
L
Guan Yu
Kronikus
Guan Yu
7
9
5
1.06
L
He Bo
Miralax
He Bo
2
7
12
1.14
L
Serqet
5
6
13
1.92
W
4
4
23
3.88
W
Xbalanque
Smokin_Loud42
Xbalanque
11
4
19
5.13
L
The Morrigan
SuperSleeper337
The Morrigan
4
10
8
0.8
W
Achilles
Whomoney3
Achilles
10
5
21
4.1
W
1
5
26
2.8
L
Skadi
3
10
10
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,867
Damage
59,330
110,989
Taken
109,914
117,167
Mitigated
96,458
45,040
Healing
28,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,235
7,969
1,721
1,774
15,601
7,941
2,018
4,678
10,442
57,555
0
L
Guan Yu
Kronikus
Guan Yu
14,110
3,102
5,452
9,099
28,000
23,714
53
8,504
18,810
124
22,535
L
He Bo
Miralax
He Bo
9,379
273
449
2,231
17,543
13,183
326
7,264
9,746
27,017
0
L
Serqet
11,016
2,808
1,305
3,976
25,624
42,504
198
7,804
17,032
619
13,092
W
8,823
3,596
10,017
10,747
25,298
35,496
2,378
4,682
19,833
0
20,069
W
Xbalanque
Smokin_Loud42
Xbalanque
30,191
11,609
1,379
7,328
20,972
10,506
1,886
4,275
16,317
0
61,535
L
The Morrigan
SuperSleeper337
The Morrigan
12,517
2,785
2,425
1,763
18,244
8,366
230
7,438
10,404
20,202
823
W
Achilles
Whomoney3
Achilles
19,431
5,779
1,235
7,857
25,332
33,532
1,052
4,628
19,812
381
31,810
W
11,187
951
1,619
1,363
23,786
29,692
608
2,872
20,703
22,659
0
L
Skadi
12,308
6,054
99
2,184
20,503
8,691
1,209
9,098
11,035
37
34,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,345
Gold Earned
56,067
168
Minions Killed
98
0
Camps Cleared
0
1,379,805
Distance Traveled
1,224,437
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,238
883
54
4
0
223,068
0
L
Guan Yu
12,662
844
9
1
0
274,440
0
L
He Bo
10,972
731
32
2
0
260,474
0
L
Serqet
11,427
762
7
0
0
286,197
0
W
Horus
12,553
837
15
1
0
289,072
0
W
Xbalanque
13,517
901
73
5
0
283,013
0
L
The Morrigan
11,040
736
9
1
0
202,910
0
W
Achilles
12,440
829
11
1
0
303,671
2
W
Geb
10,597
706
15
1
0
280,981
1
L
Skadi
9,966
664
41
3
0
200,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role